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Author Topic: Lets talk or play... Breathless  (Read 4975 times)

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Offline fishy_fiz

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Re: Lets talk or play... Breathless
« Reply #29 on: December 28, 2010, 04:45:43 PM »
If I recall correctly I played it on a blizz mk4 50mhz '030 and to look at it, it ran pretty well 1x1 in a step or 2 down from full screen, but really needed 2x1 for more accurate controls (the game seems to put gfx updates before input if I recall correctly).
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline motorollin

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Re: Lets talk or play... Breathless
« Reply #30 on: December 28, 2010, 06:14:35 PM »
Quote from: Hattig;602458
Does the game have a 2x1 rendering mode - that would halve the complex calculations part of the ray casting...


It does, but then it won't be as pretty ;)

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline motorollin

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Re: Lets talk or play... Breathless
« Reply #31 on: December 28, 2010, 06:18:00 PM »
Quote from: runequester;602475
Set the window size to one or two steps below the max, and it should run pretty good on an 030. At least it does for me


Quote from: fishy_fiz;602480
If I recall correctly I played it on a blizz mk4 50mhz '030 and to look at it, it ran pretty well 1x1 in a step or 2 down from full screen, but really needed 2x1 for more accurate controls (the game seems to put gfx updates before input if I recall correctly).


You're both right - a couple of sizes below full screen is enough to get pretty smooth movement. The biggest problem is that controls are not really smooth enough, making it very difficult to aim. This makes it a bit annoying when you're trying to turn to fire at an enemy, and you can only shoot either side of it. I'll give it a try on 2x1 and see what effect that has on the controls.

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline Cammy

Re: Lets talk or play... Breathless
« Reply #32 on: December 29, 2010, 12:01:48 AM »
If you do start a series of threads discussing separate games, can you please not act like every 13 year old on the internet by copying an internet meme like "Let's Play" and think of a more original and less annoying title?
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Offline runequesterTopic starter

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Re: Lets talk or play... Breathless
« Reply #33 on: December 29, 2010, 12:52:50 AM »
Quote from: Cammy;602549
If you do start a series of threads discussing separate games, can you please not act like every 13 year old on the internet by copying an internet meme like "Let's Play" and think of a more original and less annoying title?

Harsh :)
 
I think its safe to say that there's no 13 year olds on an amiga forum ;)
 
I wasn't thinking a "lets play" as such, but rather to see if I could get a few people into playing the game while I do. Talk about the levels as we play through them, share tips etc.
 
Anyone up for it?
 
Doesn't matter to me if its emulated or "amiga for reals". I'll be happy to start my current game over, and we'll see if we can fight our way through the game together.
 

Offline Cammy

Re: Lets talk or play... Breathless
« Reply #34 on: December 29, 2010, 03:24:13 AM »
Sorry I should have worded it differently. I mean to say I'm supportive of the idea, as long as it's not titled "Let's play..." something, memes just really annoy me.
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Offline runequesterTopic starter

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Re: Lets talk or play... Breathless
« Reply #35 on: December 29, 2010, 04:29:28 AM »
its all good, don't worry.
 
i did want to do threads on a few others, notably Gloom and AB3D, so we'll find a catchy tile for the series
 

Offline mechy

Re: Lets talk or play... Breathless
« Reply #36 on: December 29, 2010, 06:38:01 AM »
Quote from: whabang;602361
It runs like a charm under UAE. :p


Yea,but any lamer with: a Ridiculously overpowered I7-based PC with tons of RAM, and a video card with more computational power than any classic Amiga. Running a bloated version of Windows, and some kind of generic WinUAE setup thats scared of real hardware can do that...Takes a real amigan to push old hardware to do neet things.

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Offline runequesterTopic starter

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Re: Lets talk or play... Breathless
« Reply #37 on: December 29, 2010, 07:32:14 AM »
I didn't get a chance to play as much tonight, since I was getting a few adventure games installed.

A few observations though:

I really dig that you can upgrade each weapon to a "double shot" without using more energy per shot.

Some people might fuss that using the same ammo for everything is lame. I kind of like it though.

Running around everywhere will get you chewed up.

The enemies will come after you if you try to retreat.

Strafing is an absolute must, to reduce incoming fire.

THe big beasties get pretty scary. They can soak up a lot of hits.

You can actually buy keys in the intex style computer, but its wicked expensive.

Looking up and down is nice, though its a bit awkward as its all by keyboard.

You only get a password every 5 levels. Holy shit.
 

Offline motorollin

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Re: Lets talk or play... Breathless
« Reply #38 on: December 29, 2010, 12:16:58 PM »
@runequester
Yup, it's a tough game alright ;) I really wish mouse looking was implemented properly. Mouse look + WASD rocks :)

@Cammy
"Lets play" is a reasonable topic title IMO. Even if that "meme" annoys you, I think it's a bit unreasonable not to write it as the title of a thread suggesting that readers play a game...

Incidentally, I find the use of the word "meme" to refer to transitory Internet fads more annoying than these "memes" themselves ;)

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline whabang

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Re: Lets talk or play... Breathless
« Reply #39 on: December 29, 2010, 01:55:02 PM »
I never saw "Let's play" as a meme. Regardless, there's huge potential for terrible puns in those kind of topics and I welcome any future AO memes that spawn from such threads. :D
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Offline Karlos

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Re: Lets talk or play... Breathless
« Reply #40 on: December 29, 2010, 01:57:39 PM »
Quote from: Cammy;602586
memes just really annoy me.

Problem?
int p; // A
 

Offline JC

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Re: Lets talk or play... Breathless
« Reply #41 on: December 29, 2010, 02:40:15 PM »
Fantastic game! Awesome with 060.
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Offline koshman

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Re: Lets talk or play... Breathless
« Reply #42 on: December 29, 2010, 03:27:24 PM »
runequester, I like the idea of more people playing and sharing their thoughts etc. I'll start tonight and share my thoughts with you :) I never really got into Breathless before, because it really seems like all the other me too FPSs on Amiga - a decent engine and shallow gameplay, everything gray gray gray, no weapon displayed etc. Graphically it wasn't bad though quite slow, all in all it resembled Wolf3D more than ****. I'll give it another chance :)
 
OTOH I love AB3D, that's a truly great game.
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Offline whabang

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Re: Lets talk or play... Breathless
« Reply #43 on: December 29, 2010, 03:31:26 PM »
Quote from: Karlos;602652
Problem?

You, good Sir, just won this thread! :lol:
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Offline B00tDisk

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Re: Lets talk or play... Breathless
« Reply #44 from previous page: December 29, 2010, 05:19:10 PM »
I liked the look of Breathless' corridors and textures, but the enemies looked like bath toys and the whole "stream of bullets" thing just annoys.  I much rather prefer "hitscan" weapons (point the gun, pull the trigger, enemy is struck) for ballistic weapons.  Rockets and energy weapons (strangely enough) I'm OK with seeing the ammo fly.
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