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Offline bloodlineTopic starter

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C/C++
« on: November 23, 2003, 05:18:33 PM »
AROS now supports C and C++ within AROS itself... come on you lot, get coding :-)

Offline Coder

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Re: C/C++
« Reply #1 on: November 23, 2003, 05:23:56 PM »
Quote
AROS now supports C and C++ within AROS itself... come on you lot, get coding


Very nice! :-)

Coder
Check it out - I found the ass-end!
 

Offline that_punk_guy

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Re: C/C++
« Reply #2 on: November 23, 2003, 05:26:31 PM »
Wheee!
 :-D
 

Offline bloodlineTopic starter

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Re: C/C++
« Reply #3 on: November 23, 2003, 05:28:20 PM »

Offline Kronos

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Re: C/C++
« Reply #4 on: November 23, 2003, 05:31:05 PM »
DRAT

There goes my excuse  :-x  :-x  :-x
 ;-)
1. Make an announcment.
2. Wait a while.
3. Check if it can actually be done.
4. Wait for someone else to do it.
5. Start working on it while giving out hillarious progress-reports.
6. Deny that you have ever announced it
7. Blame someone else
 

Offline Karlos

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Re: C/C++
« Reply #5 on: November 23, 2003, 05:42:46 PM »
C++, eh?

I suppose I haven't any excuse not to port some of my code now then...
int p; // A
 

Offline Dan

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Re: C/C++
« Reply #6 on: November 23, 2003, 05:43:38 PM »
I got to learn C first :-)
Apple did it right the first time, bring back the Newton!
 

Offline dammy

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Re: C/C++
« Reply #7 on: November 23, 2003, 05:45:47 PM »
by Kronos on 2003/11/23 12:31:05

Quote
DRAT

There goes my excuse


Time to get busy then. ;)

Dammy
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Unless otherwise noted, I speak only for myself.
 

Offline bloodlineTopic starter

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Re: C/C++
« Reply #8 on: November 23, 2003, 05:49:35 PM »
If any of you fancy making a working TCP/IP stack for AROS, I won't stop you (There is still a large bounty open for just such an item) :-D

Offline Kronos

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Re: C/C++
« Reply #9 on: November 23, 2003, 06:01:38 PM »
You too my son Bru äh Karlos ?
1. Make an announcment.
2. Wait a while.
3. Check if it can actually be done.
4. Wait for someone else to do it.
5. Start working on it while giving out hillarious progress-reports.
6. Deny that you have ever announced it
7. Blame someone else
 

Offline Karlos

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Re: C/C++
« Reply #10 on: November 23, 2003, 06:10:51 PM »


Mmmmmmm.....Bru....ahhhh....

/me puts kettle on :-)



-edit-

Having said that, I need to get it all working under amigaos first :-)
int p; // A
 

Offline Kronos

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Re: C/C++
« Reply #11 on: November 23, 2003, 06:17:55 PM »
Yeah me too (well you know what I mean  ;-) ), and I have to get rid
of that PPC/68k-only MUI-custom-class (was planned anyways).

And and and....
1. Make an announcment.
2. Wait a while.
3. Check if it can actually be done.
4. Wait for someone else to do it.
5. Start working on it while giving out hillarious progress-reports.
6. Deny that you have ever announced it
7. Blame someone else
 

Offline bloodlineTopic starter

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Re: C/C++
« Reply #12 on: November 23, 2003, 06:18:16 PM »
Quote
Having said that, I need to get it all working under amigaos first


If it compiles under AmigaOS, it will be trivial to get it to compile in AROS. :-D

Offline Karlos

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Re: C/C++
« Reply #13 on: November 23, 2003, 07:08:45 PM »
@matt

That has the ring of 'famous last words' about it.. I don't doubt the compatibility, but I think you are oversimplifying it just a little :-)
 
int p; // A
 

Offline CodeSmith

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Re: C/C++
« Reply #14 on: November 23, 2003, 07:12:15 PM »
If it works under AROS, does this mean it also works under regular AmigaOS 3.x?  if that's the case THANK YOU for an up-to-date port of gcc!

:-D  :-D  :-D