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Author Topic: WinUAE 2.6.1  (Read 1648 times)

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Offline Matt_HTopic starter

WinUAE 2.6.1
« on: June 22, 2013, 04:16:33 PM »
Toni Wilen released version 2.6.1 of WinUAE this past Thursday. He reports the following changes:

2.6.0 bugs fixed:

- OFS formatted partition hardfile didn't mount.
- Some AGA demos had horizontally duplicated graphics.
- Direct3D hq2x shader filter did nothing.

Other bugs fixed:

- Reset didn't fully reinitialize SCSI emulation.
- A3000 SCSI emulation compatibility improved, original A3000 1.4 ROM
  driver hung during writing to the disk.

New features:

- Input panel Invert option added (press becomes release and vice versa,
  joystick and mouse movement is inverted)
- FPU unimplemented instruction emulation can be optionally disabled,
  emulates real 68040/68060 CPU behavior.
- >2M Chip RAM is now merged with original Chip RAM pool.

Visit the WinUAE homepage to download.
 

Offline Florida

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Re: WinUAE 2.6.1
« Reply #1 on: June 25, 2013, 05:04:52 PM »
I noticed this with WinUAE; When you start the emulator without adding a .ROM file and some kind of software image.
 

Offline x303

Re: WinUAE 2.6.1
« Reply #2 on: June 25, 2013, 06:16:43 PM »
Quote from: Florida;738832
I noticed this with WinUAE; When you start the emulator without adding a .ROM file and some kind of software image.

Yeah, that's because aros 68k roms are built-in.
 

Offline Florida

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Re: WinUAE 2.6.1
« Reply #3 on: June 26, 2013, 05:30:40 AM »
Didn't know that, thanks. :cool: