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Author Topic: Wii vs. CD32  (Read 5165 times)

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Offline Psy

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Re: Wii vs. CD32
« Reply #29 on: April 18, 2008, 04:39:03 PM »
Quote

But even back then in the US, there was a concerted effort to make the world a single operating system world, and games were either Sega or NINTENDO. Marketing folk cleverly refered to the Amiga as outdated, and even though it was ahead of the competition for so long. Commodore rode that train for way too long.

That is because Commodore sucked at marketing.  Commodore should have just copied Sega's advertising style in the early 1990's of just saying how pathetic their competition is and talking like the competition is so laughably bad they are no threat.

For example:

This Ad focuses on Genesis being faster and cheaper then the SNES, Commodore could have done the same comparing the Amiga to a IBM compat (no point mentioning the Mac or AtariST as the point would be taking potential customers away from the IBM compats).

Commodore could have chewed the IBM compat in TV commercials even more then Sega chewed out the SNES as IBM didn't care about games thus there would be no major advertising campaign to defend the IBM compatible as a gaming system, thus the only ads gamers would see regarding the IBM clones is they suck as a gaming system. IBM wouldn't object as IBM positioned the IBM PC as a business PC, Commodore could have even have spun IBM marketing to their advantage, going see even IBM agrees with us that IBM PCs suck as a gaming system.
 

Offline abbub

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Re: Wii vs. CD32
« Reply #30 on: April 18, 2008, 04:53:21 PM »
Eh?  I'm not sure that copying Sega marketing would have been a good idea.  Genesis/Mega Drive did okay initially in the U.S., when it's only competitors were the NES and the NEC TurboGrafx-16 (admittedly, it mopped the floor with the TurboGrafx), but once the SNES came out, Nintendo kicked Sega's rear in U.S. sales.

Europe is a different story, I guess, with the Mega Drive doing much better (beating?) Nintendo in the 16-bit era.
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Offline JC

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Re: Wii vs. CD32
« Reply #31 on: April 18, 2008, 04:56:03 PM »
I don't know I guess I'm just getting old but I really enjoy playing games on my amigas and the only game that I've come across on my ps3 so far anyway that I really like alot is motorstorm. I'm not crazy about games that have tons of buttons to memorize.
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Offline motorollinTopic starter

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Re: Wii vs. CD32
« Reply #32 on: April 18, 2008, 05:08:29 PM »
Quote
JC wrote:
I'm not crazy about games that have tons of buttons to memorize.

AGREED! That's one of the great things about retro games, and also about the Wii :-)

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Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
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80  GOTO 10
 

Offline Psy

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Re: Wii vs. CD32
« Reply #33 on: April 18, 2008, 05:10:51 PM »
Quote

abbub wrote:
Eh?  I'm not sure that copying Sega marketing would have been a good idea.  Genesis/Mega Drive did okay initially in the U.S., when it's only competitors were the NES and the NEC TurboGrafx-16 (admittedly, it mopped the floor with the TurboGrafx), but once the SNES came out, Nintendo kicked Sega's rear in U.S. sales.

Europe is a different story, I guess, with the Mega Drive doing much better (beating?) Nintendo in the 16-bit era.

Actually in the US the Sega Genesis dominated the market till 1994 in terms of market share.  Sega's agressive advertising for the most part worked.
 

Offline tokyoracer

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Re: Wii vs. CD32
« Reply #34 on: April 18, 2008, 06:01:35 PM »
Im lucky to own a pristine one in a good box. Good machine but I would kill for an SX32 PRO.
 

Offline swoslover

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Re: Wii vs. CD32
« Reply #35 on: April 20, 2008, 11:54:17 AM »
I always feel Nintendo were overrated.

Sega produced the true gamers console, remind me again how the DC failed?  It has some of the greatest games of all time.

However I did buy a wii, mainly because it looked fun (which is what gaming is supposed to be) and after well and truly having ym ass handed to me on mario kart online by my gf I can confirm it is the most fun I have  had on a console since the 16 but era.

I do have a 360 as well, because whatever defences people put up, the wii does have a different target audience.  This means no hope of getting games like gta4 (although perhaps a later re-release like bully)

As for the CD32 I bought one years ago its a nice machine to own,  but I rarely play it, mainly because it didn't really do anything that my a1200 couldn't.  Although I looved the James Pond intro.

Out of interest, I can't be bothered to research this morning, could the cd32 have competed with saturn/ps1 or was it a halfway house between them and md/snes.


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Offline Xamiche

Re: Wii vs. CD32
« Reply #36 on: April 20, 2008, 12:00:57 PM »
The CD32 may have been "32Bit" but it could in no way compete with the PS1 or Saturn IMHO. I think Mode 7 on the SNES would have even given the CD32 a run for it's money.
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Offline motorollinTopic starter

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Re: Wii vs. CD32
« Reply #37 on: April 20, 2008, 12:06:49 PM »
Quote
swoslover wrote:
However I did buy a wii, mainly because it looked fun (which is what gaming is supposed to be) and after well and truly having ym ass handed to me on mario kart online by my gf I can confirm it is the most fun I have  had on a console since the 16 but era.

I agree. Mario Kart Wii is absolutely brilliant! Playing with the wheel really adds a new dimension to the game, and the variety in the tracks means it never gets boring.

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline Speelgoedmannetje

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Re: Wii vs. CD32
« Reply #38 on: April 20, 2008, 01:04:19 PM »
You can't compare the CD32 with Playstation or Saturn, since these came out 2 years after the CD32. Still, the CD32 was underpowered, in comparison to the Atari Jaguar (or too little difference in comparison to the Super Nintendo). It's only strong aspect was the CD player.
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Offline Hammer

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Re: Wii vs. CD32
« Reply #39 on: April 20, 2008, 01:24:00 PM »
Quote

Xamiche wrote:
The CD32 may have been "32Bit" but it could in no way compete with the PS1 or Saturn IMHO. I think Mode 7 on the SNES would have even given the CD32 a run for it's money.

Copper based effects can duplicate Mode 7 effects e.g. Brian The Lion. CD32’s 020 processor has been crippled with UMA(unified memory architecture). CBM should have slightly over clocked the 020, included 881 math co-processor and some fast ram.

http://cd32.amiga32.com/reviews/brianthelion.htm
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Offline Xamiche

Re: Wii vs. CD32
« Reply #40 on: April 20, 2008, 01:33:54 PM »
Quote

Hammer wrote:
Quote

Xamiche wrote:
The CD32 may have been "32Bit" but it could in no way compete with the PS1 or Saturn IMHO. I think Mode 7 on the SNES would have even given the CD32 a run for it's money.

Copper based effects can duplicate Mode 7 effects e.g. Brian The Lion. CD32’s 020 processor has been crippled with UMA(unified memory architecture). CBM should have slightly over clocked the 020, included 881 math co-processor and some fast ram.

http://cd32.amiga32.com/reviews/brianthelion.htm

Yup. Not bad that a 16-bit console can keep up with a 32-bit one. :lol:
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Offline Hammer

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Re: Wii vs. CD32
« Reply #41 on: April 20, 2008, 01:42:18 PM »
Quote

Xamiche wrote:
Quote

Hammer wrote:
Quote

Xamiche wrote:
The CD32 may have been "32Bit" but it could in no way compete with the PS1 or Saturn IMHO. I think Mode 7 on the SNES would have even given the CD32 a run for it's money.

Copper based effects can duplicate Mode 7 effects e.g. Brian The Lion. CD32’s 020 processor has been crippled with UMA(unified memory architecture). CBM should have slightly over clocked the 020, included 881 math co-processor and some fast ram.

http://cd32.amiga32.com/reviews/brianthelion.htm

Yup. Not bad that a 16-bit console can keep up with a 32-bit one. :lol:

020 in CD32 is crippled anyway.

At that time, CD32 should have delivered a low end 486 class performance.
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Offline Hammer

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Re: Wii vs. CD32
« Reply #42 on: April 20, 2008, 01:51:43 PM »
Quote

Psy wrote:
Quote

But even back then in the US, there was a concerted effort to make the world a single operating system world, and games were either Sega or NINTENDO. Marketing folk cleverly refered to the Amiga as outdated, and even though it was ahead of the competition for so long. Commodore rode that train for way too long.

That is because Commodore sucked at marketing.  Commodore should have just copied Sega's advertising style in the early 1990's of just saying how pathetic their competition is and talking like the competition is so laughably bad they are no threat.

For example:

This Ad focuses on Genesis being faster and cheaper then the SNES, Commodore could have done the same comparing the Amiga to a IBM compat (no point mentioning the Mac or AtariST as the point would be taking potential customers away from the IBM compats).

Commodore could have chewed the IBM compat in TV commercials even more then Sega chewed out the SNES as IBM didn't care about games thus there would be no major advertising campaign to defend the IBM compatible as a gaming system, thus the only ads gamers would see regarding the IBM clones is they suck as a gaming system. IBM wouldn't object as IBM positioned the IBM PC as a business PC, Commodore could have even have spun IBM marketing to their advantage, going see even IBM agrees with us that IBM PCs suck as a gaming system.

But in the 1992 and 1993, the X86 PCs is ascending as a gaming platform i.e. falling 486 based PC prices vs 040 based prices. The PC has advantage of native chunky graphic architecture for Doom type games.
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Offline Hammer

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Re: Wii vs. CD32
« Reply #43 on: April 20, 2008, 01:55:58 PM »
Quote

Xamiche wrote:
The CD32 may have been "32Bit" but it could in no way compete with the PS1 or Saturn IMHO. I think Mode 7 on the SNES would have even given the CD32 a run for it's money.

CD32 doesn’t have a proper 3D GPU.
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Offline Hiddenevil

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Re: Wii vs. CD32
« Reply #44 from previous page: April 20, 2008, 02:43:25 PM »

GF owns a Wii..I have a PS2, SNES, N64 and CD32..All of them are setup and ready to use..if i want kiddy console gaming go for the SNES..if i want a little 3D N64 or PS2..The CD32..feels more arcade..which is was i like about it.

People might shout at me for saying this..But my understanding is that the CD32 is considered a failed attempt by commodore at a games console..But my thoughts on this are. If the machine can still provide entertainment while bashing heads against SNES, N64, PS2, Wii titles..then it's not doing bad for it's age..not bad at all..

Now all we need are some people to band together and make games for the ruddy thing!