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Piru wrote:Running on MorphOS:Screenshot 1Screenshot 2Screenshot 3Screenshot 4Screenshot 5Screenshot 6It took bigfoot 5 hours to port.
Just scanned the thread quickly. Quake 3 will be released for the A500 when?
Karlos wrote:A 680x0 port is perfectly feasable but it would just be so slow that you could probably render the frames by hand faster :lol:
whabang wrote:That's up to Oliver Hannaford-Day to decide. Elbox have zero credibility these days.
Piru wrote:@KarlosIndeed. The only thing causing slight problems is the OpenGL. It might build with current public 68k MiniGL, but it wouldn't actually work correctly.Other than that it should be rather easy, just grabbing the MorphOS port source from http://bigfoot.morphos-team.net/files/ and adjusting it for AmigaOS and 68k.You'd probably want to use a cross compiler system to build it though.