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Author Topic: Kickstart ROM Replacement (Phase II) Assigned  (Read 28470 times)

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Offline Crom00

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Re: Kickstart ROM Replacement (Phase II) Assigned
« Reply #119 from previous page: March 11, 2011, 05:49:47 PM »
Guys I've seen copyright cases where one party accuses the other of copyright issues without any basis and wins becuase they had more money for lawyers.

So examine the situation of the Amiga almost every transfer of ownership or product release eventually winds up in court of some kind of legal contreversy.

Either this brand has a curse or these are all pieces of a greater puzzle.

It seems like whoever owns the IP DOESN'T want to release product. But make deals that are posted on the internet to keep the name current if you do a google search on the brand.

At any rate I wish them well and hope things can be worked out to release actual cool product.
 

Offline wawrzon

Re: Kickstart ROM Replacement (Phase II) Assigned
« Reply #120 on: April 30, 2011, 05:34:50 PM »
trying to document emerging functionalities, here are some fresh aros 68k screenshots for ya, folks:

ab3d tkg runs, well, sort of, there are some display glitches (you can observe on the screenshot) and i wasnt able to open door (maybe forgot which key causes that action):

http://img811.imageshack.us/i/tkgm.jpg/

after warp3d is working, now also storm mesa demos and examples as well as some more complicated programs are mostly working under wazp3d on my uae setup:

http://img18.imageshack.us/i/aros68gl1.jpg/
http://img43.imageshack.us/i/aros68gl2.jpg/
 

Offline dammy

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Re: Kickstart ROM Replacement (Phase II) Assigned
« Reply #121 on: April 30, 2011, 06:09:29 PM »
Quote from: wawrzon;634565
trying to document emerging functionalities, here are some fresh aros 68k screenshots for ya, folks:

ab3d tkg runs, well, sort of, there are some display glitches (you can observe on the screenshot) and i wasnt able to open door (maybe forgot which key causes that action):

http://img811.imageshack.us/i/tkgm.jpg/

after warp3d is working, now also storm mesa demos and examples as well as some more complicated programs are mostly working under wazp3d on my uae setup:

http://img18.imageshack.us/i/aros68gl1.jpg/
http://img43.imageshack.us/i/aros68gl2.jpg/


Very nice! :pint:
Dammy

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Offline wawrzon

 

Offline Digiman

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Re: Kickstart ROM Replacement (Phase II) Assigned
« Reply #123 on: May 09, 2011, 11:09:39 PM »
Like 99% of the UAE/WinUAE users I don't care about AROS 68K, wake me up when I have a legal FREE file to load a game's ADFs in WinUAE without breaking A Inc copyright/IP :)
 

Offline wawrzon

Re: Kickstart ROM Replacement (Phase II) Assigned
« Reply #124 on: May 09, 2011, 11:37:35 PM »
provided your adfs are legal, lol.

but seriously even under uae such a basic feature as moving windows off screen, that i have to achieve patching aos kickstart is built in aros for free. if optimized aros might become superior alternative to 1.x-3.x range aos for whatever use.
 

Offline nicholas

Re: Kickstart ROM Replacement (Phase II) Assigned
« Reply #125 on: May 09, 2011, 11:38:46 PM »
Quote from: wawrzon;636791
not so great a quality pictures:

http://img684.imageshack.us/i/aros1p.jpg/
http://img21.imageshack.us/i/aros2c.jpg/
http://img101.imageshack.us/i/aros3.jpg/

Excellent!

Thanks for these pics, looks like the port is maturing fast. :)
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini
 

Offline bloodline

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Re: Kickstart ROM Replacement (Phase II) Assigned
« Reply #126 on: May 10, 2011, 12:51:01 AM »
Quote from: Digiman;636807
Like 99% of the UAE/WinUAE users I don't care about AROS 68K, wake me up when I have a legal FREE file to load a game's ADFs in WinUAE without breaking A Inc copyright/IP :)
Should be quite suitable for that now... It's the high level parts of the OS that need work.

Offline Belial6

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Re: Kickstart ROM Replacement (Phase II) Assigned
« Reply #127 on: May 10, 2011, 02:41:04 AM »
More importantly, is to get an AROS68k build that can boot an ADF on a MiniMig.  I would think that it COULD be done now, but nobody with the know how has taken that on.  It sure would be nice if MiniMigs could ship with a legal KickStart already installed, even if it doesn't include the Workbench parts.
 

Offline Cosmos

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Re: Kickstart ROM Replacement (Phase II) Assigned
« Reply #128 on: May 10, 2011, 04:28:28 AM »
For the love of the Amiga, please change this awfull mouse pointer by another better one...

Offline bloodline

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Re: Kickstart ROM Replacement (Phase II) Assigned
« Reply #129 on: May 10, 2011, 06:52:17 AM »
Quote from: Cosmos;636871
For the love of the Amiga, please change this awfull mouse pointer by another better one...
There are so many more important things to sort out before worrying about the mouse pointer, which is user customisable anyway ;)

Offline Jope

Re: Kickstart ROM Replacement (Phase II) Assigned
« Reply #130 on: May 10, 2011, 07:50:38 AM »
Quote from: bloodline;636823
Should be quite suitable for that now... It's the high level parts of the OS that need work.


Yeah, this is exactly what Digiman wants. Time for him to wake up?
 

Offline VingtTrois

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Re: Kickstart ROM Replacement (Phase II) Assigned
« Reply #131 on: May 10, 2011, 07:55:52 AM »
Quote from: bloodline;636897
There are so many more important things to sort out before worrying about the mouse pointer, which is user customisable anyway ;)


+1 :)
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Offline Amiga_Nut

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Re: Kickstart ROM Replacement (Phase II) Assigned
« Reply #132 on: May 10, 2011, 12:06:32 PM »
Good stuff indeed, coming along nicely :o)
 

Offline Gulliver

Re: Kickstart ROM Replacement (Phase II) Assigned
« Reply #133 on: May 10, 2011, 02:40:34 PM »
Great!

I am just looking forward that Amiga 68k hunk compatibility gets achieved (not just a loader).

In that way, we can freely mix Aros68k with native AmigaOS68k files, and get the best from both worlds.
 

Offline bloodline

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Re: Kickstart ROM Replacement (Phase II) Assigned
« Reply #134 on: May 10, 2011, 02:49:00 PM »
Quote from: Gulliver;636956
Great!

I am just looking forward that Amiga 68k hunk compatibility gets achieved (not just a loader).

In that way, we can freely mix Aros68k with native AmigaOS68k files, and get the best from both worlds.
It does use Amiga hunk files, and you can mix and match to some degree (AROS components are ELF files), But AROS can load both :)