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Here is some more http://nitta.sakura.ne.jp/gloom-mod/gloom-mod-information.htmlAlso would be nice to do a TC of Gloom in the Doom engine
Technically, the Poly-Object support in Odamex should in theory make that possible, though it's not a task I'm ready to tackle and besides I'm not sure how well ZDOOM or Odamex running on Amiga would handle with moving Poly-Objects in the map.
Wow, nice! Thanks for the link.