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Author Topic: Great news for WinUAE. Monitor mask coming soon!  (Read 2587 times)

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Offline FloridaTopic starter

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Great news for WinUAE. Monitor mask coming soon!
« on: August 07, 2011, 06:43:47 PM »
Jump over to http://eab.abime.net and check out what user Viper2000 is working on. http://eab.abime.net/showthread.php?t=60041
 
Remember how you can use the click sound and drive sound for the floppy drive under WINUAE? Well, it seems like that we will soon be able to have a Commodore monitor look surrounding the emulation window. Thumbs up from Florida.
 

Offline FloridaTopic starter

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Re: Great news for WinUAE. Monitor mask coming soon!
« Reply #1 on: August 29, 2011, 05:09:57 PM »
I was messing with WinUAE this morning and I realised that overlays and masks already do exist in WinUAE. Here are some cool monitor bezels:
 
http://eab.abime.net/showthread.php?t=54287
and
https://sites.google.com/site/winuaebezels/
 

Offline haywirepc

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Re: Great news for WinUAE. Monitor mask coming soon!
« Reply #2 on: August 29, 2011, 06:11:46 PM »
Nice,I'd much rather someone work on getting games to be full screen and position themselves correctly on the screen. I have a 20inch old crt monitor. Sucks playing a game on only 3/4 of the screen, or playing a game that incorrectly places it self slightly right or left on the screen.

Steven
 

Offline SamuraiCrow

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Re: Great news for WinUAE. Monitor mask coming soon!
« Reply #3 on: August 29, 2011, 10:17:48 PM »
Quote from: haywirepc;656732
Nice,I'd much rather someone work on getting games to be full screen and position themselves correctly on the screen. I have a 20inch old crt monitor. Sucks playing a game on only 3/4 of the screen, or playing a game that incorrectly places it self slightly right or left on the screen.


That's actually a hardware limitation of the Amiga chipset.  It fetches its sprites on the left border of the screen.  Sometimes there are a lot of Copper functions executed on the right border.  For Turrican they extended the left AND right borders to allow both extensive copperlists AND all of the sprites thus leaving the screen narrow.  It's all about chipset timing.
 

Offline FloridaTopic starter

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Re: Great news for WinUAE. Monitor mask coming soon!
« Reply #4 on: October 26, 2011, 03:48:30 PM »
Has anyone gotten the monitor mask to work in WinUAE?
 

Offline Ral-Clan

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Re: Great news for WinUAE. Monitor mask coming soon!
« Reply #5 on: October 26, 2011, 05:48:53 PM »
Quote from: haywirepc;656732
Nice,I'd much rather someone work on getting games to be full screen and position themselves correctly on the screen. I have a 20inch old crt monitor. Sucks playing a game on only 3/4 of the screen, or playing a game that incorrectly places it self slightly right or left on the screen.

Steven

That's odd.  I've been using WinUAE for about three years now and have never had a problem getting games to play at full screen and be positioned correctly.  In fact, when I used a real CRT monitor, it looked PERFECT, as it actually was able to change the CRT's resolution and scan rate to match the emulated Amiga resolution.  I was unable to tell I wasn't looking at a real Amiga screen.

Now that I have a 16:9 LED monitor, I've had to play with the display filter settings to get things to look right (fullscreen).  But after a few days of trying out different settings I was able to get one that works.  Been using it that way for about a year now.
Music I've made using Amigas and other retro-instruments: http://theovoids.bandcamp.com