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Amiga computer related discussion => Amiga Gaming => Topic started by: Hyperspeed on June 24, 2004, 03:44:49 PM

Title: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Hyperspeed on June 24, 2004, 03:44:49 PM
I simply have to shout out how good Kid Chaos AGA is on Amiga. You
have to see the speed, the framerate and the parallax scrolling! It's
almost like sonic The Hedgehog but with a teenage caveman. There's
Superfrog style springs and collectables but this really does thrash
even Zool.

Forget Brian The Lion, Oscar, Zool, Alfred the Chicken etc. - KID
CHAOS is the daddy of Amiga platform games.

As for shooters, what do you lot think; XP8, Super Stardust,
Blasteroids, Disposable Hero?

I know for PD games my favourite multiplayer I'd like to tell everyone
about is Brutal Homicide 1 & 2. They are free PD games on Aminet but
will keep you and a friend addicted for days! Think Gauntlet crossed
with Bomberman, throw in some Goldeneye addiction and mix with some of
the most horrendously destructive/devious weapons this side of North
Korea.

:-)
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: leirbag28 on June 24, 2004, 04:01:18 PM
@Hyperspeed

You should try Ruff N Tumble............especially since its not AGA but looks like it is!............I think this is the best looking ECS Platform game.  Also try Mr Mutz wich plays well.....not as good looking as it could have been though.

Also try:

Pinkie
Bubble N Squuek ECS and AGA
Putty Squad (AGA only)
Traps N Treasures (really unique!)
Lionheart (not sure if this is a Platform but Great looking)
Brian The Lion ( This looks AGA even on ECS)


As for shoot em ups............My fave best looking is still Projext X.
But I like these too:

T-ZER0 ( probably better looking than ProjectX cuz its AGA)
Menace
Disposable Hero (CD32 version has excellent music)
Stardust (excellent looking ECS game)
Super Startdust (even better than the ECS version WOW!!!)
Desert Strike
Jungle Strike

Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Hyperspeed on June 24, 2004, 07:56:52 PM
I've found out what happened to Mr.Nutz after he retired...

http://cameltoe.org/images/squirrel.jpg
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: The_Power_of_the_Ginger on June 24, 2004, 08:58:55 PM
Amiga Platform games in the years 1992-1995 is a subject I would take for Mastermind, I own so many of them...

Soccer Kid is one of the great ones, with a difficulty level pitched just about right. Just a little monotonous after a while.

Now, Kid Chaos...It's simply far too hard in the latter stages. I defy anyone to do Ruined City level 3 without cheating or losing more than 5 lives...

Ruff 'n' Tumble, by contrast, is excellent. Brilliant graphics, excellent sound effects, the difficulty is spot on and it is a joy to play. Particularly when on a combo of destroying 10 tin monstrousities in a row. The explosions are simply magnificent.

Zool 2 is quite marvellous, too. I'm sure you can get it from a certain company that deals in murky illegal waters...(I missed that story about something to do with Epic/Amigagames.co.uk, please enlighten me...)

Brian the Lion, marvin's Marvellous Adventure, Charlie J cool and Pinkie are all, apparently, rubbish to poor. I didn't think much to James Pond 3 either (run it side by side with Sonic, or something...it pales in comparison).

Ooh, Aladdin is great, but too short. Like some of today's games.
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: The_Power_of_the_Ginger on June 24, 2004, 09:02:00 PM
Incidentally, did anyone get their hands on Putty Squad? The demo played like a dream, but the full version wasn't released. Twice. System 3 saw the Amiga base was shrinking, and Alive Mediasoft (ee, remember them? Don't!) got into what can only be described as serious dog-do. I'm still waiting for my copy of James Pond 3...:roll:
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Hyperspeed on June 25, 2004, 04:09:00 AM
Why do my smileys never appear as I select them... I've chosen this
little green thing that looks like a hairdryer and no doubt it'll
appear as a smiley!

:-)

I'll have to try Ruff 'N Tumble looks good. The Lion King was also
good when I played the Amiga 1200 version on an Amiga Format
coverdisk.

If Alladin is like the Megadrive(/Genesis) version then it must be
good.

The first platform game I played was Oscar, back then it was a
revolution due to it's AGA colours and crystal-clear sampled speech
etc. A bit like Auf Weidersehn Monty but without the music!

Who was the monkey that decided to put Dennis into the Desktop
Dynamite pack? What a load of rubbish!

Just on another thought, if you want to play Sonic The Hedgehog on
Amiga get AmiMasterGear and a Sonic1.sms and you'll be amazed at the
50fps an '030 can give you.

AmiMasterGear is the best emulator I have ever used, it replicates a
MasterSystem down to every last pixel/tile and the sound is superb.
Also get Asterix.sms, that's a corker too.

Shame about AmiGenerator... the Megadrive was a 68000 and even an '060
can't play AmiGenerator any good!
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Ilwrath on June 25, 2004, 04:43:13 AM
As much as I like some of the other platformers mentioned here...  

I have to go with Superfrog as the all time best Amiga platformer.  It has Eric Schwartz movies, great graphics, catchy tunes, great level design, fast scrolling, great animation, a fun little green gloppy thing to throw around, a good difficulty balance, those bouncy springboards that cause massive frog abuse in the later levels, and, of course, the icy and slippery slides.  Just hearing the frog screaming WEEEEEEEEEEEEEE as he zings headlong down the hill at about 1,000 mph still cracks me up!

Another great platformer that I didn't see mentioned so far was Fury of the Furries.  I love the little dude that swings on the ninja ropes!  :-)
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: The_Power_of_the_Ginger on June 25, 2004, 02:15:10 PM
Rats, I forgot about Superfrog. Fun to play, that one. The only thing that slightly tempers my enjoyment is the penultimate level, which requires to use a power-up to get across an otherwise impassable part. If you run out of power-ups, you can't complete the game. Apparently, this actually made the PC incarnation impossible to complete.

Harlequin is a joy, too. It is, after all, where I got this nifty avatar from...
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: captainmoomoo on June 25, 2004, 03:22:28 PM
GODS
GODS
GODS!!!
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: HopperJF on June 25, 2004, 04:32:18 PM
Bart vs. The Space Mutants ;-)
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Ilwrath on June 25, 2004, 05:24:15 PM
Quote
GODS
GODS
GODS!!!


Yeah... and "The First Samurai" too....  How could we forget that one?  Lots of great games to challenge for the title...  But I still believe it's rightfully Superfrog's!  (Though yeah, the long flapping part that's nearly impossible to get over was annoying.)

Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: x56h34 on June 25, 2004, 05:56:48 PM
Brian the Lion is cool. The best version is the CD32 version, as it features a lot of animation, sounds, extras that weren't included in AGA/ECS releases.

Ruff'n'Tumble is one of my favorite games of all time. :-)

Chaos Engine rules, too! Especially the CD32 version.
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Ilwrath on June 25, 2004, 06:02:19 PM
Quote
Chaos Engine rules, too! Especially the CD32 version.


Oh, Chaos Engine is excellent, no doubt... But I would call it of the "Top-Down Shooter" genre, not the "Platformer" genre.  ;-)  Therefore, I STILL submit Superfrog.  :lol:
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Hyperspeed on June 25, 2004, 07:44:24 PM
I'm not too sure about Superfrog...

I haven't played as many Amiga games as I have Megadrive(/Genesis) but
Superfrog doesn't strike me as being Major League. If it was it would
have been a multi-platform release like James Pond, Zool and a few
others.

Then again, Kid Chaos wasn't multi-platform...

Maybe they're both ripping off too many features from the console
mascots.

On a slightly more bizarre note here, how many people were aware that
Duke Nukem made his first debut as a platform game for MSDOS? I was
just wondering if it was available somewhere and if it worked with
PCTask/Fusion.

Also, what are you opinions on Core Design platformers like Chuck Rock
1 & 2, Wolfchild and Wonderdog.
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: MAD on June 25, 2004, 07:53:01 PM
Hoya!

Best platformer... Hum... Gods maybe.

As for the shoot'em up...

BATTLE SQUADRON! Hands up!!!

Be funky

M A D
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Ilwrath on June 25, 2004, 08:06:15 PM
Quote

I haven't played as many Amiga games as I have Megadrive(/Genesis) but Superfrog doesn't strike me as being Major League.


It didn't get as much publicity as some, but it was a uniquely "Amiga" game.  (Even though there might have been a PC version?)

Quote
On a slightly more bizarre note here, how many people were aware that Duke Nukem made his first debut as a platform game for MSDOS? I was just wondering if it was available somewhere and if it worked with PCTask/Fusion.


I'm sure it is... Check the Underdogs.

I've played it before.  Honestly, I thought it was pure garbage, even compared to other titles back in the late 80's.    It just illustrates how pathetic PC games of that time were, compared to Amiga, Atari and consoles.

Quote
Also, what are you opinions on Core Design platformers like Chuck Rock 1 & 2, Wolfchild and Wonderdog.


I liked Wolfchild and Wonderdog.  Never played any Chuck Rock(s) that much.  Not sure why.  (shrug)
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: darkwave on June 25, 2004, 10:03:24 PM
I've got to admit I never got on with Zool. I remember getting sucked in by all the hype when I was a kid but when I actually got the game home I was so disappointed as it was nowhere near the same league as Sonic or Mario. That's not to say I didn't play it through and have a lot of fun, it just didn't play as well or look as good as the best console platform games.

Superfrog, however, had a certain amount of polish and I thought that game would have done pretty well on the consoles. It's great to have an Amiga exclusive though!  :-P

As for Kid Chaos I only ever played a demo but I remember being impressed with the speed and polish of the game. But something annoyed me about the 'Kid' himself.

How does Alfred Chicken compare? I never played but always intended to as it looked like a pretty fun game that wasn't trying too hard to be a 'console platform game'.
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: leirbag28 on June 26, 2004, 03:17:06 AM

Hyperspeed wrote:
 
I'm not too sure about Superfrog...

I haven't played as many Amiga games as I have Megadrive(/Genesis) but
Superfrog doesn't strike me as being Major League. If it was it would
have been a multi-platform release like James Pond, Zool and a few
others.
------------------------------------------------------------

 I totally agree.........people give too much credit to Superfrog. I definitely like the game and it is polished, but not enough to compete with the consoles....it just lacks something.............maybe scrolling backgrounds and a little more animation on the frog when running and moving..............and more purpose.

Hyperspeed wrote:
Also, what are you opinions on Core Design platformers like Chuck Rock
1 & 2, Wolfchild and Wonderdog.
-----------------------------------------------------------

 I think they were very crappily made.............they are incomplete looking and most only have music and no sound effects........THAT SUCKS!.......they could have employed the wonderfull technique that Psygnosis used which was the music was on all the time even taking up all  sound channels, but when a sound effect was needed, the least important channel in the music is removed while the sound effect was executed. Or they could have made 3 channel music and left one for sound effects.
Don't get me wrong, Core Design got better and better (Banshee is excellent and also Tomb Raider) but the games were mostly incomplete and seemed like cheap degraded copies.

Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: The_Power_of_the_Ginger on June 26, 2004, 09:32:26 PM
Also, Superfrog encourages gambling...see the end-of-level screens where you had to gamble to get a password for that level...what sort of example does that set to kids, eh?  :-D  Did Sonic teach you to smoke? Did Mario have secret levels where you dealt drugs (mind you, I've seen one screen where he starts flying, so he must have been drinking too much Red Bull)...I don't know...still, Lara croft got her Lucozade habit from the platforming green frog.

I would add The Power of the Ginger to this selection, except a) nobody bought it from me b) It's not quite as good as ruff n' Tumble (but more engrossing than charlie J Cool! Hurray!) and c) None of you have heard of it. I'll release it one day, when I can be bothered...for WinUAE...

Hey, it's not like I'm bitter, or anything... :-)
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: HopperJF on June 26, 2004, 09:34:59 PM
Quote

The_Power_of_the_Ginger wrote:
Also, Superfrog encourages gambling...see the end-of-level screens where you had to gamble to get a password for that level...what sort of example does that set to kids, eh?  :-D  Did Sonic teach you to smoke? Did Mario have secret levels where you dealt drugs (mind you, I've seen one screen where he starts flying, so he must have been drinking too much Red Bull)...I don't know...still, Lara croft got her Lucozade habit from the platforming green frog.

I would add The Power of the Ginger to this selection, except a) nobody bought it from me b) It's not quite as good as ruff n' Tumble (but more engrossing than charlie J Cool! Hurray!) and c) None of you have heard of it. I'll release it one day, when I can be bothered...for WinUAE...

Hey, it's not like I'm bitter, or anything... :-)


Nope, you're lager  :lol:

:pint:
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Hyperspeed on June 26, 2004, 10:17:23 PM
Superfrog encouraged the French cuisine too.

But as for the consoles, Sonic encouraged kids to pickup rings and
diamonds from places they shouldn't have been and Mario kidnapping a
Princess called `Peach' whilst consuming magic mushrooms; decidedly
more downmarket in the moral department.

As for morals who can forget the platform game Pussies Galore. Let's
not go there.

Although judging by the US Army's latest adventure's I'd say they've
all been playing Disposable Hero.

:-D
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: The_Power_of_the_Ginger on June 26, 2004, 10:35:24 PM
Pussies Galore was never released. Phew, that was close. :-D
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: MAD on June 27, 2004, 12:00:33 AM
Hoya!

Wasn't Great Gianna Sisters about some murky family secrets??? ;-)

Be funky

M A D
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Hyperspeed on June 27, 2004, 11:36:27 AM
I'd love to try that game, the legal situation with it made a purchase
very difficult.

Was it similar to Super Mario or did it go down the Superfrog road of
jerky animation and decidedly AMOS-Pro feel...

:-D

Oh, the Superfrog lovers are gonna kill me!

;-)

Can I stick my neck out though and say that Zool 2 AGA was abominable,
yet on the Jaguar it was smooth scrolling and had music + FX
simultaneously. Why was it so jerky on Amiga 1200, Zool 1 was
extremely fluid if I remember correct.

What was all the fuss about Shadow of The Beast? It looked like
Altered Beast on Megadrive, was it special?

For emulation platforming may I reccomend (on top of Sonic 1, Asterix
for AmiMasterGear)...   The New Zealand Story for AmiMasterGear, Super
Mario 3 on CoolNES and Kirby on AmiGameBoy.

Those are good enough to keep you playing for hours and work on '030
too. I also like a spot of emulated Bubble Bobble, BombJack, Bust 'a
Move and Bomberman!

:-o
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: The_Power_of_the_Ginger on June 27, 2004, 08:14:33 PM
Objective as I'm trying to be here...where on earth was there jerky scrolling in Superfrog? The game looked cuter than Mario, and ran nearly as fast as Sonic (in fact, Superfrog was much more pleasing to the eyes). I wish I could have coded something like Superfrog in Amos Pro...

Incidentally, I just remembered the cheeky 'Big Sucking Things' in the Circus level in Superfrog. They were implemented deliberately to be a subtle innuendo...so I read from a preview..
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Speelgoedmannetje on June 27, 2004, 08:26:15 PM
I really hate to say it, but there's nothing that has so ultra fast scrolling and at the same time has such detailed gfx as Sonic.
Zool and Superfrog just do not have that kind of detailed backgrounds.
The only game I can think of that can come close is Mr.Nutz.
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Hyperspeed on June 27, 2004, 09:53:42 PM
Well it's obvious that Sonic The Hedgehog was smoothe and detailed but
despite Mr.Nutz being a pretty game with lush graphics it was average
at best.

I don't think Mr.Nutz came out on Amiga anyway, if your looking at
Megadrive cutsie platformers Rolo To The Rescue is a good one with
100+ levels of clever puzzles and character swapping.

Also they say Plok on SNES was good, similar to Kid Chaos. I suppose
the only way to define a game as good is for the individual to tune-in
to the game's pace.

I can understand how Mr.Nutz would appeal to some and Sonic to others.
I really should play Superfrog properly before dissing it, but I think
Leirbag28 and I both agree that the main character lacked the
Whizz-Bang of a spinning, falling, skidding, ricocheting hedgehog.

Same with a lot of Amiga characters - take Oscar, Brian The Lion and
even the Amiga Streetfighter 2 sprites; they all lacked animation
cells or something.

Kid Chaos did not and that's why I'm ranting about it, and no doubt
Ruff 'n Tumble has inspired a lot of responses too.
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: The_Power_of_the_Ginger on June 27, 2004, 11:19:10 PM
The original design for Kid chaos was to have him as a fox, I think. That may have been a bit too similar to a hedgehog's sidekick...
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Hyperspeed on June 28, 2004, 12:10:17 AM
Really? Kid Chaos was going to be a fox?

That would have been after Tails, Titus, Starfox etc!

:-)

I don't think the main character is that appealing but then if you
look at Bonk on PC Engine, Chuck Rock etc. then cavemen have always
been popular.

It's a great game though even though it rapidly gets tough and some
may say it loses it's initial appeal in the more technical levels.

On a different note, did you know that Lara Croft was originally going
to be a game on Atari Jaguar called Laura Cruz? Quite how Core would
have made a 3D game on Jaguar I don't know - the machine's polygon
capability was a mere 40,000/s compared to the Playstation's
500,000/s.

:-D
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: MAD on June 28, 2004, 12:10:29 AM
Hoya!

SOTB is one of the greatest Amiga games ever.

As for the best platformer... I forgot one of my faves...

FLOOD!

Be funky

M A D
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: leirbag28 on July 01, 2004, 06:33:44 PM
@ Hyperspeed

By the way, Mr Nutz is out on the Amiga............I have it and it play very very well and dare i say it goes as fast as Sonic. Try running all the way to the end of the level and jump. He flies and even turns into a ball like Sonic................nevertheless, this game still lacks in the FULL SCREEN department..........boy does that anger me!.............................You know.its not that the Amiga can not do these games.............it can!  but since developers always made games to run on 1 meg........so that they have a larger audience.......the game had to be cut down to run on 1 meg.............but the Amiga has proven that it can do it.......Look at Super Street Fighetr 2 TURBO (The one from GameTek) it looks better than the Super Nintendo version.....BUT, because it had to run on the 2megs that a CD32 provides......some frames were thrown out and sound was downgraded...........had it required 2 megs chip and 4 megs fast, it would have blown away even the PS2 version. Also games like Ruff N Tumble show great amounts fo color.....but again requiring only 1 meg, sacraficed frames per second (The game is not that smooth)

 As for Superfrog..............it runs very smooth and as fast as Sonic ( when you get the Speed powerup) but since the character is so less animated and smaller and no moving backgrounds....it can't be compared. I think Zool 1 and Mr Nutz and Ruf N Tumble are the only ones that can compare. Zool 2 looked better than Zool 1 but the character, though looked better, seemed to lack frames and didnt run as fast as Zool 1.

But also theres lots of games that looked better and ran better than their SNES counterparts........for instance:

Another World (Out of this World) (slower on SNES)
Flashback (slower framerate on SNES)
Pinball Fantasies (This game sucked BIGTIME on SNES)
Chaos Engine (Soldiers of Fortune on SNES)
Gods (Boy did they ruin this one.they just speeded it up)
as well as others
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Speelgoedmannetje on July 01, 2004, 09:22:38 PM
@leirbag28
You forget the Amiga version of Mortal Kombat, wich is much better than the SNES version. It outperforms the SNES version both with detail and framerate. Controls of the SNES are better though.
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Hyperspeed on July 01, 2004, 10:06:41 PM
Wow, I didn't know Mr.Nutz was on Amiga. Was it AGA?

I don't think Mr.Nutz or Super Streetfighter were downgraded because
of ChipRAM being 1mb or 2mb. The Megadrive/NeoGeo only had about 64k
of VRAM to play with and most was loaded off carts.

For example, the sublime Super Streetfighter 2 on Megadrive was
40Mbits, the average A1200 could have loaded 40% of the entire cart
into RAM without inter-screen loading!

I remember seeing Streetfighter 2 on an A500 and the framerate was
ghastly, what was Super Streetfighter 2 AGA like?

I thought Chaos Engine had a dodgy framerate but it was pretty
playable. Mortal Kombat 2 (AGA?) was a good one but the disk-swapping
was a nuisance.

Worms was definately better on Amiga than the 16-Bit consoles, as are
most point & click games.

What I found interesting with the Megadrive was that it had a maximum
of 64 colours onscreen so on Ranger-X they did a HAM or
double-halfbrite routine to get up to 256. Also Alien Vs Predator on
Jaguar used HAM at the expense of framerate.

Can I just reccomend Master System emulator AmiMasterGear one more
time? It is freeware now and 8-Bit Sonic 1 has more playability than
the best Amiga platform games in my opinion.

:-D :-D :-D
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: mendark on July 01, 2004, 10:11:23 PM
Are'nt we forgetting Fire & Ice?
This game was pretty detailed, colorful and running smoothly.

Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: leirbag28 on July 01, 2004, 10:29:25 PM
@Speel

No way!  the Amiga version sucked dude..........the only thing it had going was that it had the blood unlike the SNES version which didnt.  the Amiga version was even worse than the Sega Genesis one. Mortal Kombat II was slightly better but still sucked due to lack of moving backgrounds and lack of good quality sound.............alot was missing.


@ Hyperspeed

Want proof that what I say is true?  that StreetFighter could definitely have been better was there more RAM?  Simply get the Game called "Fightin Spirit"  it is AGA only..............(the game will load on ECS Amigas upto the Character selection and intro screens)

This game does justice to prove Amigas can do it...........despite the fact that the artists arent as professional as the japanese artists.it still shows clearly what is possible.............get the Game Now..........its on Back to the Roots and you have to boot it in PAL mode.

the Cartidge disscusion is not an issue because it acts as ram on a console, so it doesnt need to load. it just runns straight from cartridge.
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Hyperspeed on July 01, 2004, 11:51:18 PM
I disagree Leirbag28!

Both Mortal Kombat's on Amiga were damn good!

:-)

The Megadrive(/Genesis) version had crackly sound and the SNES one had
no blood.

The Amiga one had crisp graphics, clear sound and blood! Mortal Kombat
2 on Megadrive(/Genesis) was so ugly they had to do an update for the
32x expanion!

:-D

You're right about dedicated Amiga fighters though, Elfmania, Shadow
Fighter etc. had some superb 256-colour graphics, lighting effects
etc. I'd say they were NeoGeo quality if lacking in the fluid
animation department.

The most fun I had for Amiga fighting games was some IK+ clone on
Aminet, you punched someone between the legs and the sample was
hilarious!

:-)

Body Blows Galactic was reasonable, but I would say Mortal Kombat 2
via WHDLoad would be the one I'd pick from them.

I think even with cartridges you have to get the data off the cart and
into memory to be able to manipulate it. The Megadrive/(Genesis)
version had cracklier sound for Streetfighter 2 than the SNES one but
they kept all the animation and infact I think the Megadrive one was
smoother and more accurate to the arcade (especially with the 6-button
pad).

It would be interesting to see if any PPC users have run NeoGeo
fighters on Amiga MAME. I think Garu: Mark of the Wolves would need
70Mbytes of RAM (550mbits)!

:-o :-o :-o

I'm just giving opinions here though, you seem to have played a lot
more games than me for Amiga so I will take your advice and scope out
the rest of the fighters.

:-D :-D :-D ;-)
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Speelgoedmannetje on July 02, 2004, 12:00:40 AM
Quote

leirbag28 wrote:
@Speel

No way!  the Amiga version sucked dude..........the only thing it had going was that it had the blood unlike the SNES version which didnt.  the Amiga version was even worse than the Sega Genesis one. Mortal Kombat II was slightly better but still sucked due to lack of moving backgrounds and lack of good quality sound.............alot was missing.
nonono
I played it on both systems. On the SNES (Yup the "SUPER" NES) it had hardly any background at all, while the Amiga version did have a fairly well detailed background.
And as far as I know, the Amiga and the Megadrive/Genesis version of it were the same (just have seen a glimpse of the Megadrive version, while I played it thoroughly on both the SNES and Amiga).
The only thing that sucked about the Amiga version was the endless diskjuggling and loading times.
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: jj on July 02, 2004, 12:30:35 AM
Just got to chcuk in my 2 pence worth. Even how much i love the amiga, the best platform game i have played of all time, and still play every now and again, was yoshis island on the snes, not the the crappy yoshis story on n64, but yohis island -  super mario world 2 on the snes, that game had everything, cartonn like graphics, gr8 gameplay etc etc, it always bugged me, that the amiga could eassily do games of this quality, yet none ever cam close
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Hyperspeed on July 02, 2004, 03:41:12 AM
Yeah that was a classic.

I also thought the Donkey Kong Country games on SNES were extremely
pretty, but their GFX were pre-rendered on special Silicon Graphics
machines. A lot of investment went into making those games and as such
could only have been profitable with a 30m userbase.

Amigas sold on 6m worldwide and most of the money went into hardware
upgrades, productivity etc. When the average games costs £30 and an
accelerator in 1996 cost £600 you can see that consoles are a more
streamlined platform to make money on for the game publishers.

Incidentally Rare sold out to Microsoft a year or so ago for half a
billion dollars.

:-o :-o

I've just written in another thread what a good idea selling old
games would be. Much as I hate UAE I see it as a similar scenario to
how much Sony hated MP3.

Along came Apple iTunes and they made a fortune. Did Apple Mac have as
many good games as Amiga? NO!

Could Amiga Inc. start selling ADFs of old Amiga games? YES!

:-) :-)

I hope Amiga Inc. think of this quickly, it could be a money-spinner
to get them on their feet and get valuable limelight for the AmigaOne
platform.

;-)
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Ilwrath on July 02, 2004, 04:36:06 AM
Quote
I've just written in another thread what a good idea selling old games would be.


Actually, it's kind of a horrible idea.  Who wants to buy their old games back again?  Especially when they are already legally free for personal use from BTTR.  

Plus you're comparing selling current music that has clear copyright ownership with selling obsolete video games who's manufacturers and distributors went out of business 10 years ago....

Quote
I hope Amiga Inc. think of this quickly, it could be a money-spinner to get them on their feet and get valuable limelight for the AmigaOne platform.


And how does this make any money for Amiga?  They don't own the rights to make these compilations!  You're overloading my illogical statement processing abilities.
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Hyperspeed on July 02, 2004, 05:13:44 AM
Okay...

Sega has just started selling their old Megadrive(/Genesis) ROMs
because people want to buy the old games for use on emulators. They
can get an old game for just 10p. The advantages being:

1) No idiots have altered the ROM code (the type who found All Your
Base in ZeroWing for example)

2) You own the ROM legally and it's so cheap it makes downloading it
illegally pointless

3) The ROM file will help Sega produce new games

4) You can guarantee getting it from them unlike from a file-sharer


...


There's a lot of companies out there that don't want people putting
their software onto compilations. I'm sure I've heard of one Amiga
house that didn't like it - possibly Gremlin or Bitmap Brothers.

Why should people buying legitimate goods on eBay be sneered at by
emulator-boys who download their `l33t waRez' from Bit Torrent or
whatever.

...

How would Amiga Inc. make money from selling ADFs? How do Apple make
money from selling songs that don't belong to them!

Commission!

You pay a company a percentage of what you make, even endorse a
particular emulator. I scratch your back, you scratch mine. The market
for Retro/Nostalgia is huge and the bandwagon needs to be jumped on.

See the Amiga.org news and it says the Commodore brand (Tulip
Computers?) is to start selling MP3s.

:-D :-)

Now... I've seen people talking of using Holywood on laptops to
impress their Powerpoint owning friends - that's really cool. But I'm
not into the argument that WareZ is Cool.

If I bought a game on eBay I don't want someone to be able to get an
ADF for free.

...

So Ner!

;-)
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: drHirudo on July 02, 2004, 08:22:17 AM
Hey don't put the SNES that down, it have only 3.58MHz CPU and it's something like 6502 on steroids (16-bit custom 65C816) with much poorer instruction set than the 68000. The strong points about it are the graphic chips (more powerful than the blitter and the copper - i.e. it easily does rotations/zooms which are exploited in almost every SNES game), multiple playfileds (only dual hardware defined in the Amiga), and it have 16BIT! sound chip done by SONY, but I like more the old Paula mods. These SNES musics sound too synthetical - like MIDI songs, grrrr. I hate MIDI songs. But the Super Turrican songs on the SNES sound exactly the same as on the Amiga Turrican 3. Probably it uses ported TFMX replayer.
Quote

I think even with cartridges you have to get the data off the cart and into memory to be able to manipulate it

But the code can be in the ROM, and you need the RAM only for variables storage and/or uncompressing data, which have to be sent to the video or the sound devices. The Amiga programs/data must always be stored in the RAM (excluded are the ROM routines - Kickstart). And you need code for loading/decompressing to the RAM, not to mention the protection, which is not present in the cartridges. And on the SNES if you run under 6502 emulation you will waste 8 bits for instruction, compared to 16 bits (2 bytes) on the 68000.

As for the Mr. Nutz - he is still alive. I spotted him on the GameBoy Advanced.
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: craig on July 10, 2004, 01:04:43 PM
does any1 have the soccer kid manual for the amiga and if so would u tell me what page no. the three little pictures r on.
the 1st pic is him balancing on 1 foot
the 2nd pic is him falling
the 3rd pic is him just kicked the ball
thnx
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: Hyperspeed on July 10, 2004, 04:00:03 PM
You wouldn't be trying to circumvent the copy protection now would
you?

;-) ;-) ;-)
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: purKKi on July 11, 2004, 03:17:09 AM
Not played Kid Chaos yet but I vote for Super Frog: nice graphics & music and it is really relaxing to play unlike Sonic the Headhog (too fast for me)... and the athmosphere beats Super Mario games.

I liked it 10 years ago and I like now.

Fire+Ice is also pretty nice. CD32 version (atleast) has got really sympathetic music... but I think that the game is too hard for me.

Many Sega Megadrive platform games are also very enjoyable and include "Amiga style" graphics: I love Quackshot and Mickey Mania though bought my first Megadrive/console this summer  :-D
Title: Re: Kid Chaos AGA is the finest platform game on Amiga!
Post by: XDelusion on July 11, 2004, 09:35:52 AM
Just played this Kid Chaos. WOW! Never knew about this one, sits very well with Giana Sisters for awsome platformer spin offs.


Main character is gay.