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Author Topic: [ Minimig, Clone-A ] + Kaillera  (Read 1526 times)

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Offline pixieTopic starter

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[ Minimig, Clone-A ] + Kaillera
« on: October 15, 2006, 03:00:59 PM »
We live in a global world, what about giving both solutions a new reality? Presenting them with the world of multiplayer...
 
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Kaillera works with emulators of systems that achieve multiplaying with multiple input ports. A maximum of 8 emulators continuously send their input state to server 60 times per second and in exchange receives the input states of all emulators via client. Emulators emulate their guest system independently based on received input states in the same way as offline.
wiki on kaillera

Wouldn't it make sense to present this engine in the FPGA core?


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Offline pixieTopic starter

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Re: [ Minimig, Clone-A ] + Kaillera
« Reply #1 on: October 16, 2006, 11:31:29 AM »
:bump:


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Offline alexh

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Re: [ Minimig, Clone-A ] + Kaillera
« Reply #2 on: October 16, 2006, 05:21:19 PM »
Too much like hardwork... I dont think you've thought this through..

How do you get the data to the internet?
 

Offline pixieTopic starter

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Re: [ Minimig, Clone-A ] + Kaillera
« Reply #3 on: October 18, 2006, 05:16:46 PM »
Ethernet? Trough hardware (FPGA)...
Think outside the box, being the box the Amiga Core...

Imagine the MorphOS metaphor, you have qbox where kaillera and tcp would live, then you would have the Amiga box... but all in hardware...


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Offline alexh

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Re: [ Minimig, Clone-A ] + Kaillera
« Reply #4 on: October 18, 2006, 06:19:52 PM »
Think outside the box eh? You are MAD :crazy: (In a warm fuzzy mad way)

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Ethernet? Through hardware (FPGA)...

And what does the Ethernet connect to on the FPGA side? A hardware TCP/IP stack? Have you any idea how complicated a ToE (the name given to a hardware TCP/IP stack) are!!. More than likely you would have to put a whole other computer inside connected to ethernet... just to run kaillera, a TCP/IP stack, capture and send the signals over the internet!

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Imagine the MorphOS metaphor, you have qbox where kaillera and tcp would live, then you would have the Amiga box... but all in hardware...

Not practical at all... is it? To have another computer?

What would be truely feasible would be to wire the serial (or parallel) port of the Amiga to the PC and run a modified Kaillera?

What would you play?
 

Offline pixieTopic starter

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Re: [ Minimig, Clone-A ] + Kaillera
« Reply #5 on: October 20, 2006, 12:40:14 PM »
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What would you play?

There's lots of legal games to be played freely, and those having two players can be played trough kaillera on the net


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Offline Plaz

Re: [ Minimig, Clone-A ] + Kaillera
« Reply #6 on: October 20, 2006, 12:51:07 PM »
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There's lots of legal games to be played freely, and those having two players can be played trough kaillera on the net


One example would be Wolfenstein: Enemy Territory

Very nice free, online, multiplayer WWII game. It would have to be ported for OS4 first of course.

Plaz
 

Offline pixieTopic starter

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Re: [ Minimig, Clone-A ] + Kaillera
« Reply #7 on: October 21, 2006, 01:19:24 PM »
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Plaz wrote:
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There's lots of legal games to be played freely, and those having two players can be played trough kaillera on the net


One example would be Wolfenstein: Enemy Territory

Very nice free, online, multiplayer WWII game. It would have to be ported for OS4 first of course.

Plaz


But I'm talking of games that never were meant to be... and are already Amiga games


pixie- writing from a paradise called Portugal