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Amiga computer related discussion => Amiga Gaming => Topic started by: klx300r on December 16, 2016, 05:45:53 AM

Title: Ultima fan? C64 user? ya gotta check out this kickstarter
Post by: klx300r on December 16, 2016, 05:45:53 AM
new C64 RPG game Unknown Realm Kickstarter (possible AMIGA VERSION stretch goal ???)

https://www.kickstarter.com/projects/stirringdragongames/unknown-realm-an-8bit-rpg-for-pc-and-commodore-64
Title: Re: Ultima fan? C64 user? ya gotta check out this kickstarter
Post by: Arnuph1s on December 16, 2016, 04:47:36 PM
Oh yes. Backed that one for sure. I truly miss the old big box RPGs of the 80's with the manuals and maps.
Title: Re: Ultima fan? C64 user? ya gotta check out this kickstarter
Post by: klx300r on December 16, 2016, 05:37:09 PM
Since it hit over 25% funded on it's first day I've asked the developer for an Amiga version as a stretch goal:hammer:
Title: Re: Ultima fan? C64 user? ya gotta check out this kickstarter
Post by: Methuselas on December 16, 2016, 07:38:21 PM
(Shameless plug)

http://www.identicalsoftware.com/btbuilder/

Open source implementation of the Bard's Tale Construction Set, plus a lot of enhancements. I do the graphics for it. It supports 320x200 and 640x400, but I'm in the process of supporting 1920x1200 as well. Works on Linux and Windows platform, but games that are created with it that follow the BTCS format explicitly, will work on the Amiga version, without additional enhancements. Tried to find a developer for an Amiga fork, to no avail. It's fairly robust already. I've been involved with the project since 2009.
Title: Re: Ultima fan? C64 user? ya gotta check out this kickstarter
Post by: Oldsmobile_Mike on December 16, 2016, 08:34:23 PM
Very nice!  (both projects)  :banana:
Title: Re: Ultima fan? C64 user? ya gotta check out this kickstarter
Post by: RobertB on December 20, 2016, 07:21:28 PM
The Kickstarter for Unknown Realm is up to 69.8%.  That last 30% is the big hurdle.

Merry Christmas,
Robert Bernardo
Fresno Commodore User Group
http://www.dickestel.com/fcug.htm
Title: Re: Ultima fan? C64 user? ya gotta check out this kickstarter
Post by: fishy_fiz on December 21, 2016, 07:49:55 AM
I looked into doing a port of btbuilder a while back, but it requires boost.
Title: Re: Ultima fan? C64 user? ya gotta check out this kickstarter
Post by: RobertB on December 27, 2016, 10:00:48 AM
At the rate the Kickstarter is going, it looks as if Unknown Realm will be fully funded by New Year's Eve!

Truly,
Robert Bernardo
Fresno Commodore User Group
http://www.dickestel.com/fcug.htm
Title: Re: Ultima fan? C64 user? ya gotta check out this kickstarter
Post by: Beast96GT on December 28, 2016, 09:15:45 PM
Quote from: fishy_fiz;818017
I looked into doing a port of btbuilder a while back, but it requires boost.

Boost should be a cross-platform C++ library you can include... Is there something with Amiga compilers' (Lattice? SAS?) language specification which keeps them from being able to be included?
Title: Re: Ultima fan? C64 user? ya gotta check out this kickstarter
Post by: RobertB on December 31, 2016, 03:12:37 AM
The Kickstarter is now 100% funded!

          Happy New Year!
          Robert Bernardo
          Fresno Commodore User Group
          http://www.dickestel.com/fcug.htm
Title: Re: Ultima fan? C64 user? ya gotta check out this kickstarter
Post by: klx300r on December 31, 2016, 03:24:37 AM
Quote from: RobertB;818491
The Kickstarter is now 100% funded!

 


yup no surprise at all coming from a die hard C64 & Ultima fan if course :hammer:
Title: Re: Ultima fan? C64 user? ya gotta check out this kickstarter
Post by: RobertB on January 18, 2017, 07:51:42 AM
With a little more than 24 hours to go, the Kickstarter campaign for Unknown Realm is now at 168% of its goal. Various stretch goals have been reached, the last one being that all pledgers who have put in over $19 will receive the R.J. Mical parody game that was demonstrated last year. The next stretch goal is $4,692 away, that being an Underwater City Level. For a complete list of the stretch goals, see

https://www.kickstarter.com/projects/stirringdragongames/unknown-realm-an-8bit-rpg-for-pc-and-commodore-64

Back in California,
Robert Bernardo
Fresno Commodore User Group
http://www.dickestel.com/fcug.htm
Title: Re: Ultima fan? C64 user? ya gotta check out this kickstarter
Post by: slaapliedje on February 02, 2017, 01:15:31 PM
Damn, I would have backed this had I known about it.  though I would need to get a C64... or C128, never owned one.  i would need to get something like the SIO2SD thing that I have for Atari 8bits.  Virtual floppy drives are the only way to make them feasible these days...

New Bard's Tale construction set is also epic.  I remember a game I bought called The Devil's Whiskey that was supposed to be a throwback to that.  but it required some really old python and I couldn't seem to get it to work right.  I should try again.
Title: Re: Ultima fan? C64 user? ya gotta check out this kickstarter
Post by: Methuselas on February 02, 2017, 02:18:41 PM
Quote from: slaapliedje;821346
New Bard's Tale construction set is also epic.  I remember a game I bought called The Devil's Whiskey that was supposed to be a throwback to that.  but it required some really old python and I couldn't seem to get it to work right.  I should try again.

Devil's Whiskey is a really good game. You may need one of the patches that came out, after it's release. Dulsi, the coder for BTBuilder, was one of the coders for Devil's Whiskey.:)
Title: Re: Ultima fan? C64 user? ya gotta check out this kickstarter
Post by: slaapliedje on February 07, 2017, 06:06:49 AM
Thanks for the info, I will see if I can locate my disk and give the game a play finally!
Title: Re: Ultima fan? C64 user? ya gotta check out this kickstarter
Post by: RobertB on February 07, 2017, 07:40:29 AM
The Unknown Realm campaign continues!  This time it is at

https://www.megafounder.com/unknown-realm

Next stretch goal is unlocking the Complete Soundtrack by C64 veteran musician Chris Huelsbeck.

Truly,
Robert Bernardo
Fresno Commodore User Group
http://www.dickestel.com/fcug.htm