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Author Topic: Woopsi windowing system for the Nintendo DS  (Read 1038 times)

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Offline XDelusionTopic starter

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Woopsi windowing system for the Nintendo DS
« on: November 04, 2007, 04:30:48 AM »
Not sure if there is the right place to post this but...



http://img.files-ds-scene.net/news/woopsi024b.jpg

Woopsi is a BSD-licenced windowing system for the Nintendo DS, written in C++. The aim of the project is to create a simple windowing system that programmers can use for their applications, decreasing the tedious amount of GUI code that people have to write.

The system itself is loosely based on the Commodore Amiga’s “Intuition” windowing system. Everything in the system is treated as a “gadget” (in the same way that Windows treats everything as a sub-class of a window), everything takes place within a “screen” environment, and the look-and-feel of the system intentionally resembles the old Amiga system.

The windowing system is *not* intended to be a complete desktop environment. It is *not* going to be a DS version of GNOME, KDE or Windows Explorer. It will simply provide a system for rapidly building window and gadget-based interfaces.



Documentation

http://woopsi.sourceforge.net/

Home
http://woopsi.svn.sourceforge.net/viewvc/woopsi/trunk/Woopsi/Release/



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Offline MaDDuck

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Re: Woopsi windowing system for the Nintendo DS
« Reply #1 on: November 04, 2007, 04:51:21 AM »
It does have a familiar look to it!

Very cool!
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Offline benJamin

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Re: Woopsi windowing system for the Nintendo DS
« Reply #2 on: November 04, 2007, 07:22:11 AM »
Hey, that works really well!

It may not be intended to be a GNOME or KDE for DS, but I wonder if ScalOS could be 'ported' easily enough..? ;-)

The button to switch the location of the 'screens' from top to bottom is pretty damn cool, too.

Have to keep an eye on this one, especially if it becomes skinnable...


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