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Amiga computer related discussion => Amiga Gaming => Topic started by: restore2003 on November 18, 2003, 01:08:21 PM

Title: Game development project anyone?
Post by: restore2003 on November 18, 2003, 01:08:21 PM
Anyone interested in forming/joining a team to develop a new game(aga or ppc) in the style of Heroes III and IV series? The only thing i can contribute with is music & sound effects, but if there is some programmers, graphic talents, with some spare time, it certainly could be done.....

The AmigaOS and MorphOS would benefit from this, as there aren`t much games in this genree, but if u guys have a better suggestion for a game, then speak freely  :-)
Title: Re: Game development project anyone?
Post by: bloodline on November 18, 2003, 01:16:31 PM
It's certainly a good idea, we need to get some demo/hacker groups together and relaunch the Amigoid platforms... but sadly I'm not a student any more, so I don't have the time :-(
Title: Re: Game development project anyone?
Post by: restore2003 on November 18, 2003, 01:22:11 PM
Many former talented demo sceners now produce pc games  :-(
We`d rather need them here......
Title: Re: Game development project anyone?
Post by: Speelgoedmannetje on November 18, 2003, 01:56:27 PM
I'd love to!
I can program but not yet on the Amiga
Title: Re: Game development project anyone?
Post by: lempkee on November 18, 2003, 02:01:15 PM
restore:
i would love to (and since we are almost neighbours it would have been even more fun)... but sadly i am too busy with our own games + i am helping out 3 other teams atm, so i am rather occupied ;(


beyond that heroesII was the best of them games :) ...
and that works fine in shapeshifter...yummy :)

Title: Re: Game development project anyone?
Post by: DaNi on November 18, 2003, 02:08:57 PM
hello! if i can help you, i can made things with lightwave, i am amos coder and musician (protracker & octamedsounstudio) =)
pd: my prioritary is make turrican 4 ever! :D
Title: Re: Game development project anyone?
Post by: restore2003 on November 18, 2003, 02:12:13 PM
lempkee: just let me know when u got some free time then  :-)
Title: Re: Game development project anyone?
Post by: restore2003 on November 18, 2003, 02:19:44 PM
Dani: Logos and such could be made in lightwave, just need to come up with a name first  :-D

A screenshot of HeroesIV:

(http://www.zdnet.com.au/gamespot/screenshots/graphics/20264641/s4.jpg)
Title: Re: Game development project anyone?
Post by: Magic-Merl on November 18, 2003, 02:27:53 PM
I quite fancy helping.

I have programmed Amiga in the past (680x0 assembler) I have toyed with DE assembler and am   learning C at the mo.

I write music, I program I can even turn my hand to lightwave on the Pee Cee.

Let me know if I can help you.  Must admit.  This kind of game does appeal to me.

Good Luck
Title: Re: Game development project anyone?
Post by: restore2003 on November 18, 2003, 02:59:37 PM
Your help will be appreciated  :-)
Someone else who wish to contribute?
Title: Re: Game development project anyone?
Post by: Karlos on November 18, 2003, 03:24:40 PM
D'Oh!

If you'd asked a year ago, I'd be dying to. I was designing a axonometric (like isometric but you can freely rotate) 3D engine for RTS type games of my own back then, but it got shelved. I even put some shots in the misc amiga images here.

Actually, the engine didn't get shelved itself, the C++ portability libraries I created upon which it was built got shelved. I have since been building a much cleaner, more powerful set of libraries but haven't implemented everything I need to in order to start such a project again.

For the forseeable I will be very busy with other work but I have always intended to restart that project from scratch at some point.
Title: Re: Game development project anyone?
Post by: restore2003 on November 18, 2003, 03:29:39 PM
Awww...too bad, it seems to be the right engine to use yeah  :-(
Title: Re: Game development project anyone?
Post by: Animagic on November 18, 2003, 03:43:27 PM
I can make the introduction or in-game videos
Title: Re: Game development project anyone?
Post by: restore2003 on November 18, 2003, 03:47:18 PM
That would contribute alot  :-)
Someone willing to organize a team together?
Title: Re: Game development project anyone?
Post by: lempkee on November 18, 2003, 03:53:24 PM
restore: putting a team together, a job for me..but it would be even more work than beeing the main programmer for it, keeping a team inspirated and happy is one of the hardest and maybe the most important thing there is.

i am saying that as an experienced man in the field, and sadly alot of people jumps ship when it gets hard or boring or just simply nothing happens..

anyway is it gonna be a commercial game?, someone needs to make a overview of the plans and then get the people, but i guess u need a leader first.

herosIV does look good indeed but i liked heroes 2 better in terms of playbility etc.

....yaaawn ser ut for at eg må ta meg en tur till flotmyr :D
Title: Re: Game development project anyone?
Post by: downix on November 18, 2003, 04:21:16 PM
@restore

I have an old game engine I was working on a few years back.  I'll dig it up if you'd be interested.  It's a 4-way scroller RPG similar to the old Final Fantasy series or Pokemon.
Title: Re: Game development project anyone?
Post by: restore2003 on November 18, 2003, 04:26:45 PM
Lempkee: U seem more than qualified enough to be leader of this project...

Ur right, Heroes 2 was better than IV in terms of playability, im thinking of merging the best out of the two games.

btw du kan stikke innom en dag, jeg jobber 12/9 skift, denna uka har jeg fri  :-D
Title: Re: Game development project anyone?
Post by: Micha1701 on November 18, 2003, 04:30:38 PM
Hi!

Our team needs also more help!
Musicians and graphic artists (2D & 3D) needed!!!

Have a look a our HP
Realms of Power (http://www.RealmsofPower.de.vu)

-Micha1701
Title: Re: Game development project anyone?
Post by: restore2003 on November 18, 2003, 04:31:28 PM
Not sure yet if the game should be commercial or not, i know there is a demand for a game like this, this can be further discussed
Title: Re: Game development project anyone?
Post by: restore2003 on November 18, 2003, 04:34:02 PM
Here is a combat scene:

(http://www.zdnet.com.au/gamespot/screenshots/graphics/20264641/s2.jpg)
Title: Re: Game development project anyone?
Post by: lempkee on November 18, 2003, 05:15:33 PM
yeah it still looks sweet and all but ah well its a pc game... so...bleh stop please...stop :)

Title: Re: Game development project anyone?
Post by: restore2003 on November 18, 2003, 06:13:43 PM
Ok, i`ll stop  :-)
But ok, here is the plan.....

The team needs a leader: candidates?
atleast 2 or 3 programmers: candidates?
2 or 3 skilled graphic artists: candidates?
1 or 2 music artists:  i will be contributing here
1 to provide sufficient amounts of coffee and doughnuts  :-D
Title: Re: Game development project anyone?
Post by: Speelgoedmannetje on November 18, 2003, 06:54:14 PM
I want the programming part, but I do not have yet programming experience with Amiga, mostly experience with PLC's and Delphi (and a bit Java)
Title: Re: Game development project anyone?
Post by: Magic-Merl on November 18, 2003, 08:52:41 PM
I thought "lempkee" had become the candidate for team leader/co-ordinator.

I'll give it a go.  Any thoughts on how this should all come together?  The team leader needs to act as the pool.  To gather all the resources provided and allocate planned tasks to each member of the team whilst providing the pooled resources to each team member?

Come on - any other candidates.
Title: Re: Game development project anyone?
Post by: Methuselas on November 18, 2003, 08:59:22 PM
@ Restore,

I'll offer my services for console design and 2d artist, but I live state side, so I'll pass on the coffee and donuts.  ;-)  If you need music, I could throw some together, but only if it's 16bit or higher.

If you tell me what you're looking for in characters and monsters, I'll start giving it a go at some conceptual sketches.



Title: Re: Game development project anyone?
Post by: restore2003 on November 18, 2003, 09:34:24 PM
Magic-Merl: Lempkee will give the project the kickstart it needs to get started, he has friends in high places so i`m not worried  :-)

Methuselas:
All the characters and monsters must be based on mythological creatures, like the ones in Heroes IV, like cyclops, medusa, griffin, elves, dwarfs, mages, genies, dragons, crusaders, titan, etc etc, and the usual undead, like skeletons, witches, vampires, etc etc
Title: Re: Game development project anyone?
Post by: restore2003 on November 18, 2003, 09:36:01 PM
Also like to point out that this project needs a webpage, so if anyone with a heart of gold......  :-)
Title: Re: Game development project anyone?
Post by: Methuselas on November 18, 2003, 09:58:44 PM
@ Restore.

I am assuming that since it's an Amiga game, flash is out of the question. I can throw together a basic web page for it, but I need ALOT more information to go on. You'll have to provide server space, though. I have some, but it's not guarantee how long I'm going to have it.

As for the conceptual drawings. Are we talking about finding individual characters, similar to Ultima or Baldur's Gate, or can you just pick up anyone. The reason I'm asking is it's simpler to draw, say Glorion, the Dwarven Priest, or Elven Archer than to have do character sketches for EACH person in the game.

Send me an email on what exactly you're looking for in the web page and in concept sketches and I'll see what I can't do to throw something together. I will say that you're wanting armor and weapon design, it's going to take alot more, 'cos I'll have to do alot of research on the various armors  amd weapons of the past.

More info, please. I have plenty of storage space in my memory banks.

 :-P
Title: Re: Game development project anyone?
Post by: restore2003 on November 18, 2003, 11:36:08 PM
No, i`m not talking about finding individual characters, so u just make them up, btw i sendt u a mail, sure u got it before u see this message  :-)
Title: Re: Game development project anyone?
Post by: lempkee on November 18, 2003, 11:44:45 PM
guys, no i havent actually taken the job since i am too occupied but since i live very close to the guy (restore) (5km) , well i will atleast help him out with a structural base, and as time goes maybe we will hangout and then i will give more info etc.

anyway get some people in on it and i am game enough, i will call you tomorrow restore and maybe meet ya tmorrow for a blast.

anyway , the team thats needed must be aware of that it will be time consuming and realitive up and down on the inpsiration front , so basically i would say it wont be easy but it sure will be fun!.

cheers

PPS:and if there is people who want to be managers or whatever let restore know so , i will atleast try for now (if i have the time)
Title: Re: Game development project anyone?
Post by: restore2003 on November 19, 2003, 12:07:57 AM
Aight, we are beginning to see the contours of the team now, im sure all will work out just fine   :-)

Lempkee: Yea, we`ll talk tomorrow  :-)  Now i must get to bed or my gf will be mad  :-o
Title: Re: Game development project anyone?
Post by: poundsmack on November 19, 2003, 12:52:45 AM
I would like ot see this game come into exsitance as well. will there be a morphos native version?
Title: Re: Game development project anyone?
Post by: lempkee on November 19, 2003, 01:01:42 AM
poundsmack:  lets make a team first then decide where to go with it.

and i honestly dont see a point screaming it will be for morphos or amigaos etc just to get people interested.
Title: Re: Game development project anyone?
Post by: poundsmack on November 19, 2003, 01:06:36 AM
i was simply corious nothing more. heroes of might and magic is my favortie game series ever made so i am just happy thats all
Title: Re: Game development project anyone?
Post by: lempkee on November 19, 2003, 02:23:16 AM
poundsmack:and thats ok, but i just dont want to make this into yet another amigaos vs morphos thread.
Title: Re: Game development project anyone?
Post by: poundsmack on November 19, 2003, 04:14:39 AM
agreed the amiga vs. morphos wars are annoying and accomplish nothing.
Title: Re: Game development project anyone?
Post by: iamaboringperson on November 19, 2003, 05:06:47 AM
If AI is involved(most likely it will be), I wouldn't mind being involved as an AI programmer. :)
Title: Re: Game development project anyone?
Post by: Karlos on November 19, 2003, 05:10:08 AM
@Iama

The code in my sig is under GPL :lol:
Title: Re: Game development project anyone?
Post by: iamaboringperson on November 19, 2003, 05:12:30 AM
:lol:

It's already done then! :-o
Title: Re: Game development project anyone?
Post by: amigakid on November 19, 2003, 05:18:01 AM
hi i'd love to help.  I have 3 amigas, powermac and a pc.  I do graphics and animation and music.  let me know if i can be of anyhelp.


-amigakid-
Title: Re: Game development project anyone?
Post by: Wain on November 19, 2003, 05:57:59 AM
I can donate music if needed, but I don't have the time to do coding anymore.  I have some slight experience in Game music development (worked on a couple shareware PC projects), and also currently make my living as a composer while attending school.
Title: Re: Game development project anyone?
Post by: amigarules2k on November 19, 2003, 09:02:01 AM
I would gladly like to join u in your team. I am a sudent in Holland right now so therefore i have alot of free time. I can speak fluent english, german and spanih, so if it is for writing a story or translating i am your man.
Title: Re: Game development project anyone?
Post by: Magic-Merl on November 19, 2003, 09:52:47 AM
There are obviously alot of talented people posting to this thread - unfortunatly some of you are going to miss out because so many people are interested.

If you would like to develop your own idea's then continue posting to this thread.  There are more game idea's which could be developed - there is obviously more than enough talent for 1 team.

How about it?
Title: Re: Game development project anyone?
Post by: mantisspider on November 19, 2003, 10:12:56 AM
Hiya,

I have been updating the database on my games site, so if u want a place to host the development news and team info, you can use it.

an example of how it works is at:
http://www.games.digitalpowerhouse.net

just ironing out some bugs
Title: Re: Game development project anyone?
Post by: jahc on November 19, 2003, 10:44:32 AM
I hate to burst your bubble guys, but theres plenty of graphics people around.. but not that many programmers. Get some decent programmers on board before you start getting too carried away.
Title: Re: Game development project anyone?
Post by: Animagic on November 19, 2003, 12:05:14 PM
Title: Re: Game development project anyone?
Post by: mantisspider on November 19, 2003, 12:23:07 PM
re pou isse,

very nice, bigger than i imagined
Title: Re: Game development project anyone?
Post by: lempkee on November 19, 2003, 12:30:13 PM
jahc: no you are kinda wrong :) ,the main problem is finding gfx people and music peopled , coders is a problem indeed but not as big as finding gfx and music people who have the time and effort to go this way , to do an game is a whole diffrent thing than a demo/intro etc, belive me there is allready 6 or 7 games out there who has stopped or halting due to problems finding gfx artists and there is even more games which is halted due to they dont have musicians...

anyway i would like to see everyone interested to contact restore and dont think of starting other projects or teams atm, the team would need alot of people and people comming and going is a natural thing when it comes to garage development and basically no market to sell the game to afterwards (if its commercial) so motivation and inspiration is one of the key things..

cheers
Title: Re: Game development project anyone?
Post by: restore2003 on November 19, 2003, 01:48:32 PM
Lempkee: No music shouldnt be a problem, i have already made some orchestral scetches, i have a little studio at home. and i got the time, since i work 12 days, and have a week off

methuselas are working on some gfx scetches of the monsters and characters, hope he is the man for the team, we need 1 guy for making animations aswell, lightwave or similar...

Also need someone with a brilliant mind to write the storyline, the game is set in the middle ages.

Title: Re: Game development project anyone?
Post by: restore2003 on November 19, 2003, 01:54:48 PM
Guess the game needs a name, so does the team.  :-)  
Title: Re: Game development project anyone?
Post by: Magic-Merl on November 19, 2003, 02:08:34 PM
Age of Omega? (Joking)

The game seems very similar to Age of Empires on the Pee Cee.  Would I be right? I take it you are looking for a simple name to describe the product not something that is made up.  The Settlers descibed this genre in quite a genuine way - is this what you are looking to do?

The team - Well there is TeamOrg? Restore is a good name - restoring a system by producing quality software for it.

Vision, Qualitex, Firestone, RenderBender, RestoreDev, AmiAngels, EuroThrash, Qualifest. Just some idea's.

Roughly - what is the games premise.  What year is it - is it peace time - is it war etc etc.  What factions live  across the lands?
Title: Re: Game development project anyone?
Post by: restore2003 on November 19, 2003, 02:18:42 PM
The game is similar to Heroes III and IV, not Age of empires  :-)  its not a realtime strategy game, its turn based

The game is based in the dark middle ages, there should be 3 or 4 races, like in heroes, life(angels, knights, crusaders, pikemen, etc) udead(skeletons, vampires, dark night, lich, witch, etc) nature(elves, dwarfs, unicorns, wolves, etc) Death(devils, manticore, medusa, imp, etc) and Order(mage, titan, naga, genie etc)

The storyline should be set at wartime
Title: Re: Game development project anyone?
Post by: lempkee on November 19, 2003, 02:33:40 PM
restore:get as many people as possible, i mean it wont be very fun for 1 gfx guy to do all..., get as many as possible and let them discuss some sort of an style/type , its not that hard to merge such but what is hard is to make people work alone..  just a tip :)

as for lw, sure thats an option but i think the coder will be the one to set that in stone or? (in game animation (char/env etc) ..

Title: Re: Game development project anyone?
Post by: lempkee on November 19, 2003, 02:39:33 PM
there is also an option to go widely cliche with it :) (the name of the game)..

Dawn Of Fate
TRolls and Zealots
YANAMCOHE (Yet ANother AMiga Clone Of HeroEs) :P  
hmmm...i am tired...ZZZZ
Title: Re: Game development project anyone?
Post by: restore2003 on November 19, 2003, 02:48:12 PM
3 graphic artists would be the best, lightwave was just an example, for me they can make it in disney animation studio for that matter, the important thing is that the finishing product is something to be proud of  :-)
Title: Re: Game development project anyone?
Post by: restore2003 on November 19, 2003, 02:49:25 PM
Are there any free Scenic graphics people?
Title: Re: Game development project anyone?
Post by: bloodline on November 19, 2003, 02:55:56 PM
Quote
Trolls and Zealots


Gets my vote!!

but what are you going to call the Game? ;-)
Title: Re: Game development project anyone?
Post by: restore2003 on November 19, 2003, 03:04:06 PM
 :lol:

Seriously, the game is called........drumroll.........

Middle Earth: The Dark Ages...........hmmm, is that used before?
Title: Re: Game development project anyone?
Post by: lempkee on November 19, 2003, 03:06:12 PM
a big % of scenic lives in our town restore..


just a hint :)

Title: Re: Game development project anyone?
Post by: lempkee on November 19, 2003, 03:07:52 PM
bloodline:lol :D
Title: Re: Game development project anyone?
Post by: restore2003 on November 19, 2003, 03:10:13 PM
Allright! Then it should be no problem at all  :-)  I am more and more convinced this game should be a commercial game, think about it, a game thats has playability, AND has nice graphics  :-)
Title: Re: Game development project anyone?
Post by: Animagic on November 19, 2003, 03:27:17 PM
What about United Amigans or Amiga United?
I have a logo ready for both of them.
search the aminet for the mpeg Logo of these names, i made it when we were gonna make a team of amigans in Greece.
Never happend :(

Amiga United Logo (http://www.aminet.net/pix/mpg/AmigaUnited1.mpg)

The logo is very simple, the new version will be fascinating. (if voted of course  :-P )
Title: Re: Game development project anyone?
Post by: bhoggett on November 19, 2003, 03:51:11 PM
@restore2003

Quote
Middle Earth: The Dark Ages...........hmmm, is that used before?


Don't use Middle-Earth, or anything that might be connected to it. All of that stuff is tied in enough trademarks and copyrights to make your nose bleed. Don't even think about it if you're planning something commercial.

(Besides, anyone doing anything about Middle-Earth should stick to acknowledged creatures IMHO. Finding liches, zombies and skeletons wandering around really spoils the effect.)

Otherwise, good luck to you and the rest. I can't help myself, not least because my time is mostly dedicated to my own game project these days, but I've always said that new quality games for the Amiga are possible without needing to spend millions in development or porting old PC games.
Title: Re: Game development project anyone?
Post by: Magic-Merl on November 19, 2003, 04:23:19 PM
@Restore

Have you had any interest from anyone wishing to develop a storyline.

Sounds, to me, that you need a complete world developing and playing the game involves living part of the world and fighting to rule your small part.

What do you think?
Title: Re: Game development project anyone?
Post by: restore2003 on November 19, 2003, 04:40:07 PM
If your interested in writing a storyline, nothing would be better  :-)

Remember, the concept is to build yourself up from scratch, u start with one or more towns, get resources and gold by exploring the map to buildup your town(s) , in the town u can purchase armour, weapons, and creatures, and hire new heroes, and learning spells

For resources: across the map, there are sawmills, stone mines, gold mines, crystal mines, etc, which gives a small amount of resources per week, or u can find resources scattered all over the map
Some of these things will be guarded by monsters

The same applies to the enemy, he also must build up from scratch of course.

Title: Re: Game development project anyone?
Post by: restore2003 on November 19, 2003, 04:45:20 PM
Take a look at these pictures to get an idea of how i want the game to work

http://www.mmportals.com/h4/h4screens2.html (http://www.mmportals.com/h4/h4screens2.html)
Title: Re: Game development project anyone?
Post by: amigarules2k on November 19, 2003, 05:09:54 PM
I would also be interested writing a story line, so if there is any help neede, just ask me, i can also translate if that might be needed one of the days.
Other than that i am also interestd in these kinds of games, but unfortunately most of them are running on windoze, therefore it would be great to finally have one on the good old amiga...

Cheers
Title: Re: Game development project anyone?
Post by: AmFreak on November 19, 2003, 05:11:03 PM
Once upon a time there was a Heroes Clone for Amiga in development (Mage Wars)
Look here  http://www.nutts.demon.co.uk/magewars.html (http://www.nutts.demon.co.uk/magewars.html)
and here (Dark Millenia)


http://www.nutts.demon.co.uk/crystalup.html (http://www.nutts.demon.co.uk/crystalup.html)
Title: Re: Game development project anyone?
Post by: Magic-Merl on November 19, 2003, 05:42:29 PM
@AmFreak

Not very fair.

Yes there has been inspiration gathered from other sources but the project and the concept is quite original.
By the time this software is complete - there will be additional concepts added - visually, musically and from  the development process also.
The point is - there is alot of potential in this development because it's the people verses the market (or lack of).
By the time AOS4 is realeased and a game on this scale is under development/finished. It can only attract other future users and persuade users to migrate over to AOS, thus increasing the market, attracting other developers, attracting other users etc etc.
Title: Re: Game development project anyone?
Post by: AmFreak on November 19, 2003, 06:34:48 PM
Quote

Magic-Merl wrote:
@AmFreak

Not very fair.


It wasnt my intention to be unfair.
Maybe the team here can get ideas or inspiration from the other projects.

Title: Re: Game development project anyone?
Post by: Methuselas on November 19, 2003, 07:47:00 PM
Quote
restore:get as many people as possible, i mean it wont be very fun for 1 gfx guy to do all..., get as many as possible and let them discuss some sort of an style/type , its not that hard to merge such but what is hard is to make people work alone.. just a tip :)


Yeah, that's alot of work for me to do. One thing you have to know about conceptual sketches is their just pictures for the modeler to go by.

Since you want to do it like HII, you're going to have to make sprites for each model; that's armor, weapons, people, etc. Each one will have to be modeled, animated and then converted to 2D. I'm not much of a modeler, I'm a graphic artist/web designer. I never had the patience to learn 3D.

First things, first. You need a Mission Statement, explaining a brief summary of the game's storyline, console commands, etc. This will be the starting point for everyone involved. Believe me, the last thing done in a game design is the music. As rich as it is for the environment, a game can exist without music.

Once the concept is on paper, you need a coder to build the engine. That is the most integral part of the game. Can't have a good game, without a killer engine. You  have to know that if you have dragons, will they be able to fly and things such as these. It's a lot of work to design a game.

You also need to flesh out a storyline too. It won't do much good if I envision Ogres having 4 arms, whereas you think they should have two.  The more I know about the world's background, the more I can design characters to fit the world.  

This game is VERY early in the design stages. It won't do much good to draw character designs, if we can't get a coder on board to design the engine. Think small, start slow and be patient. We can make this game a reality, but we're all working in our spare time, so it's going to take even longer.

Oh, and if this is just a simple clone of another game, it's not worth doing. It has to have something that stands out from all the other games. Bullettime was what made Max Payne stand out from the others. Duke Nukem had colors and graphics never seen during it's time. This project won't be out for a least a year and that's if we all invested our spare time into this, disregarding our significant others in the process.

In theory, it could be quite sound, but I like getting laid, so start small. Find the people to head the core of the project. Once the people are in place, the rest will eventually fall together.
Title: Re: Game development project anyone?
Post by: Speelgoedmannetje on November 19, 2003, 07:51:52 PM
Can't it be a A1200+cd/CD32 game?
Title: Re: Game development project anyone?
Post by: Methuselas on November 19, 2003, 08:10:54 PM
Okay, anyone interested in helping, contact:

YANAMCOHE@yahoo.com (in honor of Lempkee)  :-o

We're in need of coders, storywriters, 3D modelers, 2D artists, and even people offering only moral support. Coffee and donuts, optional.  ;-)

Oh, I did a basic map of a 'world'. I'll post a pic, as soon as I have access to a scanner. Mine's dead. :cry:

@ Speelgoedmannetje

As horrid as this sounds, by the time the game could possibly be completed, we're looking at an OS4.0 release. If I had my way, this would be the requirements of the game:

PPC
Voodoo 3, CG643D, or higher
64MB ram
200-300MB of Hard Drive space

There is a lot of graphical details that should be implemented. It's pointless to make a game that's behind the times a few years.

Besides, if we get this off the ground, maybe I could get my 3D Shooter, B.I.T.C.H. , designed. I have tons of conceputal drawings for that, but I haven't found a coder that could design the engine the way I wanted it to function.

Title: Re: Game development project anyone?
Post by: Speelgoedmannetje on November 19, 2003, 08:19:13 PM
Quote

@ Speelgoedmannetje

As horrid as this sounds, by the time the game could possibly be completed, we're looking at an OS4.0 release. If I had my way, this would be the requirements of the game:

PPC
Voodoo 3, CG643D, or higher
64MB ram
200-300MB of Hard Drive space

There is a lot of graphical details that should be implemented. It's pointless to make a game that's behind the times a few years.



Well, how many people got these specs (commercially thinking)?
And how many Amigans bother graphics today?
I mean, a voodoo is way old compared to todays PC standards.
And if you make the gameplay lightyears beyond todays standards?
I'd almost say you should write it for a plain Amiga 500...
Title: Re: Game development project anyone?
Post by: Methuselas on November 19, 2003, 08:38:03 PM
Quote
I'd almost say you should write it for a plain Amiga 500...


There's no money in a game designed for an A500 anymore.

Simply put, as much as you love you amiga, for christ sakes, UPGRADE!!! Sure there's not alot of support for amigas, but jeez, sell your old 1200 and invest in an A1 board. Motorola's 6X000 series is archaic by todays standards. Sure, you can use it, but do you people REALLY think a 68060 can handle running something like Unreal Tournament 2003 and that's a game I see Miggy Users whining for EVERYWHERE.

Also note that I said *I* wanted those specs. We don't even have an engine. For all I know, the game could run on an '040.

As for your comment about a Voodoo being old, blame Commodore and Amiga Inc for that one. You should be grateful that some engineers made a PCI bus that allowed your amiga to even use a, as you put it, 'a card (voodoo) that is way old compared to todays PC standards' in the first place. Correct me if I'm wrong, but the YOUNGEST amiga is a decade old, but you call a Gfx card, one that's only 4 or so years old and was the FIRST 2D/3D card in one chip, old.

We'll be getting new hardware once OS4 is out and believe me a Voodoo 3 is a powerhouse, compared to that crap Picasso IV or CV64 you may have.  If you don't have the hardware to run the games, don't complain. While I like the HUNDREDS of old games I played on my A500, EVERY amiga user wants the eyecandy they see on PC boxes, including me.

I don't play alot of games anymore, 'cos they're all clones of something before, or they expect me to shell out 400$ for a Gfx card, just to play one game.. Amiga upgrades aren't more expensive that their PC counterparts, they just did it sooner. I'm not about to spend around $3000 bucks to build a machine that will play Doom 3. That's absurd...

If you had played Heroes before, you'd know that there's ALOT of graphic heavy moments in the game. If you can get a version of something similar to run on an A500, I'll buy you a cookie.
Title: Re: Game development project anyone?
Post by: lempkee on November 19, 2003, 09:21:02 PM
guys.. it will be a 16bit game , so an amiga with gfx board is the most likely thing + most of all it wont be 68000 and i think a 020 is out of the question also...but hey lets see when there is a coder who wants to help out..

cheers
Title: Re: Game development project anyone?
Post by: lempkee on November 19, 2003, 09:28:30 PM
everyone interested in this project (to help out) email restore or pm him so he knows what and why and who..

Title: Re: Game development project anyone?
Post by: mantisspider on November 19, 2003, 09:30:40 PM
u guys gonna work on an existing engine?

like "open command & conquer" or  Operation Counterstrike, Dafel Bloodline or other amiga games that were developed or under development? rather than start from scratch.

just a though.
Title: Re: Game development project anyone?
Post by: lempkee on November 19, 2003, 11:21:13 PM
none of theese games u mention here is the type of engine/game we will do...

its an Turnbased rpg game..

Title: Re: Game development project anyone?
Post by: restore2003 on November 19, 2003, 11:36:29 PM
Ok look........

Game engine:
16-bit isometric engine(ppc, graphic card)

So basically that means we need ppc programmers  :-)
And 3 skilled graphic artists, please send examples of your work to:

restore@broadpark.no

And we need someone to write a storyline based on in the middle-ages, actually the game can have one story for each race(3 races) in "single player mode"

First of all we need to get together a team, then we decide on the storyline

Why ppc u say? well, it is the future of amiga isn`t it?  ;-) Thinking of OS4 and all......
Title: Re: Game development project anyone?
Post by: restore2003 on November 19, 2003, 11:38:07 PM
And no, this will NOT be a clone of Heroes, it will only be inspired by that game, the rest is up to us  :-)
Title: Re: Game development project anyone?
Post by: mantisspider on November 19, 2003, 11:54:55 PM
you guys thought of a name?
Title: Re: Game development project anyone?
Post by: restore2003 on November 19, 2003, 11:58:04 PM
No, not yet.....im thinking of something mystic, mythological, middleage name.......hmmmm........
Title: Re: Game development project anyone?
Post by: restore2003 on November 20, 2003, 12:00:07 AM
btw thanks for the webspace mantis  :-)

Lempkee: U wont believe this but....my peecee worked like a charm again after u left,  :-?  
Title: Re: Game development project anyone?
Post by: SlimJim on November 20, 2003, 12:04:46 AM
I keep repeating this, but have you checked this out?
 
Graphics company wanting to support future Amiga game projects (http://www.amigaflame.com/amicrst.htm)
 
.
SlimJim
Title: Re: Game development project anyone?
Post by: restore2003 on November 20, 2003, 12:06:08 AM
Thanks, i will send them a mail right away  :-)
Title: Re: Game development project anyone?
Post by: lempkee on November 20, 2003, 12:09:03 AM
slimjim: thoose guys works profssionally and until this game is out of the thinking glass..well rather not get in contact and maybe? waste their time?..

mission 1.. build up the team.

mission 2.. stabilize the team :O)O

mission 3.. make the plot/sketches etc of everything, write it all down on paper or in a txt editor etc..

then an engine is needed , and maybe after that stage, contact more people and ie you can present atleast something for the team or people u want in...



restore: naah my guess its still crashing like hell, its a pc... lets see if my amiga is useless when you come over on friday :D

Title: Re: Game development project anyone?
Post by: restore2003 on November 20, 2003, 12:17:42 AM
Could anyone help me spread the word around that we need 2 or 3 PPC programmers?
The same goes for graphics,

Restore@broadpark.no

Title: Re: Game development project anyone?
Post by: restore2003 on November 20, 2003, 12:18:31 AM
Lemkee: Thats not a fair comparison, i WANT your machine to be stable  :-D
Title: Re: Game development project anyone?
Post by: lempkee on November 20, 2003, 12:33:39 AM
restore:its stable as long as its happy, so if u make it mad it will crash.... so lets see :)

did u get my email btw? ...
Title: Re: Game development project anyone?
Post by: restore2003 on November 20, 2003, 12:44:36 AM
Oh, email, knew i forgot to check, last thing i`ll do before i hit the bed
Title: Re: Game development project anyone?
Post by: junglejim on November 20, 2003, 12:56:48 AM
Hi everyone! this is my first post although i've been hanging around watching for absolutely ages...

I'd love to help out in some way, i can do C/C++ (i'd say i'm proficient, but no expert)  I only have a classic amiga and a pc for now but i'm thinking there must be some platform unspecific bits that i could get involved in, right?

anyway, if i can help in my spare time (not much), chuck something in my direction!

Jim.
Title: Re: Game development project anyone?
Post by: Karlos on November 20, 2003, 12:57:29 AM
I see this thread has snowballed since I was last here :-)

So, whats the sketch? Is there design in place or is that yet to be finalised?
Title: Re: Game development project anyone?
Post by: restore2003 on November 20, 2003, 01:18:49 AM
Karlos:

Need a solid team first, a team that wont give up on the halfway  :-)

Need PPC programmers, as this game will have 16-bit graphics, it will become too slow for a 040/060

Title: Re: Game development project anyone?
Post by: ChaosLord on November 20, 2003, 01:20:02 AM
Quote

restore2003 wrote:
Game engine:
16-bit isometric engine(ppc, graphic card)

So basically that means we need ppc programmers  :-)
Why ppc u say? well, it is the future of amiga isn`t it?  ;-) Thinking of OS4 and all......



I would love to code this game for you.
I have a lot of experience coding Amiga games.
My most recent game has the fastest gfx engine
of ANY AGA game ever,
Total Chaos (http://xavprods.free.fr/chaos/index.html)

I will happily code this PPC 16 bit gfx game but I only have an Amiga 1200 68060 so I can't do PPC code on my system.  :-(
If someone will donate me an AmigaOne I'll get rigjt to work else I shall be stuck coding A1200 games forever and ever.
Title: Re: Game development project anyone?
Post by: Methuselas on November 20, 2003, 08:49:29 AM
@ Restore

I did a few sketches. One's a map that could possibly be used for the 'world', one is a simple pic of a changeling and the last is a pic of a dwarven, battle priest. I'm going to see if I can get them scanned tomorrow and if I can, I'll post them for you to see.
Title: Re: Game development project anyone?
Post by: restore2003 on November 20, 2003, 10:31:34 AM
Methuselas:

Great  :-) I also need a sketch of an elven town, a middleage "human" town with a castle and surrounding buildings, and an orcish town. each of them with max 12 buildings.

Just an example:

(http://ew2.lysator.liu.se/loth/c/h/chodorow/elven_city.jpg)
Title: Re: Game development project anyone?
Post by: Kronos on November 20, 2003, 10:49:35 AM
Quote

restore2003 wrote:

Need PPC programmers, as this game will have 16-bit graphics, it will become too slow for a 040/060



For what ? I sure hope you don't plan to write this game in PPC-asm  :-o

What you would need are C(++) developers, who know the Amiga-API (and
a bit about game specifics, like KI).

Doesn't really matter wether that is coded on MorphOS OS4, or a real fast 68k
(read Amithlon or UAE), as all these should be enough.

Actually it is probraly far wiser to start with (emulated) 68k than trying to hassel
with the context-switches in PuP or WOS (I hope we can all agree that these
2 are deader than dead, when it comes to writing new SW  ;-)  ).
Title: Re: Game development project anyone?
Post by: restore2003 on November 20, 2003, 10:54:23 AM
No, PPC asm is not the way to go, it is c++ like u say.  :-)
Title: Re: Game development project anyone?
Post by: restore2003 on November 20, 2003, 11:41:45 AM
So, any c++ programmers willing to build an 16-bit isometric engine for this game?
Title: Re: Game development project anyone?
Post by: lempkee on November 20, 2003, 11:49:30 AM
all the coding can be done on 68k and tested by ppc people, not a prob anyway and since kronos shouts so nicely in here, do you think feeble files is fast on classic FAST amigas ? oh damn thats 8bit even...

sure you could always do an 68k version but i dont think you will find a 68k coder who wants to do it in 68k + rtg and then do an extension for ppc later , as far as context goes KRONOS , check out where it was said os4..

and since os4 aint comming for 68k....  ok maybe you got the pattern now.

i dont see any problems getting such a game to play nicely on a 060 with mediator machine , but then you have all thoose who have 040 and 030 ...now thats where it hurts, they will most likely complain all day :)

also kronos , you have shouted in every forum that you think 68k is dead and that mediator (the only option really) is not worth it and tell people to go uae instead, waaaay supportive...  i am lost now...


Title: Re: Game development project anyone?
Post by: lempkee on November 20, 2003, 11:56:02 AM
restore:i suggest that you get all of em on board for now, 68k or ppc and asm or c++/ansiC etc.

junglejim,chaoslord,karlos etc , all who are interested or have stuff that might help jump start restores project, let him know with a pm/email.


oh and it aint set in stone yet which versions will be supported so i would encourage everyone to join. (68k , mos , aos , aros? etc)

my guess is that them who ends up within the team will set specs in stone based on their knowledge around the areas.
Title: Re: Game development project anyone?
Post by: bloodline on November 20, 2003, 12:10:46 PM
Quote

oh and it aint set in stone yet which versions will be supported so i would encourage everyone to join. (68k , mos , aos , aros? etc)


If you use SDL, then all of the above and more platforms could be supported.
Title: Re: Game development project anyone?
Post by: fuskoSCN on November 20, 2003, 12:29:46 PM
Hi there Restore:)

I noticed you asked for free scenic-graphicians

Im the organizer in Scenic, and im afraid that scenic only makes gfx to demoscene-projects. We are currently planning/working on a demo based on a 1920'ies gangster-theme.

Still, if you get this project started, i promise i'll make you  a fullscreen intro/title-image (if you need one that is :))

Best regards

fuskoSCN
Title: Re: Game development project anyone?
Post by: restore2003 on November 20, 2003, 12:38:32 PM
Thanks  :-)  We need all the help we can get
Title: Re: Game development project anyone?
Post by: Kronos on November 20, 2003, 12:43:29 PM
@lempkee
Sometimes I really think you ........ :-P

Go back to the very 1st post of this thread, where it says:
"The AmigaOS and MorphOS would benefit from...."

And yes 68k as in chips by Moto is dead, but WOS is deader even !

Now, the whole point is that this game is gonna take atleast 1 year to
reach a useable state, and even I don't think OS4 is gonna take that long ....

So trying to make it run on the dual-CPU setups (WOS/PuP) is a waste
of time as noone will use these anymore when the game is released.

So, make it a normal 1-CPU game, useing the OS3.1+CGX-API
(to make sure it's works on MOS,OS4 and maybe even AROS).

Compiling an 68k-version for the use with emulators shouldn't be so hard,
and you might be suprised how many (as an example) of the ~150 Amiga-ToT-
players use it on Amithlon, UAE or in atleast one case on Umilator :-o