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Author Topic: NatAmi gaming  (Read 4986 times)

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Offline mfilos

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Re: NatAmi gaming
« Reply #29 from previous page: December 22, 2010, 03:25:34 PM »
Copyright issues are Thomas/Gunnar's and whoever else messes with the Natami Project concern and not mine to care. I just made a point since I'm kinda sick of listening about terms of copyright in this forum so often.
I totally respect the work and time of developers and vendors (that's why I have registered MUI, HSMathLibs, WHDLoad, WarpDT, MorphOS 2.x and every Amiga Version) but this is getting rather silly.

I think I need to change my Avatar as well since Nintendo might sue my a$$ on the spot :D
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Offline Forcie

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Re: NatAmi gaming
« Reply #30 on: December 22, 2010, 03:42:09 PM »
Quote from: commodorejohn;600756
Maybe someone could provide some alternate, non-Star Wars graphic assets? I'd even be willing to take a crack at it if nobody else is.

This is actually the very point. It is a basic STG game engine making use of Natami SuperAGA graphics modes. It is the same engine that runs the 194x Deluxe game we have shown pictures from earlier. Anyone who gets a Natami can take this code and base his or her game on it - that is the very purpose of it. The Star Wars template/mod just happened because Gunnar loves Star Wars, and some team members are helping him with it.

Regarding the Windows/OS X/Linux ports, they are for the moment just used for development purposes (remember, only Thomas has Natami boards ATM). If they will be distributed too is not decided yet.

Regarding the legal situation, PD games and mods are usually OK with LucasArts. I respect all of your viewpoints about this - I myself have had my doubts if it is a good idea using such a high profile IP, no matter if the game material is 100% free and open. Maybe the project needs to be totally detached from the Natami Team.
 

Offline commodorejohn

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Re: NatAmi gaming
« Reply #31 on: December 22, 2010, 06:17:03 PM »
Ah, gotcha.
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
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Offline arttu80

Re: NatAmi gaming
« Reply #32 on: December 22, 2010, 06:48:18 PM »
Quote from: orb85750;600551
Yes, I think that long-time Amiga enthusiasts are going to be happier with Natami than anything that has been released or announced in recent years.  OK, I'm speaking for myself.


Yes I very much agree on that! I remember the time, when Commodore left this business, that made me very disappointed of that there wasn't Amiga 5000 with SAGA chipset to be produced. But some 16 years later things are looking very promising indeed!
 

Offline Franko

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Re: NatAmi gaming
« Reply #33 on: December 22, 2010, 07:42:33 PM »
My money's burning a hole in my pocket awaiting the release of the Natami, but it's the first Amiga related product in over a decade that really has my interest... :)

Just hope it I arrives before I kick the bucket... :)
 

Offline RMK305

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Re: NatAmi gaming
« Reply #34 on: December 22, 2010, 09:12:37 PM »
Quote from: Franko;600808

Just hope it I arrives before I kick the bucket... :)


How long do you think you have left? :D
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Offline Franko

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Re: NatAmi gaming
« Reply #35 on: December 22, 2010, 09:15:53 PM »
Quote from: RMK305;600849
How long do you think you have left? :D


Judging by my state of health these days about 5 mi..... argh whats that pain in me chest... thud... silence.... :lol:
 

Offline Retro_71

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Re: NatAmi gaming
« Reply #36 on: December 22, 2010, 10:29:02 PM »
Quote from: Franko;600851
Judging by my state of health these days about 5 mi..... argh whats that pain in me chest... thud... silence.... :lol:


............ Franko... u there.... quick call the Doctor!!... :D

I can't wait for it release not only to buy it, but to silence all the people who said it would be vapourware....... i don't really need to name names we all know who they are..

like Franko said this (for me) is the most exciting project of them all. (still will buy one of MickJ Retroboards but NATAMI has always been my first pick)
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Offline Franko

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Re: NatAmi gaming
« Reply #37 on: December 22, 2010, 10:41:03 PM »
@ Retro_71

Groan... argh... I can still move a finger to tap out this final message... place the Natami inside me coffin as I still wants one... :)


Buuurp...  pharph... oh that's better... twas just a touch of wind... pass the airfreshner please... :lol:
 

Offline commodorejohn

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Re: NatAmi gaming
« Reply #38 on: December 22, 2010, 11:09:01 PM »
Ah, no fear. It'll only be so long before Franko figures out how to upload his consciousness to the Internet and live on amiga.org 24/7.
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
Synthesizers: Roland JX-10/MT-32/D-10, Oberheim Matrix-6, Yamaha DX7/FB-01, Korg MS-20 Mini, Ensoniq Mirage/SQ-80, Sequential Circuits Prophet-600, Hohner String Performer

"\'Legacy code\' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup
 

Offline Franko

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Re: NatAmi gaming
« Reply #39 on: December 22, 2010, 11:21:59 PM »
Quote from: commodorejohn;600885
Ah, no fear. It'll only be so long before Franko figures out how to upload his consciousness to the Internet and live on amiga.org 24/7.


I've got one of me highly trained squirrels working on that little problem right now, he reckons a few more pints and he'll have cracked it... :)



(just think living inside a.org that would be cool, heck I wouldn't need to pay Council Tax anymore and I'd be able to post even quicker just by using my thought waves now that would be neat... :))
 

Offline DCAmiga

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Re: NatAmi gaming
« Reply #40 on: December 22, 2010, 11:37:57 PM »
Quote from: commodorejohn;600885
Ah, no fear. It'll only be so long before Franko figures out how to upload his consciousness to the Internet and live on amiga.org 24/7.
Lawnmower Man 3: Franko, beyond Amiga.org :lol:
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Offline Khephren

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Re: NatAmi gaming
« Reply #41 on: December 23, 2010, 11:23:11 AM »
Quote from: commodorejohn;600885
Ah, no fear. It'll only be so long before Franko figures out how to upload his consciousness to the Internet and live on amiga.org 24/7.


I thought he'd already managed that? You'll know when he has complete control when he implements a 'Sassenach filter' to weed out those south of the border.
 

Offline Louis Dias

Re: NatAmi gaming
« Reply #42 on: December 23, 2010, 02:00:24 PM »
Quote from: arttu80;600802
Yes I very much agree on that! I remember the time, when Commodore left this business, that made me very disappointed of that there wasn't Amiga 5000 with SAGA chipset to be produced. But some 16 years later things are looking very promising indeed!


I'm glad to finally see the RIGHT attitude around this community because since about 2004 it's been a big pile of sh!t!  2011 begins with optimism:  SAM460, X1000, ReplayArcade, Natami, ACA x30.

Now if only we could merge AROS, MOS and OS4.x...
/sigh
 

Offline Franko

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Re: NatAmi gaming
« Reply #43 on: December 23, 2010, 03:28:07 PM »
Quote from: Khephren;601103
I thought he'd already managed that? You'll know when he has complete control when he implements a 'Sassenach filter' to weed out those south of the border.


You've been reading my mind... need one for those yanks too and those Aussies and that lot from the EU... :)
 

Offline jj

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Re: NatAmi gaming
« Reply #44 on: December 23, 2010, 03:45:41 PM »
What about your partial relatives the Welsh ?
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