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Amiga computer related discussion => Amiga Gaming => Topic started by: orb85750 on December 21, 2010, 05:42:22 PM

Title: NatAmi gaming
Post by: orb85750 on December 21, 2010, 05:42:22 PM
NatAmi gaming looks interesting.  Apparently they purchased the rights to the Star Wars franchise.

http://www.natami.net/knowledge.php?b=1¬e=29779&order=&x=0
Title: Re: NatAmi gaming
Post by: giZmo350 on December 21, 2010, 05:49:34 PM
Oh Sh*t! That is schweeeeet!
Title: Re: NatAmi gaming
Post by: Louis Dias on December 21, 2010, 06:15:39 PM
Quote from: orb85750;600535
NatAmi gaming looks interesting.  Apparently they purchased the rights to the Star Wars franchise.

http://www.natami.net/knowledge.php?b=1¬e=29779&order=&x=0


That's a large assumption!

Actually he says the graphics are interchangeable.  I think he had some SW graphics that he did as a hobby.

But the point is Gunnar says Natami will be gaming in 24bit+blend color!
He's working on a SHMUP construction set.
Title: Re: NatAmi gaming
Post by: commodorejohn on December 21, 2010, 06:17:03 PM
Hmm, interesting. Smart thinking on their part to try and have some launch titles that show off the expanded capabilities, but damn, do we really need more SW games? Hasn't LucasArts already flooded the market?
Title: Re: NatAmi gaming
Post by: Louis Dias on December 21, 2010, 06:22:14 PM
In more interesting news, the initial MX board will be delivered in January.
http://www.natami.net/knowledge.php?b=6¬e=28597&x=6
Read Thomas Hirsch's post.
Title: Re: NatAmi gaming
Post by: DCAmiga on December 21, 2010, 07:06:29 PM
Quote from: lou_dias;600545
In more interesting news, the initial MX board will be delivered in January.
http://www.natami.net/knowledge.php?b=6¬e=28597&x=6
Read Thomas Hirsch's post.
"Many things changed from the LX board to the MX board. Mainly the memory bus/management and the PCI concept. So the first run of the MX board (which is expected earliest by the beginning to mid January) is to verify the design concept and layout."
 
Dont the Natami Team have to beta test it (internally) first?, so I guess it may take a month or so after that. But still this is great news one step closer to a new Amiga :razz:
Title: Re: NatAmi gaming
Post by: orb85750 on December 21, 2010, 07:21:17 PM
Yes, I think that long-time Amiga enthusiasts are going to be happier with Natami than anything that has been released or announced in recent years.  OK, I'm speaking for myself.
Title: Re: NatAmi gaming
Post by: Darrin on December 21, 2010, 07:21:37 PM
When they say it will come out with "Amiga OS", does that mean a version of OS3.x souped up to work like AmiKit's or ClassicWB's installations?  It would be fantastic to have a modern 3.x Workbench that installs straight off a CD in one go with no buggering around looking for files on other disks that couldn't be included for "legal reasons".
Title: Re: NatAmi gaming
Post by: SamuraiCrow on December 21, 2010, 07:34:56 PM
@Darrin

Yes.  AmiKit and ClassicWB are both candidates for the standard install of NatAmi.

@DCAmiga

Yes, the board is untested and some functions of the SuperAGA chipset are incomplete.

@orb85750

The StarWars game is a fan-game produced primarily with 3D models free for use with commercial or non-commercial use as long as the modelers get mentioned in the credits.  Whether it comes bundled with NatAmi or as a separate download remains to be seen.
Title: Re: NatAmi gaming
Post by: Darrin on December 21, 2010, 07:42:00 PM
Quote from: SamuraiCrow;600558
@Darrin

Yes.  AmiKit and ClassicWB are both candidates for the standard install of NatAmi.


Excellent.  I love ClassicWB and I have it running on a 1920x1080 display on my A4000.  It would be perfect on the NatAmi, especially if WHDLoad works with KG's game packs.
Title: Re: NatAmi gaming
Post by: RMK305 on December 21, 2010, 08:14:57 PM
The screenshots of that Star Wars game are more a cross of the 1942 game he talked about only with a Star Wars theme. The original pictures that were posted were, I presume, just static images after all? Still no video though of any of these specifically written titles?

I look forward to this machine being released, because as Orb said, I think long standing users will find this to be the most exciting piece of hardware released in recent years.
Title: Re: NatAmi gaming
Post by: SamuraiCrow on December 21, 2010, 08:21:07 PM
The StarWars game is based on the 194x engine.  The game runs currently on Windows, Mac, and Linux.  Apparently it also runs on AmigaOS (though I've never seen it run on Amiga).  The screenshots are most likely from the Windows version and are full-motion shots.
Title: Re: NatAmi gaming
Post by: RMK305 on December 21, 2010, 08:35:44 PM
Cool. Let's hope the new year brings us some exciting news.

Is it just me, or does anyone else feel like they wish their life away for new products like this?
Title: Re: NatAmi gaming
Post by: amigadave on December 21, 2010, 09:11:07 PM
Quote from: SamuraiCrow;600569
The StarWars game is based on the 194x engine.  The game runs currently on Windows, Mac, and Linux.  Apparently it also runs on AmigaOS (though I've never seen it run on Amiga).  The screenshots are most likely from the Windows version and are full-motion shots.

Do you have a link to a site where I can see more info regarding this game on Windows, MacOSX & Linux?

Also, can someone point me to an update, or summary of the Natami project?  Yesterday I visited the official site and the latest news item was from May 2010.  The forums were full of what seemed like hundreds of different threads and I did not have the patience to try to sort through all of them looking for a simple summary of what is going on with the project and if there are any projected dates for completion of developer boards, how many developer boards will be produced, what will be the cost of such developer boards and how do you get on a list of interested persons that wants to buy one?  I did see here in this thread, or another Natami thread on Amiga.org, that Thomas expects the first MX board(s) some time in the middle of January, but no other news than that to answer my questions above.

Sorry if this is off topic.
Title: Re: NatAmi gaming
Post by: HenryCase on December 21, 2010, 10:21:48 PM
Quote from: RMK305;600574
Is it just me, or does anyone else feel like they wish their life away for new products like this?


It's not just you. On the positive side, helps improve patience. : )
Title: Re: NatAmi gaming
Post by: orb85750 on December 21, 2010, 10:46:54 PM
Quote from: amigadave;600582

Also, can someone point me to an update, or summary of the Natami project?  Yesterday I visited the official site and the latest news item was from May 2010.  


Go to the news section of the forum, just like they say.  They are not updating the primary news section for some reason.
Title: Re: NatAmi gaming
Post by: commodorejohn on December 22, 2010, 12:14:41 AM
So if it runs on Windows and OSX, is it just an SDL title then? Seems like it'd be more interesting and more impressive to have a NatAmi exclusive that really shows what the hardware can do...
Title: Re: NatAmi gaming
Post by: SamuraiCrow on December 22, 2010, 02:17:06 AM
The Windows, Mac, and Linux versions are using SDL.  It is being written as a demo for the NatAmi though.  The idea is that, since it is written using the 194x engine, it will be easy to develop 2D shoot-'em-up games with the engine.
Title: Re: NatAmi gaming
Post by: Crom00 on December 22, 2010, 02:35:25 AM
(Play's battle charge on trumphet) This is gonna be good!
Title: Re: NatAmi gaming
Post by: commodorejohn on December 22, 2010, 02:58:06 AM
Quote from: SamuraiCrow;600620
The Windows, Mac, and Linux versions are using SDL.  It is being written as a demo for the NatAmi though.  The idea is that, since it is written using the 194x engine, it will be easy to develop 2D shoot-'em-up games with the engine.
Huh, okay. Be fun to see how this turns out.
Title: Re: NatAmi gaming
Post by: kickstart on December 22, 2010, 04:47:37 AM
Remember me to super startdust but super stardust looks cool of course.
Title: Re: NatAmi gaming
Post by: Khephren on December 22, 2010, 10:22:19 AM
while this looks really cool, I would really think twice about releasing new hardware with games containing copyrighted assets. When NatAmi launches, you can bet Ars Technica and Slashdot will cover it. You do not want Lucasarts getting wind of it coming with a star wars game.
Title: Re: NatAmi gaming
Post by: mfilos on December 22, 2010, 01:43:55 PM
here comes the copyright patrol once more...
/sigh
Title: Re: NatAmi gaming
Post by: wawrzon on December 22, 2010, 01:54:11 PM
no, i think he is right. while it might go unnoticed or be marked as not worth consideration (for the time being). companies sometimes act berserk when it comes to what they consider their ip. in any case when launching natami as a product i would avoid any such potential obstacles, just in case, it would turn out more succesful than anyone expects.
Title: Re: NatAmi gaming
Post by: Forcie on December 22, 2010, 02:17:29 PM
I agree with the copyright concerns. The game is meant to be a tech demo/template for our shoot'em up SDK, which will show how to make use of Natamis new graphic capabilities.

While LucasArts usually are OK with game mods and PD fan games and such, I think it would be better if we provided this as a separate download and not distribute it with Natami. We are certainly not trying to "make money" out of someone elses IP, and we do not want the copyright holders to think so.
Title: Re: NatAmi gaming
Post by: orb85750 on December 22, 2010, 02:57:24 PM
Quote from: Khephren;600673
while this looks really cool, I would really think twice about releasing new hardware with games containing copyrighted assets. When NatAmi launches, you can bet Ars Technica and Slashdot will cover it. You do not want Lucasarts getting wind of it coming with a star wars game.


Agreed.  Even if the 3D ship models etc. are freely available, certainly the Star Wars name and Star Wars logos are not to be used, right?  There is already one company that tries to get away with whatever they can (C=USA) -- don't follow in their unethical footsteps, IMO.
Title: Re: NatAmi gaming
Post by: orb85750 on December 22, 2010, 03:01:26 PM
Quote from: mfilos;600720
here comes the copyright patrol once more...
/sigh


(As if respecting other's copyrights should be looked down upon?)  And it may actually be an important issue in the case of the new Natami release.
Title: Re: NatAmi gaming
Post by: Khephren on December 22, 2010, 03:03:47 PM
Quote from: orb85750;600746
Agreed.  Even if the 3D ship models etc. are freely available, certainly the Star Wars name and Star Wars logos are not to be used, right?  

Even the ship designs are copyright. I would not even use screenshots of this in relation to NatAmi promotional material. I've done some work on LucasArts IP, their lawyers are litigation crazy.

mfilos: It's friendly advice from someone who's done some work for them, that's all. I want NatAmi to be a success as much as the next man (or cammy).
Title: Re: NatAmi gaming
Post by: commodorejohn on December 22, 2010, 03:16:39 PM
Maybe someone could provide some alternate, non-Star Wars graphic assets? I'd even be willing to take a crack at it if nobody else is.
Title: Re: NatAmi gaming
Post by: mfilos on December 22, 2010, 03:25:34 PM
Copyright issues are Thomas/Gunnar's and whoever else messes with the Natami Project concern and not mine to care. I just made a point since I'm kinda sick of listening about terms of copyright in this forum so often.
I totally respect the work and time of developers and vendors (that's why I have registered MUI, HSMathLibs, WHDLoad, WarpDT, MorphOS 2.x and every Amiga Version) but this is getting rather silly.

I think I need to change my Avatar as well since Nintendo might sue my a$$ on the spot :D
Title: Re: NatAmi gaming
Post by: Forcie on December 22, 2010, 03:42:09 PM
Quote from: commodorejohn;600756
Maybe someone could provide some alternate, non-Star Wars graphic assets? I'd even be willing to take a crack at it if nobody else is.

This is actually the very point. It is a basic STG game engine making use of Natami SuperAGA graphics modes. It is the same engine that runs the 194x Deluxe game we have shown pictures from earlier. Anyone who gets a Natami can take this code and base his or her game on it - that is the very purpose of it. The Star Wars template/mod just happened because Gunnar loves Star Wars, and some team members are helping him with it.

Regarding the Windows/OS X/Linux ports, they are for the moment just used for development purposes (remember, only Thomas has Natami boards ATM). If they will be distributed too is not decided yet.

Regarding the legal situation, PD games and mods are usually OK with LucasArts. I respect all of your viewpoints about this - I myself have had my doubts if it is a good idea using such a high profile IP, no matter if the game material is 100% free and open. Maybe the project needs to be totally detached from the Natami Team.
Title: Re: NatAmi gaming
Post by: commodorejohn on December 22, 2010, 06:17:03 PM
Ah, gotcha.
Title: Re: NatAmi gaming
Post by: arttu80 on December 22, 2010, 06:48:18 PM
Quote from: orb85750;600551
Yes, I think that long-time Amiga enthusiasts are going to be happier with Natami than anything that has been released or announced in recent years.  OK, I'm speaking for myself.


Yes I very much agree on that! I remember the time, when Commodore left this business, that made me very disappointed of that there wasn't Amiga 5000 with SAGA chipset to be produced. But some 16 years later things are looking very promising indeed!
Title: Re: NatAmi gaming
Post by: Franko on December 22, 2010, 07:42:33 PM
My money's burning a hole in my pocket awaiting the release of the Natami, but it's the first Amiga related product in over a decade that really has my interest... :)

Just hope it I arrives before I kick the bucket... :)
Title: Re: NatAmi gaming
Post by: RMK305 on December 22, 2010, 09:12:37 PM
Quote from: Franko;600808

Just hope it I arrives before I kick the bucket... :)


How long do you think you have left? :D
Title: Re: NatAmi gaming
Post by: Franko on December 22, 2010, 09:15:53 PM
Quote from: RMK305;600849
How long do you think you have left? :D


Judging by my state of health these days about 5 mi..... argh whats that pain in me chest... thud... silence.... :lol:
Title: Re: NatAmi gaming
Post by: Retro_71 on December 22, 2010, 10:29:02 PM
Quote from: Franko;600851
Judging by my state of health these days about 5 mi..... argh whats that pain in me chest... thud... silence.... :lol:


............ Franko... u there.... quick call the Doctor!!... :D

I can't wait for it release not only to buy it, but to silence all the people who said it would be vapourware....... i don't really need to name names we all know who they are..

like Franko said this (for me) is the most exciting project of them all. (still will buy one of MickJ Retroboards but NATAMI has always been my first pick)
Title: Re: NatAmi gaming
Post by: Franko on December 22, 2010, 10:41:03 PM
@ Retro_71

Groan... argh... I can still move a finger to tap out this final message... place the Natami inside me coffin as I still wants one... :)


Buuurp...  pharph... oh that's better... twas just a touch of wind... pass the airfreshner please... :lol:
Title: Re: NatAmi gaming
Post by: commodorejohn on December 22, 2010, 11:09:01 PM
Ah, no fear. It'll only be so long before Franko figures out how to upload his consciousness to the Internet and live on amiga.org 24/7.
Title: Re: NatAmi gaming
Post by: Franko on December 22, 2010, 11:21:59 PM
Quote from: commodorejohn;600885
Ah, no fear. It'll only be so long before Franko figures out how to upload his consciousness to the Internet and live on amiga.org 24/7.


I've got one of me highly trained squirrels working on that little problem right now, he reckons a few more pints and he'll have cracked it... :)

(http://i995.photobucket.com/albums/af79/frankosamiga/Commodore%20Scotland%20Pics/DrinkingSquirrelAvatar.gif)

(just think living inside a.org that would be cool, heck I wouldn't need to pay Council Tax anymore and I'd be able to post even quicker just by using my thought waves now that would be neat... :))
Title: Re: NatAmi gaming
Post by: DCAmiga on December 22, 2010, 11:37:57 PM
Quote from: commodorejohn;600885
Ah, no fear. It'll only be so long before Franko figures out how to upload his consciousness to the Internet and live on amiga.org 24/7.
Lawnmower Man 3: Franko, beyond Amiga.org :lol:
Title: Re: NatAmi gaming
Post by: Khephren on December 23, 2010, 11:23:11 AM
Quote from: commodorejohn;600885
Ah, no fear. It'll only be so long before Franko figures out how to upload his consciousness to the Internet and live on amiga.org 24/7.


I thought he'd already managed that? You'll know when he has complete control when he implements a 'Sassenach filter' to weed out those south of the border.
Title: Re: NatAmi gaming
Post by: Louis Dias on December 23, 2010, 02:00:24 PM
Quote from: arttu80;600802
Yes I very much agree on that! I remember the time, when Commodore left this business, that made me very disappointed of that there wasn't Amiga 5000 with SAGA chipset to be produced. But some 16 years later things are looking very promising indeed!


I'm glad to finally see the RIGHT attitude around this community because since about 2004 it's been a big pile of sh!t!  2011 begins with optimism:  SAM460, X1000, ReplayArcade, Natami, ACA x30.

Now if only we could merge AROS, MOS and OS4.x...
/sigh
Title: Re: NatAmi gaming
Post by: Franko on December 23, 2010, 03:28:07 PM
Quote from: Khephren;601103
I thought he'd already managed that? You'll know when he has complete control when he implements a 'Sassenach filter' to weed out those south of the border.


You've been reading my mind... need one for those yanks too and those Aussies and that lot from the EU... :)
Title: Re: NatAmi gaming
Post by: jj on December 23, 2010, 03:45:41 PM
What about your partial relatives the Welsh ?
Title: Re: NatAmi gaming
Post by: Franko on December 23, 2010, 03:52:12 PM
Quote from: JJ;601241
What about your partial relatives the Welsh ?


All gaelic speaking tribes are welcome, just don't bring your sheep along... :)
Title: Re: NatAmi gaming
Post by: Khephren on December 23, 2010, 04:42:11 PM
Quote from: Franko;601243
All gaelic speaking tribes are welcome, just don't bring your sheep along... :)


leave the 'woolen third leg warmer' out of it ;). And this side of the celt divide speak Brythonic, not Gaelic. (though I can't speak either language, though i'm half n' half).
Title: Re: NatAmi gaming
Post by: jj on December 24, 2010, 09:59:06 AM
Quote from: Franko;601243
All gaelic speaking tribes are welcome, just don't bring your sheep along... :)

 
I wouldn't bring my sheep along, they are mine, you get you own :)