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Author Topic: ADOOM on A600 running 22-35 FPS  (Read 14066 times)

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Offline Oldsmobile_Mike

Re: ADOOM on A600 running 22-35 FPS
« Reply #59 on: February 10, 2015, 05:16:04 AM »
Quote from: danbeaver;783472
Odd, the Wikipedia site (http://en.wikipedia.org/wiki/Amiga_500) states, "It utilizes a Motorola 68000 microprocessor running at 7.15909 MHz (NTSC) or 7.09379 MHz (PAL). The CPU is 32-bit internally, but uses a 16-bit data bus and 24-bit address bus, providing a maximum of 16 MB of address space."

Granted there are differences between an A600 and an A500, but 16 MB to 2 GB must have folks screaming (as in this thread) to the Wiki site to fix their information to make the A600 address 32-bits on a 24-bit address bus.

http://www.cpu-world.com/CPUs/68000/

CPU-World says the same thing.  But clearly it doesn't matter how many links to the correct information you post, if people insist on being ignorant.  :roflmao:
Amiga 500: 2MB Chip|16MB Fast|30MHz 68030+68882|3.9|Indivision ECS|GVP A500HD+|Mechware card reader + 8GB CF|Cocolino|SCSI DVD-RAM
Amiga 2000: 2MB Chip|136MB Fast|50MHz 68060|3.9|Indivision ECS + GVP Spectrum|Mechware card reader + 8GB CF|AD516|X-Surf 100|RapidRoad|Cocolino|SCSI CD-RW
 Amiga videos and other misc. stuff at https://www.youtube.com/CompTechMike/videos
 

Offline Oldsmobile_Mike

Re: ADOOM on A600 running 22-35 FPS
« Reply #60 on: February 10, 2015, 05:17:11 AM »
Wait, wait, I've got one more good one.  I've saved this flyer for over 20 years, for just this moment of Internet fame!  But clearly even Commodore was wrong when they called it 16/32-bit, right?  :roflmao: :roflmao:
Amiga 500: 2MB Chip|16MB Fast|30MHz 68030+68882|3.9|Indivision ECS|GVP A500HD+|Mechware card reader + 8GB CF|Cocolino|SCSI DVD-RAM
Amiga 2000: 2MB Chip|136MB Fast|50MHz 68060|3.9|Indivision ECS + GVP Spectrum|Mechware card reader + 8GB CF|AD516|X-Surf 100|RapidRoad|Cocolino|SCSI CD-RW
 Amiga videos and other misc. stuff at https://www.youtube.com/CompTechMike/videos
 

Offline kolla

Re: ADOOM on A600 running 22-35 FPS
« Reply #61 on: February 10, 2015, 05:20:32 AM »
What is wrong with you guys? This thread is about Vampire600, 68000 soft core in an FPGA - the 68000 on the A600 mother board is disabled, just like it is with my Apollo630 card, the softcore 68000 can easily be fully 32bit, it is not restricted by old legacy limitations.
B5D6A1D019D5D45BCC56F4782AC220D8B3E2A6CC
---
A3000/060CSPPC+CVPPC/128MB + 256MB BigRAM/Deneb USB
A4000/CS060/Mediator4000Di/Voodoo5/128MB
A1200/Blz1260/IndyAGA/192MB
A1200/Blz1260/64MB
A1200/Blz1230III/32MB
A1200/ACA1221
A600/V600v2/Subway USB
A600/Apollo630/32MB
A600/A6095
CD32/SX32/32MB/Plipbox
CD32/TF328
A500/V500v2
A500/MTec520
CDTV
MiSTer, MiST, FleaFPGAs and original Minimig
Peg1, SAM440 and Mac minis with MorphOS
 

Offline kolla

Re: ADOOM on A600 running 22-35 FPS
« Reply #62 on: February 10, 2015, 05:27:11 AM »
No Commodore was not wrong, noone here is wrong except you guys who wave around arguments that mind boggingly speak against you, to "win" a discussion on a topic you clearly understand very little of. It is mind dumbing to witness.
B5D6A1D019D5D45BCC56F4782AC220D8B3E2A6CC
---
A3000/060CSPPC+CVPPC/128MB + 256MB BigRAM/Deneb USB
A4000/CS060/Mediator4000Di/Voodoo5/128MB
A1200/Blz1260/IndyAGA/192MB
A1200/Blz1260/64MB
A1200/Blz1230III/32MB
A1200/ACA1221
A600/V600v2/Subway USB
A600/Apollo630/32MB
A600/A6095
CD32/SX32/32MB/Plipbox
CD32/TF328
A500/V500v2
A500/MTec520
CDTV
MiSTer, MiST, FleaFPGAs and original Minimig
Peg1, SAM440 and Mac minis with MorphOS
 

Offline Gulliver

Re: ADOOM on A600 running 22-35 FPS
« Reply #63 on: February 10, 2015, 05:27:57 AM »
Going back to topic:

Wilst I do see the benefits of this enhanced cores at faster speed, I wanted to know how do they compare with a motorola cpu at the same frequency. I mean, are these new cores more efficient, are they better microcoded? Or are they only beneficial at higher speeds than their motorola counterparts?
 

Offline Oldsmobile_Mike

Re: ADOOM on A600 running 22-35 FPS
« Reply #64 on: February 10, 2015, 05:35:19 AM »
Quote from: kolla;783478
No Commodore was not wrong, noone here is wrong except you guys who wave around arguments that mind boggingly speak against you, to "win" a discussion on a topic you clearly understand very little of. It is mind dumbing to witness.

Quote
Ibrowse needs 2048MB
All web browsers need 2048MB
All gfx softwares need 2048MB
Professional Audio softwares need 2048MB
A600 is a 32-bit computer.
A600 can ONLY run 32-bit software.
A600 only understands 32-bit RAM.
A600 has a 4GB ram barrier just like all 32-bit computers, because it is a 32-bit computer.
This thread so full of absurdity and exaggeration that it's almost laughable.  Next you guys will be saying "My A600 can go to the moon... when I strap on my optional Aerojet Rocketdyne RS-25 engine upgrade."  :laugh1:

Where's my popcorn?  :laugh1:

Oh well, carry on, OP.  Demo looks very nice!  :)
« Last Edit: February 10, 2015, 05:37:31 AM by Oldsmobile_Mike »
Amiga 500: 2MB Chip|16MB Fast|30MHz 68030+68882|3.9|Indivision ECS|GVP A500HD+|Mechware card reader + 8GB CF|Cocolino|SCSI DVD-RAM
Amiga 2000: 2MB Chip|136MB Fast|50MHz 68060|3.9|Indivision ECS + GVP Spectrum|Mechware card reader + 8GB CF|AD516|X-Surf 100|RapidRoad|Cocolino|SCSI CD-RW
 Amiga videos and other misc. stuff at https://www.youtube.com/CompTechMike/videos
 

Offline kolla

Re: ADOOM on A600 running 22-35 FPS
« Reply #65 on: February 10, 2015, 05:49:30 AM »
Well, lack of RAM is one of the major reasons why we lack a modern featured web browser for AmigaOS3 - modern browsers need more RAM, web pages today are resource hungry, number of open tabs alone is meaningless, try doing some work in them too! Working with gfx requires RAM too - I have done my share of animation on Amiga and know very well how limiting 128MB or even 256MB of RAM can be, and ditto if you do audio work, paging to disk is very annoying and also requires MMU features in the softcore to work - much easier to just have more *real* RAM.
B5D6A1D019D5D45BCC56F4782AC220D8B3E2A6CC
---
A3000/060CSPPC+CVPPC/128MB + 256MB BigRAM/Deneb USB
A4000/CS060/Mediator4000Di/Voodoo5/128MB
A1200/Blz1260/IndyAGA/192MB
A1200/Blz1260/64MB
A1200/Blz1230III/32MB
A1200/ACA1221
A600/V600v2/Subway USB
A600/Apollo630/32MB
A600/A6095
CD32/SX32/32MB/Plipbox
CD32/TF328
A500/V500v2
A500/MTec520
CDTV
MiSTer, MiST, FleaFPGAs and original Minimig
Peg1, SAM440 and Mac minis with MorphOS
 

Offline NovaCoder

Re: ADOOM on A600 running 22-35 FPS
« Reply #66 on: February 10, 2015, 05:52:15 AM »
This AGA port needs 400 MIPS to be usable (give or take)

[youtube]1Am-3TjsOWo[/youtube]



Maybe one day ;)
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline Oldsmobile_Mike

Re: ADOOM on A600 running 22-35 FPS
« Reply #67 on: February 10, 2015, 05:53:13 AM »
It couldn't possibly have anything to do with lack of developers?  But hey, more ram is always good, especially if you're buying!  :pint:
Amiga 500: 2MB Chip|16MB Fast|30MHz 68030+68882|3.9|Indivision ECS|GVP A500HD+|Mechware card reader + 8GB CF|Cocolino|SCSI DVD-RAM
Amiga 2000: 2MB Chip|136MB Fast|50MHz 68060|3.9|Indivision ECS + GVP Spectrum|Mechware card reader + 8GB CF|AD516|X-Surf 100|RapidRoad|Cocolino|SCSI CD-RW
 Amiga videos and other misc. stuff at https://www.youtube.com/CompTechMike/videos
 

Offline kolla

Re: ADOOM on A600 running 22-35 FPS
« Reply #68 on: February 10, 2015, 06:00:09 AM »
The lack of features in the OS and limitations in the hardware scare many developers away.
B5D6A1D019D5D45BCC56F4782AC220D8B3E2A6CC
---
A3000/060CSPPC+CVPPC/128MB + 256MB BigRAM/Deneb USB
A4000/CS060/Mediator4000Di/Voodoo5/128MB
A1200/Blz1260/IndyAGA/192MB
A1200/Blz1260/64MB
A1200/Blz1230III/32MB
A1200/ACA1221
A600/V600v2/Subway USB
A600/Apollo630/32MB
A600/A6095
CD32/SX32/32MB/Plipbox
CD32/TF328
A500/V500v2
A500/MTec520
CDTV
MiSTer, MiST, FleaFPGAs and original Minimig
Peg1, SAM440 and Mac minis with MorphOS
 

Offline danbeaver

Re: ADOOM on A600 running 22-35 FPS
« Reply #69 on: February 10, 2015, 06:11:03 AM »
Boo!
 

Offline save2600

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Re: ADOOM on A600 running 22-35 FPS
« Reply #70 on: February 10, 2015, 06:31:49 AM »
This thread just reminded me that I need to optimize something. Oh yeah, that's right… my time!   :lol:
 

Offline ElPolloDiabl

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Re: ADOOM on A600 running 22-35 FPS
« Reply #71 on: February 10, 2015, 07:12:03 AM »
I just decided it would be better to lock this thread than continue. Not funny.
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Offline biggunTopic starter

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Re: ADOOM on A600 running 22-35 FPS
« Reply #72 on: February 10, 2015, 07:28:47 AM »
Quote from: NovaCoder;783482
This AGA port needs 400 MIPS to be usable (give or take)

Maybe one day ;)



How to you estimate the 400 Mips requirement?
How many times faster than a 50 Mhz 68060 would the system need to be?

Offline biggunTopic starter

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Re: ADOOM on A600 running 22-35 FPS
« Reply #73 on: February 10, 2015, 07:43:52 AM »
Quote from: ChaosLord;783441

Making new accellerator cards for Amigas in 2015 that have LESS RAM than an old 1990s Amiga is lame from the consumer's perspective.  Amigas already had 256MB of ram waaaaay back in the previous century.  


This is a very simple to understand question of price.

Designing a small CPU accelerator with 1 or 2 memory chips on board
and a limited number of PCD layers in one taks that takes a certain time to do and to test.

Desiging a CPU accelerator which has many times more memroy chips, more PCD layer and or even DIMM sockets where you will need to test various DIMMS is a project which takes much longer.

The first project might need 3 month of pure working time.
A dedicated hoppy developer like Igor Majsta can do this using his Winter and Summer holidays and the weekends in between them. This means such a project could be done in parallel to having a normal job.

The second project will take longer, many month longer.
This means it will not only take longer but also take more money to do.

Now the AMIGA market is not really big.
Does it make sense for an developer to take 6 month unpaid holiday from work
to be able finish to accellerator in time?
Can this lost income be compensated by selling Amiga CPU card with more memory?


My guess is that the most sensible solution is to focus on developing a good working, well tested CPU card for a good price.

Offline biggunTopic starter

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Re: ADOOM on A600 running 22-35 FPS
« Reply #74 from previous page: February 10, 2015, 07:53:36 AM »
Quote from: ChaosLord;783458
The A600 is permanently perpetually stuck in 32-bit mode forever and ever and ever.  There is no way to switch into 64 bit mode.  It can't be downgraded into 24-bit mode.  It can't be downgraded into 16-bit mode.  It is just STUCK at 32-bit mode period.  The End.

Hmm actually this is all not true what you say.
The A600 was shipped with a 16/32 bit CPU runnign in 24bit address mode.

So be default you run 32bit code, and of couse you can also run 16bit and 8bit instructions.,
And default the CPU support 24bit address mode.


The Vampire CPU upgrade which this topic is about now replaces the CPU completely.
The Phoenix is SuperScalar and fully 32bit and of course also offers 32bit address mode.
Now enabling 64bit  addresses in Phoenix takes me a *smile*.
This is would absolutely be possible to turn all your existing old AMIGAs into 64bit systems.