Welcome, Guest. Please login or register.

Author Topic: Help with update to MIST build v1.2  (Read 838 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline kolla

Re: Help with update to MIST build v1.2
« Reply #14 from previous page: March 11, 2016, 08:50:52 AM »
Yes, the process with loading rom modules may very well be the problem. This will not work with 1.1 since the reset induced by "SetPatch" will cause the FastRAM to vanish. With 1.2 the FastRAM stays put, and it should in principle work. However, I do something else, I built my own 3.9 kickstart file and use "NOROMUPDATE" option of SetPatch.
B5D6A1D019D5D45BCC56F4782AC220D8B3E2A6CC
---
A3000/060CSPPC+CVPPC/128MB + 256MB BigRAM/Deneb USB
A4000/CS060/Mediator4000Di/Voodoo5/128MB
A1200/Blz1260/IndyAGA/192MB
A1200/Blz1260/64MB
A1200/Blz1230III/32MB
A1200/ACA1221
A600/V600v2/Subway USB
A600/Apollo630/32MB
A600/A6095
CD32/SX32/32MB/Plipbox
CD32/TF328
A500/V500v2
A500/MTec520
CDTV
MiSTer, MiST, FleaFPGAs and original Minimig
Peg1, SAM440 and Mac minis with MorphOS
 

Offline mahen

  • Full Member
  • ***
  • Join Date: Mar 2002
  • Posts: 245
    • Show only replies by mahen
    • http://mahen.free.fr
Re: Help with update to MIST build v1.2
« Reply #15 on: March 11, 2016, 09:27:00 AM »
Hi ! What is strange is that his hardfile (+ same KS + same settings) worked perfectly on my MiST. I was thinking it could be due to HW differences (it did happen before : different sdram timing, SD cards incompatibility).

What does the fact it does boot when disabling BBs say ?

Can you give us examples of stuff that works and stuff that doesn't ? Compatibility is MUCH better than in version 1.1 except for some ECS regressions (especially some games are too fast). I only found 1 game that crashes and which used to work (WizKid). Tried a hundred or so.
 

Offline WeiXing3DTopic starter

  • Sr. Member
  • ****
  • Join Date: May 2012
  • Posts: 407
    • Show only replies by WeiXing3D
Re: Help with update to MIST build v1.2
« Reply #16 on: March 11, 2016, 03:56:08 PM »
Quote from: mahen;805752
Hi ! What is strange is that his hardfile (+ same KS + same settings) worked perfectly on my MiST. I was thinking it could be due to HW differences (it did happen before : different sdram timing, SD cards incompatibility).

What does the fact it does boot when disabling BBs say ?

Can you give us examples of stuff that works and stuff that doesn't ? Compatibility is MUCH better than in version 1.1 except for some ECS regressions (especially some games are too fast). I only found 1 game that crashes and which used to work (WizKid). Tried a hundred or so.

Hi Mahen

Some games. See these pictures for example:







StreetFighter2CD32 AGA is another one.
« Last Edit: March 11, 2016, 04:04:38 PM by WeiXing3D »
Amiga 1200 fully loaded by Aclii.
AmigaONE X5000 with OS4.1 FE
FPGA Arcade board in miniITX case with AmigaOS3.9 and WB 3.1.
MorphOS 3.9 in Mac Mini G4 1.5GHz, PowerBook & Power Mac G5
Acer Aspire One with AROS Icaros Desktop 2.1.1 &
MiST FPGA Minimig Amiga AGA Workbench 3.9 PFS3 configuration.