Oh, will do, will do. Sticking to tradition, most of them are Classic levels, but I designed some neato Egyptian ones too. In fact, some of them became real epics, and to complete them was something magical. Sort of.
Yes, the extra levels ranged from 'ooh, this one isn't actually that hard' to 'er.....pass.'
Just as an addendum to the Space thing, I could still create levels, but I would have to save frequently. Also, there were so many level bits to use to create a platform I got bored, and moved on. I don't always have patience. :-D
But a terrific level editor, much more organised and easier to use than the PC Lemmings level editor which, although you could place objects and scenery anywhere on an expansive level, you had to have a complicated system of implementing the levels into the game. Not so with your terrific program. Possibly the most useful Aminet thing I came across.
Yes, more things to put up on Aminet. I'll keep the Classic Amiga alive yet!! :-D