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Author Topic: Quake2 PowerPC Exception  (Read 3812 times)

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Offline Bamiga2002

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Re: Quake2 PowerPC Exception
« Reply #29 from previous page: July 11, 2007, 07:54:36 AM »
I'm using the powerpc.library 16.1beta all the time and ppc memory settings are at 60ns. I put my config in my sig. Gonna try testing the game some more.
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Offline keropi

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Re: Quake2 PowerPC Exception
« Reply #30 on: July 11, 2007, 08:44:44 AM »
Quote

nasty wrote:
I ran both timedemos and the results where:

map 1
689 frames, 49.7 seconds: 13.9 fps

map 2
618 frames, 46.3 seconds: 13.3 fps

driver: miniGL no LRU
screenmode: Fullscreen 640x480


u actually find q2 playable at this framerate? wow...!
I actually abandonned the classic-Q2 , and currenlty re-play it on my G4/pegII ... I will try it though on MOS-PUP too to see the difference...  :lol:
 

Offline Bamiga2002

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Re: Quake2 PowerPC Exception
« Reply #31 on: July 11, 2007, 09:06:42 AM »
My savegames worked OK now! I changed from MiniGL NOLRU --> MiniGL, after that they loaded fine! I loaded the game just after WB had loaded.
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Offline Framiga

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Re: Quake2 PowerPC Exception
« Reply #32 on: July 11, 2007, 12:36:22 PM »
Quote

Bamiga2002 wrote:
I'm using the powerpc.library 16.1beta all the time and ppc memory settings are at 60ns. I put my config in my sig. Gonna try testing the game some more.


AFAIK leaving the memory settings to 60 ns (best option), means "waitstates ON" for both 68K and PPC.

Better to ask for confirmation to Piru.
 

Offline Bamiga2002

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Re: Quake2 PowerPC Exception
« Reply #33 on: July 11, 2007, 02:32:21 PM »
Waitstates & preloads ON requires 50ns SIMMs, otherwise the Miggy is prone to crashes...
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Offline AmigaMance

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Re: Quake2 PowerPC Exception
« Reply #34 on: July 11, 2007, 05:08:55 PM »
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Waitstates & preloads ON requires 50ns SIMMs, otherwise the Miggy is prone to crashes...

 I have a 60ns SIMM and i have set everything to ON and my system runs stable. Perhaps i have a really good SIMM.
A1200 PPC user.
 

Offline Bamiga2002

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Re: Quake2 PowerPC Exception
« Reply #35 on: July 11, 2007, 05:24:15 PM »
Sorry :crazy:, i meant Waitstates & Preloads *OFF* needs good quality SIMMs or 50ns ones. Maybe i had bad quality because i had crashes when i set PPC memory speed to max.
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Offline AmigaMance

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Re: Quake2 PowerPC Exception
« Reply #36 on: July 11, 2007, 05:43:01 PM »
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Sorry, i meant Waitstates & Preloads *OFF*

 *me checks*
 You are right, i think that's what i mean too. I have all waitstates and preloads disabled.
c:setmemmode BLIZZ68KNOREADWAITSTATE BLIZZ68KNOWRITEWAITSTATE BLIZZPPCNOREADWAITSTATE BLIZZPPCNOWRITEWAITSTATE BLIZZ68KNOPRECHARGE BLIZZPPCNOPRECHARGE

A1200 PPC user.
 

Offline a1200freakTopic starter

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Re: Quake2 PowerPC Exception
« Reply #37 on: July 11, 2007, 05:43:49 PM »
Quote

Bamiga2002 wrote:
My savegames worked OK now! I changed from MiniGL NOLRU --> MiniGL, after that they loaded fine! I loaded the game just after WB had loaded.


This was the right hint. After cold boot the saved games are loading. After warm boot I get the PowerPC Exception again. No way I´m happy now.

Thank you
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Offline Bamiga2002

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Re: Quake2 PowerPC Exception
« Reply #38 on: July 11, 2007, 06:15:17 PM »
Where can i get the 'setmemmode' proggy? Does it make any difference setting the memory from BPPC-menu or with 'setmemmode'?
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Offline AmigaMance

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Re: Quake2 PowerPC Exception
« Reply #39 on: July 11, 2007, 07:47:27 PM »
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Does it make any difference setting the memory from BPPC-menu or with 'setmemmode'?

 No
A1200 PPC user.