@Fishy_fiz:
Cool, I shall meet you half way, that would be hmm, Melton right?
@Motorollin:
Yea, it scales it up on the Ipad/retina.
I may implement an OpenGLES shader for it, depends on the overhead, atm.
Since I am not going via appstore, I can use the forbidden CoreSurface API
woo.
So the emu writes straight to the video buffer. Take that Apple, which then it nicely scales to fit the window.
atm it runs at 640x480.
I am working on getting p96 working, so you can have a nice 1024x768 wb.
@ChaosLord:
I have plans to write a ARM asm version of the CPU core, maybe not JiT though.
But that will be after the beta.