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Amiga computer related discussion => Amiga Gaming => Topic started by: Mike_Amiga on December 29, 2002, 07:41:18 PM

Title: GTA Vice City Review.
Post by: Mike_Amiga on December 29, 2002, 07:41:18 PM
I know this is not a Miggy game but, since the release of this game I couldn't wait to get my hands on it.

I got it for Christmas however and what can I say, Rockstar prepare for a bashing!

The cars handle worse than the first instalment (car models look worse), the accuracy of the weapons with sights was bad in the first game, now its worse.

They appear to have zoomed in on character models more to get the "BIG 80's effect" every other magazine babbles on about and this may be what can be held accountable for the accuracy problems.

The lighting is terrible and stops me from seeing where small walls are, which is quite important.

It crashes every so often (no pun intended), but then again so did the first instalment, all be it less frequently.

Avoid like the plague, this game is awful and sells on the strength of it's predecessor. :-x  :-x  :-x

My copy goes back tomorrow!
Title: Re: GTA Vice City Review.
Post by: Darrin on December 29, 2002, 07:56:08 PM
I'm not sure what worries me more... the fact that you think the game sucks because you can't see small walls or the fact that you were looking forward to playing a game where it's OK to kill cops...
Title: Re: GTA Vice City Review.
Post by: AmigaACE on December 29, 2002, 07:59:03 PM
The best is the intro!

you see the  good old C64 and then

Load"vice city"

press play on tape

cool! ;-)

for me the game rules on psx2

not so easy but makes many fun and dont
forget to play PAYBACK on your AMIGA!
This game is ppor fun too! :-)))



Title: Re: GTA Vice City Review.
Post by: Mike_Amiga on December 29, 2002, 08:13:52 PM
@Darrin,

you did note I have more than one problem with the game right? The lighting distorts things like walls which makes it dificult to play, for me at least. The last one didn't give me any such eye trouble at all.

Sure the C64 bits fun, but for me shortly after it gets annoying. I'd say I played it an estimated 20-30 times and I can't get used to it, so I'm getting Metal Gear Solid 2 instead.
Title: Re: GTA Vice City Review.
Post by: Darrin on December 29, 2002, 08:22:33 PM
Quote
you did note I have more than one problem with the game right? The lighting distorts things like walls which makes it dificult to play, for me at least


Plus those nasty cops can hide in the shadows I presume?  ;-)

I wonder how long it will be before we can play a game where you roam the halls of a highschool, shooting kids and teachers....  assuming of course that there isn't already one out there.

I know it's only a game, but still...
Title: Re: GTA Vice City Review.
Post by: Tomas on December 29, 2002, 08:22:47 PM
I like it, though the gfx aint the same as gta3 on pc atleast... I never tried gta3 on ps2 before so cant really compare the gfx. But the game itself i like better than gta3. One thing that annoyes about both, the gfx has this shadow thing?? Like afterimage or wth its called... Just me who have noticed that?

But as i said... all in all I think its a very great game. Would be awesome to get this on Aone/os4  :-D
Title: Re: GTA Vice City Review.
Post by: Tomas on December 29, 2002, 08:25:55 PM
Quote

Darrin wrote:
I wonder how long it will be before we can play a game where you roam the halls of a highschool, shooting kids and teachers....  assuming of course that there isn't already one out there.

I know it's only a game, but still...


Doubt that will happen here in Norway atleast.. Was a hel* to get vice city, cause most stores has been ordered to send it back cause of the violence....  :-x
Title: Re: GTA Vice City Review.
Post by: Paul_Gadd on December 29, 2002, 08:30:46 PM
I found GTA3 and Vice City Demo (Windows versions) to be very enjoyable games and the quality of the texture is so smooth compared to the poor quality of the PS2 versions which seem to slow the machine right down when there is loads of explosions.
Title: Re: GTA Vice City Review.
Post by: Tomas on December 29, 2002, 08:31:51 PM
The pc version of vice city out allready? wasnt it supposed to be out in late feb/early march?
Title: Re: GTA Vice City Review.
Post by: Paul_Gadd on December 29, 2002, 08:40:26 PM
@Tomas

Sorry should have added Demo  :-P
Title: Re: GTA Vice City Review.
Post by: Mike_Amiga on December 29, 2002, 09:09:03 PM
Quote

Tomas wrote:
One thing that annoys about both, the gfx has this shadow thing?? Like afterimage or wth its called... Just me who have noticed that?


Hello, that's part of what I was talking about. And the lighting in the PS2 version makes it worse.

If they said all right we'll sort out those gripes of yours for everybody, have a massive recall and programme it properly and send everyone who brought it a proper version fine.

They obviously haven't heard the saying "if it ain't broke don't fix it", the choppers and planes are a nice addition.

Nice intro - Shame about the game.

PS: I have no trouble with the notion of shooting polygonal characters that look and act like policemen in a game, but don't condone the use of real fire arms in any way.

Title: Re: GTA Vice City Review.
Post by: Blomberg on December 29, 2002, 09:16:13 PM
Quote
One thing that annoyes about both, the gfx has this shadow thing?? Like afterimage or wth its called... Just me who have noticed that?

You can turn that off, at least in GTA3. Don't remember how, but it should be easy, 'cause even *I* could do it  :-D
On the PC version, that is (which one were you talking about?)
Title: Re: GTA Vice City Review.
Post by: on December 29, 2002, 09:22:07 PM
Yeah - the effect was called 'Trails', and looked crap, as well as slowing the fvramerate down a lot.

BTW - I've heard the GTA Vice city PC demo mentioned - does anyone know where I can get it on the Web?

Cheers

Title: Re: GTA Vice City Review.
Post by: Paul_Gadd on December 29, 2002, 09:26:34 PM
I got it from a warez newsgroup, Alt.binaires.warez a couple of days ago,

As for Trails that made the game look terrible, at least you can turn it off.
Title: Re: GTA Vice City Review.
Post by: Tomas on December 29, 2002, 10:08:10 PM
Quote

Blomberg wrote:
Quote
One thing that annoyes about both, the gfx has this shadow thing?? Like afterimage or wth its called... Just me who have noticed that?

You can turn that off, at least in GTA3. Don't remember how, but it should be easy, 'cause even *I* could do it  :-D
On the PC version, that is (which one were you talking about?)


both... but sadly only have vice city on ps2 though. So if anyone know a way of turning that off, let me know please.

But hmm why did they include this if its possible to turn off? All it does is making the game look uglier than it should be.
Title: Re: GTA Vice City Review.
Post by: Skyraker on December 30, 2002, 12:31:06 AM
I loved GTA3, and killing the cops was the best part... esp. with a sniper rifle at range and you hid in the car showroom.... this is ok though , because it aint real.......

Now a shopping mall or school yard shooting game.... fortunately for me I dont live in America (anymore) but it sounds like alot of fun... because .. it ain't real......

Sounds like a job for the Amiga, we used to have loads of twisted stuff.....

Awaiting flamage it's

Skyraker.
Title: Re: GTA Vice City Review.
Post by: ensu on December 30, 2002, 01:04:40 AM
Title: Re: GTA Vice City Review.
Post by: Mike_Amiga on December 30, 2002, 08:57:19 PM
If you can switch it off on the PC great, I suggest you do it. PS2 owners don't bother buying it, Vice City that is GTA3 is was great shame they didn't improve on it.
Title: Re: GTA Vice City Review.
Post by: ensu on December 31, 2002, 01:10:38 AM
You can switch it off on the PS2 too!
Didn't i tell, that i play it on my PS2?
In the german version you have to select the menue "Anzeige" ("Display" in US) an there the second option (something like "Trails").

BTW: I updated both maps

2003-01-01: updated map of Vice City East (should be finished now). And happy new year to all of you.

ciao...
Title: Re: GTA Vice City Review.
Post by: KrasH on December 31, 2002, 03:54:19 AM
Quote


The cars handle worse than the first instalment (car models look worse), the accuracy of the weapons with sights was bad in the first game, now its worse.
!


Just one thing. Isn't Vice City supposed to be set in the 70's or something. Last time I looked, 70's Cars do handle worse than "current, recent" cars in real life. (a good excuse to use if your a Vice City programmer)
Title: Re: GTA Vice City Review.
Post by: ensu on January 01, 2003, 02:18:33 AM
I think you're right! The handling of the cars is like 1980. One of the best is the "Cheetah". But most of the time i use the motorbike (PCG 600 or so). It's fast an get's you to most places which you can reach on feet only.

ciao...
Title: Re: GTA Vice City Review.
Post by: ensu on January 01, 2003, 02:21:35 AM
I think you're right! The handling of the cars is like 1980. One of the best is the "Cheetah". But most of the time i use the motorbike (PCG 600 or so). It's fast an get's you to most places which you can reach on feet only.

ciao...
Title: Re: GTA Vice City Review.
Post by: ensu on January 03, 2003, 02:35:30 AM
All hidden packages are now included:

Vice City East (http://home.arcor.de/ensu/files/ViceCityMap01.doc) (208 K)
Vice City West (http://home.arcor.de/ensu/files/ViceCityMap02.doc) (195 K)

ciao...
Title: Re: GTA Vice City Review.
Post by: Kermito on January 03, 2003, 04:00:01 AM
Quote

Mike_Amiga wrote: ...so I'm getting Metal Gear Solid 2 instead.


@ Mike_Amiga

don't bother, MGS 2 is too short that doesn't deserve to be bought. Konami thought that the glory and fame of the first one was enough to do an attempt of a sequel.  Wait for MSG2: Substance this may be worth.
Title: Re: GTA Vice City Review.
Post by: Mike_Amiga on January 03, 2003, 04:48:39 AM
Quote

KrasH wrote:
Quote


The cars handle worse than the first instalment (car models look worse), the accuracy of the weapons with sights was bad in the first game, now its worse.
!


Just one thing. Isn't Vice City supposed to be set in the 70's or something. Last time I looked, 70's Cars do handle worse than "current, recent" cars in real life. (a good excuse to use if your a Vice City programmer)


I agree with the part you said about it being a good excuse for the programmers. Even though cars may well have handled worse in the 80's that doesn't mean they have to make the games engine follow suite.

I can't believe in the first game that they expected you to hit people in the head on those rampages with a sniper, and if you didn't, it didn't count as a hit!?!  :-x I mean WTF man?

And they had the audacity  to make sighted weapons LESS ACCURATE.:-?

  :-x In the words of Victor Melddrew " I DON'T BELIEVE IT!" :-x

I will bitch about this game 'till I die, or forget about it. (no gangster style pun intended.) :-o

The MGS 2 demo was wicked, don't tell me it's shortness is a good reason to avoid it.I can always get it second hand anyway. It's the sort of game any "game addicty" will play again and again.

Just like the incredible Deus Ex (Mac/completed 8 times) and MGS1 (PS/completed at least 6 times). :-)
Title: Re: GTA Vice City Review.
Post by: chipper701 on January 03, 2003, 05:16:54 AM
I really liked the game myself. Of course the music makes me feel a lil old  :-(  . I dont play it much though because I wont play this game infront of my kids ages 1 and 2.

MGS2 is really an awsome game even if it is short. Same with ICO. Short but damn good game.

Looking forward to War of the Monsters. Demo was awsome and I cant wait.
Title: Re: GTA Vice City Review.
Post by: ensu on January 03, 2003, 06:35:32 AM
Did you find the switch?

The precision of the sighted weapons were worse in the eighties too ;-)

ciao...

P.S: I like GTA Vice City. It's cool to fly the heli.
Title: Re: GTA Vice City Review.
Post by: Graak on January 03, 2003, 06:45:51 AM
@Kermito
Quote
don't bother, MGS 2 is too short that doesn't deserve to be bought. Konami thought that the glory and fame of the first one was enough to do an attempt of a sequel. Wait for MSG2: Substance this may be worth.


Too short? How long should a game be in order for it to be worth buying? It took me around 14 hours to finish MGS2. MGS is even shorter (I finished it in around 12 hours the first time I finished it).

MGS2 is a very good game, but I think that MGS is far superior. Too much conspiracy theories in MGS2, and WARNING: SPOLIER A FEW LINES DOWN





..you don't get to play Snake (except in the beginning). Raiden is a sissy  :-D
Title: Re: GTA Vice City Review.
Post by: dezignersrepublic on January 06, 2003, 11:15:29 AM
Vice city is an amazing game, not quite as revolutionary as gta3 but still a great game nonetheless.

It would be sooo cool to see games of this calibre on the AmigaOne...probably wont happen but would really be something.
Title: Re: GTA Vice City Review.
Post by: elendil on January 06, 2003, 12:00:40 PM
I kind of agree with the person not really liking a cop / pedestrian killer game. I love that kind of games, but I also love not living in the US where little kids grab their daddies guns and run out to play gta in real life. Preferrably I would be without it, as would the youth.

On another note: Does anyone remember that game on the amiga? It had horrible graphics and horrible sound and I forgot its name. You are some dude that wakes up in a laboratory with a baseball bat. You then proceed to bash in the head of the professor, leave to the streets (2d scroller), bash pedestrians, kill cops, find a gun and some drugs in a building, nail an already dead person and finally get gunned down by a lot of policemen with tanks?

Personally I think that game rocked :-)

Sincerely,

-Kenneth Straarup
Title: Re: GTA Vice City Review.
Post by: odin on January 06, 2003, 01:10:18 PM
@elendil:

You mean, Damage: The Sadistic Butchering of Humanity (who could say no to such a cool name :-)).

There (http://www.damagegame.com/) you go :-D.

Seems they have a PC version in production. And if I'm not mistaken the Amiga version they have for download is the full version.
Title: Re: GTA Vice City Review.
Post by: Mike_Amiga on January 06, 2003, 07:34:05 PM
Is it a 2D platformer romp? Sounds mental!
Title: Re: GTA Vice City Review.
Post by: elendil on January 08, 2003, 01:50:52 AM
Odin, you are my hero! I have missed that for so long :)

I will go browse the site and download the game and see if I can get it to work with my a4k.

Thank you.

If you are mentally stable, you should try it out. I always thought it hilarious :)

Sincerely,

-kenneth Straarup.