MskoDestny wrote:
I wouldn't expect the graphics to get much better. The Gekko gets about 1125 Dhrystone MIPS at 485 MHz. Even if it scaled linearly with clockspeed you'd still end up with only about 2261 MIPS compared with 6400 MIPS for a SINGLE core in the 360 CPU combine that with a GPU that has no support for programmable shaders and you end up with a system that is completely incapable of producing "next-gen" graphics even at 480p. I'm sure there will be some improvement over the current crop of games, but there's no reason to expect any miracles.
Well, I already see lots of bloom lighting and smoother frames on Wii demos. Whether the lighting was done in hardware or software, I don't care. Either way, it's something the Gamecube didn't have and now the Wii does. In the end it's all about the games and actually playing Madden on the Wii looks to be alot more fun than on the 360 or PS3. Same goes for upcoming games like Battalion Wars which was fun on the GC but looks like a natural fit on the Wii.
If I want hi-def graphics, I have my PC. I just look for fun games from a console and the ability to not have to be crowed around the TV. I get this now from my GC on my DLP 50" (via my GBA player on the GC). I'm just upgrading it to the Wii and the fun will continue.
My desire for hi-def graphics is me just being a graphics-whore. It is not my "need". Heck, I currently play Fire Emblem:The Sacred Stones (a GBA game) on this same 50" screen and I don't complain about the graphics. It's about the games.
People are slowly tiring of the same old games. How many FPS games can a person play before he/she is ready for something else? Atleast the Wii makes the aiming more involving and natural at the same time.
Changing the way you play does change how you enjoy it.