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Author Topic: Amiga in Your very cellphone  (Read 6643 times)

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Offline bloodline

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Re: Amiga in Your very cellphone
« Reply #59 from previous page: February 22, 2009, 06:08:44 PM »
Quote

persia wrote:
@DiskDoctor

It's 2009, nothing we do here is of any relevance to the current year, we're not here because of relevance.  I for one think it would be neat to have an Amiga emulator on a mobile.  It would be fun, that's enough.


I second that!

The point I am arguing against is potential for any commercial success from any such venture.

I'd obviously love UAE on my iPhone... but I wouldn't really be able to use it away from a power source, and I would prefer to have the games I use native to the iPhone itself.

Offline DiskDoctorTopic starter

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Re: Amiga in Your very cellphone
« Reply #60 on: February 25, 2009, 02:48:01 PM »
Quote

bloodline wrote:
Quote

persia wrote:
@DiskDoctor

It's 2009, nothing we do here is of any relevance to the current year, we're not here because of relevance.  I for one think it would be neat to have an Amiga emulator on a mobile.  It would be fun, that's enough.


I second that!

The point I am arguing against is potential for any commercial success from any such venture.

I'd obviously love UAE on my iPhone... but I wouldn't really be able to use it away from a power source, and I would prefer to have the games I use native to the iPhone itself.


Yeah maybe I started the topic with something that goes at the end, or doesn't.

I 199% agree on that working UAE on mobile should be useful, if not, this is just another fancy freak to be shown to your pals at the party.  Maybe I went too far with my claims.  I will try to make a test on my Smartphone, that's all.  If it fails, I will give up this.

Or maybe...  Does Amithlon boot into 1.3 kick??  Maybe that's a shorter path on Linux-powered mobile phones, like Android?

@ bloodline

Please, stick off the iPhone thing!  The market is broader, that's for sure.  And the share seems not following the device's performance.  I love iPhone but as I said here many times, this discussion is about potential, not performance and usability.  

Remember that.
Was: Mac Mini PPC running MorphOS 2.4
Now: Amiga Forever 2010 with AmiKit and AmigaSYS
Not used: Icaros Desktop 1.2 (reason: no wifi)
Planned soon: an OS4 system
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Offline bloodline

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Re: Amiga in Your very cellphone
« Reply #61 on: February 26, 2009, 02:16:53 PM »
Quote

DiskDoctor wrote:
Quote

bloodline wrote:
Quote

persia wrote:
@DiskDoctor

It's 2009, nothing we do here is of any relevance to the current year, we're not here because of relevance.  I for one think it would be neat to have an Amiga emulator on a mobile.  It would be fun, that's enough.


I second that!

The point I am arguing against is potential for any commercial success from any such venture.

I'd obviously love UAE on my iPhone... but I wouldn't really be able to use it away from a power source, and I would prefer to have the games I use native to the iPhone itself.


Yeah maybe I started the topic with something that goes at the end, or doesn't.

I 199% agree on that working UAE on mobile should be useful, if not, this is just another fancy freak to be shown to your pals at the party.  Maybe I went too far with my claims.  I will try to make a test on my Smartphone, that's all.  If it fails, I will give up this.

Or maybe...  Does Amithlon boot into 1.3 kick??  Maybe that's a shorter path on Linux-powered mobile phones, like Android?


Amithlon is both a dead project from a legal and technical POV, and also only for x86... it is only little use on ARM power mobile devices.

Quote

@ bloodline

Please, stick off the iPhone thing!  


:-?

Quote

The market is broader, that's for sure.


There is no market for UAE on mobile devices...

Quote

And the share seems not following the device's performance.  I love iPhone but as I said here many times, this discussion is about potential, not performance and usability.  


Potential for what?

99.9999998% of the mobile device owning population are not interested in running some old obscure emulator on their mobile devices...

The idea has geek value... but it has been proven that it can be done, and now everyone has moved on.


Here is another geek project you might enjoy:

http://www.frazpc.pl/b/232621

Offline DiskDoctorTopic starter

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Re: Amiga in Your very cellphone
« Reply #62 on: February 26, 2009, 03:51:12 PM »
Quote

bloodline wrote:
Quote

DiskDoctor wrote:
And the share seems not following the device's performance.  I love iPhone but as I said here many times, this discussion is about potential, not performance and usability.  


Potential for what?


You misunderstood. I meant # of devices present on the market.

This discussion of ours is becoming pointless, also right, the whole mUAE idea doesn't seem much promising but... Hey, one might also say that this whole Amiga thing nowadays has no potential in anything either :-)
Was: Mac Mini PPC running MorphOS 2.4
Now: Amiga Forever 2010 with AmiKit and AmigaSYS
Not used: Icaros Desktop 1.2 (reason: no wifi)
Planned soon: an OS4 system
Shortly then: a MOS notebook (wifi is a must-have)
 

Offline Krusher

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Re: Amiga in Your very cellphone
« Reply #63 on: February 26, 2009, 05:32:00 PM »
Just installed PocketUAE on my HTC Magician, but damn its sloooww  :lol: Other then beeing a nerd it has no point for everyone else  :-D
 

Offline bloodline

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Re: Amiga in Your very cellphone
« Reply #64 on: February 26, 2009, 08:05:02 PM »
Quote

Krusher wrote:
Just installed PocketUAE on my HTC Magician, but damn its sloooww  :lol: Other then beeing a nerd it has no point for everyone else  :-D


I used to use a program that would overclock the CPU 530Mhz... That should help, also play with the settings a bit, getting rid of as much Audio as possible will help.

Offline Krusher

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Re: Amiga in Your very cellphone
« Reply #65 on: February 26, 2009, 08:29:14 PM »
Quote

bloodline wrote:
...

I used to use a program that would overclock the CPU 530Mhz...


Last time I tried that, it broke my phone to the point it returned to factory settings and went back into first boot mode (calibrating etc.) Good thing I backed up my inbox and adressbook  :-x  :madashell:

Did turn off audio completely, but its still slower then a real Amiga 500  :lol:
 

Offline persia

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Re: Amiga in Your very cellphone
« Reply #66 on: March 17, 2009, 12:55:35 PM »
[SIGPIC][/SIGPIC]

What we\'re witnessing is the sad, lonely crowing of that last, doomed cock.
 

Offline darksun9210

Re: Amiga in Your very cellphone
« Reply #67 on: March 17, 2009, 03:02:10 PM »
while an emulator would be good fun for most of us here, for the "joe schmoe" in the street, running an emulator, maxing out your phone's CPU to play a game is not a good move.
most people are used to not charging their devices once a day. if i stream video over 3G to my phone via orb, i'll get maybe 45 minutes battery life?
i use my blackberry as an MP3 player, and i'm ... not doing much at work... so to speak, so its playing constantly. that plus surfing the web on it on the train to/from work, or mucking about with its satnav means it needs a charge at least once a day.
but say someone nails together an emulator bundled with .. i dunno.. micromachines, or something equally as silly, and after 20 minutes of driving little cars around, they've lost 50% battery, and the handset is rather toasty. that is not going to go down well as a mass consumer idea.

that has to be the main reason behind native ports of games.
plus to run quake on my phone, i wouldn't want to have to load an x86 emulator and run it through that. sure i'd do it for a laugh, but then i'd see how slow and crap it is, and forggedaboudit.

i'd love UAE for either blackberry or symbian, but i don't think it's going to happen mass market untill at least the CPU power to watt ratio changes drasticly.  :-) untill then it'll remain in the relm of the "nerds"

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Offline DiskDoctorTopic starter

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Re: Amiga in Your very cellphone
« Reply #68 on: March 20, 2009, 08:23:27 PM »
@ bloodline (mostly)

Hi I just saw this in some other amiga forum post.  That's a s60 UAE pure emulation, man!

Fortunately I got this Nokia E65 but damn! Couldn't make it work yet!  S60 Nokia anybody else to test it??
Was: Mac Mini PPC running MorphOS 2.4
Now: Amiga Forever 2010 with AmiKit and AmigaSYS
Not used: Icaros Desktop 1.2 (reason: no wifi)
Planned soon: an OS4 system
Shortly then: a MOS notebook (wifi is a must-have)
 

Offline ajlwalker

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Re: Amiga in Your very cellphone
« Reply #69 on: March 20, 2009, 10:40:26 PM »
I actually missed this thread before.

I installed uae4all for symbian on my N95 just the other day and it is pretty neat.

Nebulus for example runs at 25 fps with full sound no problem.

I was so impressed I am considering a bluetooth mouse for it!

Played it for about 30 mins yesterday (not a full charge) and my phone still has two bars left (24 hrs later) and the N95's battery has a shockingly poor life.
 

Offline DiskDoctorTopic starter

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Re: Amiga in Your very cellphone
« Reply #70 on: March 21, 2009, 10:12:39 PM »
@ ajlwalker

Could you please give me some clues on how to run it properly?  I spent some time on trying, no result.

I got Nokia E65 s60v3fp2 which is close to your N95 system, maybe less in terms of memory and CPU.  I managed to install the software and placed the kick file.  The point is I cannot make any adf/adz game work, after running emulation the screen goes blank...

EDIT* Can you also provide tests of battery lifetime while on emulation?

Did anybody else manage to try and run it??
Was: Mac Mini PPC running MorphOS 2.4
Now: Amiga Forever 2010 with AmiKit and AmigaSYS
Not used: Icaros Desktop 1.2 (reason: no wifi)
Planned soon: an OS4 system
Shortly then: a MOS notebook (wifi is a must-have)
 

Offline Ni72ous

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Re: Amiga in Your very cellphone
« Reply #71 on: March 21, 2009, 11:01:27 PM »
I did get it to work, with a 1.3 kickstart, though i had to try 2 different kickstart images, i managed to load lotus, speed looked good but sound was not too good.

Edit: make sure your kickstart is 512k in size and not 256k
Edit: check this thread on another forum, the dev tells a little about the port.
Ni72ous
 

Offline DiskDoctorTopic starter

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Re: Amiga in Your very cellphone
« Reply #72 on: March 21, 2009, 11:33:31 PM »
Quote

NitrousB wrote:
Edit: make sure your kickstart is 512k in size and not 256k


Thanks for help.

But which one is it anyway?  AF contains two said files:
- amiga-os-130.rom
- amiga-ext-130-cdtv.rom

and neither takes 512K.

Am I supposed to get it on a torrent?  I gues it would be legally justified now :-)
Was: Mac Mini PPC running MorphOS 2.4
Now: Amiga Forever 2010 with AmiKit and AmigaSYS
Not used: Icaros Desktop 1.2 (reason: no wifi)
Planned soon: an OS4 system
Shortly then: a MOS notebook (wifi is a must-have)
 

Offline bloodline

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Re: Amiga in Your very cellphone
« Reply #73 on: March 21, 2009, 11:39:06 PM »
Quote

DiskDoctor wrote:
Quote

NitrousB wrote:
Edit: make sure your kickstart is 512k in size and not 256k


Thanks for help.

But which one is it anyway?  AF contains two said files:
- amiga-os-130.rom
- amiga-ext-130-cdtv.rom

and neither takes 512K.

Am I supposed to get it on a torrent?  I gues it would be legally justified now :-)


Just put two 256k files together...

Offline DiskDoctorTopic starter

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Re: Amiga in Your very cellphone
« Reply #74 on: March 22, 2009, 12:21:04 AM »
Quote

bloodline wrote:
Just put two 256k files together...


Didn't work.  But I used the 'cat' Mac/Linux command, not sure if this is binary.  That's my first time of merging binary files ever :-)  So is there any sensible way of doing so on Windows?  I just saw an application, trial possible, 50MB... Sick!
Was: Mac Mini PPC running MorphOS 2.4
Now: Amiga Forever 2010 with AmiKit and AmigaSYS
Not used: Icaros Desktop 1.2 (reason: no wifi)
Planned soon: an OS4 system
Shortly then: a MOS notebook (wifi is a must-have)