the only thing that killed Commodore was criminally bad management.
More like silly people buying NES consoles and PC AT EGA $5000 'home PCs' if you ask me. The EU side was quite profitable even when they concentrated on the ugly duckling CD32 right to the very end IIRC
A 28mhz 020 4mb A1200 with optional PCMCIA CD-ROM drive was the only thing Commodore should have been selling in 1993 FACT. If they had to have a console they should also have spent more than 5 shiny pennies on the styling LOL
There's a lot of reasons why Commodore were forced into bankruptcy by their creditors in the US IMHO but I think the damage was just as much down to some really pathetic coding on most of the games software too..........if Amiga games had the same sort of talented coders and graphic artists/musicians as the Nintendo and Sega games had thrown at them then it would have been a massive struggle in the EU for the poncy Mac and crash-o-rific PC to get a foot in the door of homes this side of the pond (unlike Americans UK computer users wouldn't p1ss on a PC even in the days of 386DX £1000 bundles to be honest).
If only every game was as slick and hardware feature exceeding as the best Amiga games, common in the console world, things could have still been different.
Then again the managers that turned the $60 Commodore TED based computer project into the 'more than the price of a C64' Plus/4 cockup and the monumental disaster technically that the C128 was (which cost more than a 520ST FFS) probably still existed in the time of Medhi 'is he dead yet please' Ali so yeah doomed it was and not just by Doom on PC x86