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Author Topic: Amiga Emulator for iPhone in development  (Read 8816 times)

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Offline VairnTopic starter

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Amiga Emulator for iPhone in development
« on: January 13, 2011, 10:11:03 PM »
Hey Guys, Girls.
I posted this other at EAB, a few days ago, but I shall share the love here too.
for the past few months I have been working on my own amiga emu for the iphone/ipad. Based on the winuae source tree. (which is slower then uae4all), but I have the fame_c core as well.

It is getting closer to a alpha beta release which I am planning for End of Jan, Early Feb.

Here are a couple of Video's I made of it the other day, (both show frontier), one is of the iphone/ipod
http://www.youtube.com/watch?v=pz09SK-NHQ8
The other is on the ipad.
http://www.youtube.com/watch?v=WFSVq9amdrw

I know there are sound issues.

Unlike the iAmiga emu, this one wont be locked to specific games. It will be available via Cydia, or if you aren't Jailbroken I will have a limitied amount available.
More details about that once the beta is out though.
Thanks Adam T.
 

Offline Matt_H

Re: Amiga Emulator for iPhone in development
« Reply #1 on: January 13, 2011, 11:42:26 PM »
Nicely done!
 

Offline nicholas

Re: Amiga Emulator for iPhone in development
« Reply #2 on: January 13, 2011, 11:47:23 PM »
iAmiga uses GPL source code illegally as the DRM in the Apple Appstore is incompatible with the GPL licence.

See the recent issues with VLC.
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Offline kickstart

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Re: Amiga Emulator for iPhone in development
« Reply #3 on: January 14, 2011, 12:21:39 AM »
iAmiga? =(
a1200 060
 

Offline persia

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Re: Amiga Emulator for iPhone in development
« Reply #4 on: January 14, 2011, 12:31:16 AM »
[SIGPIC][/SIGPIC]

What we\'re witnessing is the sad, lonely crowing of that last, doomed cock.
 

Offline AmigaEd

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Re: Amiga Emulator for iPhone in development
« Reply #5 on: January 14, 2011, 03:26:57 AM »
I was at the mall checking out some phones this evening. Mostly, looking over the android selection. I also looked over the iPhone 4 and of course I just had to use the browser to surf over to Amiga.org. I noticed this thread on the front page, so I did humanity a favor and made sure I left this thread on visible on the iPhone display.

Gotta, say I feel pretty good about myself right now!:biglaugh:

The emulator looks quite good, if I keep seeing this kind of stuff, I'll end up buying one of these new fangled smart phones yet!
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Offline fishy_fiz

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Re: Amiga Emulator for iPhone in development
« Reply #6 on: January 14, 2011, 04:22:58 AM »
Each to thier own, but I couldnt use an amiga emulator on a phone. Half of the appeal of the amiga is the creative side, which is completely quashed by using it on a phone or similar device.
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline motorollin

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Re: Amiga Emulator for iPhone in development
« Reply #7 on: January 14, 2011, 07:11:32 AM »
This is great news! Would you be willing to share the XCode project? I haven't jailbroken my iPhone but have an Apple developer account so with the XCode project I can compile it myself and provision my phone to run it :)

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline VairnTopic starter

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Re: Amiga Emulator for iPhone in development
« Reply #8 on: January 14, 2011, 07:18:32 AM »
@Amiga Ed:
Haha, awesome. I remember people going around and jailbreaking them when jailbreak.me came out too.

@fishy_fiz:
yup, and the half that is me playing games on my ipad on the train ride home from work (takes 1 hour) ;)
if anyone else gets any joy from it, it is a bonus

@motorollin:
I will release the source code, so other people can make use of it.
Maybe not with the first beta though, depends on how neat the code is. :)
Via git or some other code repo.
 

Offline fishy_fiz

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Re: Amiga Emulator for iPhone in development
« Reply #9 on: January 14, 2011, 07:36:06 AM »
Quote from: Vairn;606572
@fishy_fiz:
yup, and the half that is me playing games on my ipad on the train ride home from work (takes 1 hour) ;)
if anyone else gets any joy from it, it is a bonus


Ah, I see you're in Melbourne (Im just outside, in Ballarat). Them sounds like fighting words to me, come on then fisticuffs all the way, we'll settle this like men  ;)
Hehe, nah, seriously, it's kinda cool. Not really for me though.
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline motorollin

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Re: Amiga Emulator for iPhone in development
« Reply #10 on: January 14, 2011, 07:36:20 AM »
That's great news, thanks Vairn! Will there be higher resolution iPad and retina versions?

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline ChaosLord

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Re: Amiga Emulator for iPhone in development
« Reply #11 on: January 14, 2011, 07:38:32 AM »
I hope you will add JIT
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline VairnTopic starter

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Re: Amiga Emulator for iPhone in development
« Reply #12 on: January 14, 2011, 10:27:36 AM »
@Fishy_fiz:
Cool, I shall meet you half way, that would be hmm, Melton right?

@Motorollin:
Yea, it scales it up on the Ipad/retina.
I may implement an OpenGLES shader for it, depends on the overhead, atm.
Since I am not going via appstore, I can use the forbidden CoreSurface API ;) woo.
So the emu writes straight to the video buffer. Take that Apple, which then it nicely scales to fit the window.
atm it runs at 640x480.

I am working on getting p96 working, so you can have a nice 1024x768 wb.


@ChaosLord:
I have plans to write a ARM asm version of the CPU core, maybe not JiT though.
But that will be after the beta.
« Last Edit: January 14, 2011, 10:29:42 AM by Vairn »
 

Offline motorollin

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Re: Amiga Emulator for iPhone in development
« Reply #13 on: January 14, 2011, 10:45:45 AM »
@Vairn
Sounds out of this world!!!!! Do you needs any beta testers? I have an iPhone 4 and an iPad I would be more than happy to test on :)
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline jj

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Re: Amiga Emulator for iPhone in development
« Reply #14 on: January 14, 2011, 11:33:29 AM »
http://www.bbc.co.uk/news/magazine-12182714
 
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