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Author Topic: mac and pc sucks!!!!  (Read 16230 times)

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Offline the_leander

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Re: mac and pc sucks!!!!
« Reply #224 from previous page: May 23, 2010, 04:54:02 AM »
Quote from: Arkhan;560344
It's just a jump to the left!

AND THEN A STEP TO THE RIGHT!


Damn you sir, damn you straight to hell - I can't get that damn song out of my head now! :lol:


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His textbook of choice:


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Offline ElPolloDiabl

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Re: mac and pc sucks!!!!
« Reply #225 on: May 23, 2010, 09:16:15 AM »
Isn't it pretty easy to calculate the amount of memory needed for an image? I think 1024x768x24 = 2.5MB. So therefore 4096x3072 x 24 = 100MB. It should give you plenty of room in a lowly 1GB system.
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Offline Thorham

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Re: mac and pc sucks!!!!
« Reply #226 on: May 23, 2010, 11:37:22 AM »
Quote from: Fanscale;560361
Isn't it pretty easy to calculate the amount of memory needed for an image? I think 1024x768x24 = 2.5MB. So therefore 4096x3072 x 24 = 100MB. It should give you plenty of room in a lowly 1GB system.
It's 24 bits per pixel, which is 3 bytes. This means it's 1024x768x3 and 4096x3072x3.
 

Offline Karlos

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Re: mac and pc sucks!!!!
« Reply #227 on: May 23, 2010, 11:55:14 AM »
Quote from: Thorham;560371
It's 24 bits per pixel, which is 3 bytes. This means it's 1024x768x3 and 4096x3072x3.


Most 24-bit displays are actually 32-bit, since 3 byte alignment is the devil's work. When an 24-bit image is loaded for display purposes it is often converted to a 32-bit representation in which one byte (normally used for alpha channel) is ignored.

Packed pixel modes, where 3 bytes are used to represent a pixel on screen are generally the preserve of old display cards.
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Offline Karlos

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Re: mac and pc sucks!!!!
« Reply #228 on: May 23, 2010, 12:08:39 PM »
Hey, don't knock lolcode :lol:
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Offline halvliter'nTopic starter

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Re: mac and pc sucks!!!!
« Reply #229 on: May 23, 2010, 12:50:11 PM »
I am banned from amiga.org many years ago. Hehe....
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Offline Arkhan

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Re: mac and pc sucks!!!!
« Reply #230 on: May 23, 2010, 01:02:26 PM »
http://www.youtube.com/watch?v=Ia9DDJF4Kk8

I did not make this.  

I did however, laugh at it.
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Offline Karlos

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Re: mac and pc sucks!!!!
« Reply #231 on: May 23, 2010, 01:37:10 PM »
On a serious note, regarding the "slow" speed of UI response, I think stefcep2 has totally overlooked the important point that a lot of it is deliberate.

He might want menus and the like to instantly flicker in and out of view as he's skimming his mouse through them but most ordinary users are disturbed by it. Consequently, delays are built into a lot of UI systems for the benefit of the end user.

As a worked example, gnome is no different. When you access the menus, there is a delay before each sub menu opens. Is this because the design is "sh*t", badly coded and in desperate need of optimization? No.

If you don't believe me, try editing (or creating if it doesn't already exist) your ~/.gtkrc-2.0 configuration file and changing/adding as appropriate the following:

gtk-menu-popup-delay = 0

Then restart gnome...
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Offline Arkhan

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Re: mac and pc sucks!!!!
« Reply #232 on: May 23, 2010, 02:03:02 PM »
yes.

Kind of like "tool tip delay"

if that crap was just instantly blasting into view every time you mouse over stuff, people would develop epilepsy
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Offline Einstein

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Re: mac and pc sucks!!!!
« Reply #233 on: May 23, 2010, 03:29:05 PM »
Quote from: halvliter'n;560383
I am banned from amiga.org many years ago. Hehe....


Cool ! Some desperately need a tutorial ! :razz:
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Offline Thorham

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Re: mac and pc sucks!!!!
« Reply #234 on: May 23, 2010, 04:00:14 PM »
Quote from: Karlos;560375
Most 24-bit displays are actually 32-bit, since 3 byte alignment is the devil's work. When an 24-bit image is loaded for display purposes it is often converted to a 32-bit representation in which one byte (normally used for alpha channel) is ignored.

Packed pixel modes, where 3 bytes are used to represent a pixel on screen are generally the preserve of old display cards.
Of course they are, I know that, but he was talking about 24 bits, not 32 ;)