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Author Topic: Dissapointed with Hyperion - Quake II  (Read 5057 times)

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Offline Warface

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Re: Dissapointed with Hyperion - Quake II
« Reply #44 from previous page: July 21, 2003, 10:24:48 AM »
Quote

Alkemyst wrote:
Quote
--

Alkemyst, I own all Hyperion titles AND like them. The Q2
port is very good.
BUT! The MorphOS Q2 port has every feature you would
expect, minus the mods (only a few ported).
Please do not talk about stuff you haven't tried.


I dont have to try something before i can talk about it & express my opinion of it from what i have seen & been told, which is something you do all the time Alkis Tsapanidis.


Oh come on... Both versions are great. (Tried both) As to the mods, even Hyperion has run into legal trouble with many of them... AFAIR

The bad thing is Q2 mods are different from Q1 mods and are platform dependant, so you need someone to port them over. Problems arise then with source availability, programmer willness, legal issues with the mod authors etc... It was way easier with the platform independent Q1 mods.
 

Offline lempkee

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Re: Dissapointed with Hyperion - Quake II
« Reply #45 on: July 21, 2003, 10:29:05 AM »
codesmith: ermm well , the cover say Hyperion , it say AMIGA port of Quake2 , it SAY gpl... it say AMIGA , it has pictures and logo's for all who worked on it... it has specs and review scores (amiga)..

i think i should ask before i spread em widely, it was made for personal use...not for everyone,sorry i dont want anyone to get in trouble and i dont want anyone to be mad either, so just hang in there.....or email me..

until then...i wont upload the pictures to an website.

Whats up with all the hate!
 

Offline HyperionMP

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Re: Dissapointed with Hyperion - Quake II
« Reply #46 on: July 21, 2003, 01:10:14 PM »
>As to the mods, even Hyperion has run into legal trouble >with many of them... AFAIR

Sorry, that's incorrect.

The fact of the matter is that the Quake 2 EULA only allows distribution of Quake 2 mods from end-user to end-user.

That is the only "legal trouble" we have had with those mods.
 

Offline lempkee

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Re: Dissapointed with Hyperion - Quake II
« Reply #47 on: July 21, 2003, 02:03:18 PM »
alot of b.s in this thread now! ...huff..

why attack hyperion like this? , releasing fud etc? ,seriously they are the only "proper" porting team on amiga atm ..imho.

sure they are slow, but thats a hw restriction.
sure they port old stuff, but would u like to have brand new games running at 1 fps ? ,seriously i dont like slideshows called games.

and if quake 2 met legal probs with mods packs then ..ROFL!  , wonder why there is so much support for it then.

and as all know, the mos port was done after the amiga port (hyperion) , typical ..hey let them do the dirty work and we just take the amigasource and port it....

seriously i have no major issues with mos , but all theese claims are starting to @$@% me off!
Whats up with all the hate!
 

Offline Jupp3

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Re: Dissapointed with Hyperion - Quake II
« Reply #48 on: July 21, 2003, 02:31:39 PM »
lempkee:

>alot of b.s in this thread now!

/me agrees on that

>and as all know, the mos port was done after the amiga port (hyperion)

Are you saying, that if person A ports GPL game to platform A,
person B may not port same game to platform B?

>typical ..hey let them do the dirty work and we just take the amigasource and port it....

Ah, serious claim... But luckily you're here to provide proof for it?

(And even if it was true, there would be NOTHING illegal...)
 

Offline Jupp3

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Re: Dissapointed with Hyperion - Quake II
« Reply #49 on: July 21, 2003, 02:47:58 PM »
lempkee:

I did a bit of research on the matter...

-On Aminet, Quake 2 (Hyperion port) source's age is 31

-MorphOS version of Quake 2 was demonstrated on Pegasos machines in
Aachen show early december last year.
(There should be pictures of that available, if you bother to search)

(You should be able to do some "simple maths" with those numbers)

(I got the info from author of MOS port and AmiNet)

After the MOS port will be released to public, you can study and
compare the 2 (different, I'd say) Quake 2 sources for yourself, and
hey, don't forget possibility to port it to AmigaOS! :-)
 

Offline lempkee

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Re: Dissapointed with Hyperion - Quake II
« Reply #50 on: July 21, 2003, 02:53:51 PM »
jupp3:

>Are you saying, that if person A ports GPL game to platform A,
person B may not port same game to platform B?


nothing bad with that , its just a way of showing ignorance  , we will do it to every mos game that comes :)

>Ah, serious claim... But luckily you're here to provide proof for it?
(And even if it was true, there would be NOTHING illegal...)

VERY true , its just about , why didnt the quake 2 mos people make another game really? , they could have ported duke nukem 3d while hyperion did quake 2  , its not really THAT crowded with serious porters/game teams at either mos or aos.

anyway what proof do u want? , check any of the source codes, ofcourse the mos version is a fast port, or are you saying that the mos port took about 1 year before it was released ? .
what more proof do u need? , if you have any countertrike proof let me know so that i wont be spreading fud.

btw should'nt you be on MOS.org(or whatever its called) , i seriously think alot of the mos people are bored at that board :)

anyway enjoy your time but we dont need wars unless you want it to be.


ALL:
anyway b.s makes me sick and tired, so keep hitting me and in the end i will leave amiga and pegasos and just stick to developing for consoles, i know alot more people will do that in the end if this keeps up. (and that comming from me is strong words..)
Whats up with all the hate!
 

Offline lempkee

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Re: Dissapointed with Hyperion - Quake II
« Reply #51 on: July 21, 2003, 02:59:54 PM »
I did a bit of research on the matter...

-On Aminet, Quake 2 (Hyperion port) source's age is 31

-MorphOS version of Quake 2 was demonstrated on Pegasos machines in
Aachen show early december last year.
(There should be pictures of that available, if you bother to search)

(You should be able to do some "simple maths" with those numbers)

(I got the info from author of MOS port and AmiNet)

After the MOS port will be released to public, you can study and
compare the 2 (different, I'd say) Quake 2 sources for yourself, and
hey, don't forget possibility to port it to AmigaOS!



---

wrong , i beta tested quake 2 at this time last year, if not even longer ago.
it was released in november 2002 at woase. (quake2 by hyperion)
the source code was released the same day under gpl liscense..

anyway if what you are saying, then kewl ...mos people can do ports in less than 4 weeks time...awesome for such complex games ..i SeriOUSLy hope they port more now as that will then make me very happy, descent 2 , descent 3 , descent freespace 2 ..all is open for porting.
duke nukem 3d also , racer is another one...
i could go on and on..

btw.. quake 2 was demonstrated on amigaos and classic hw (bppc/csppc /w3d) even before pegasos hw was out...

also , if what you are saying...is correct, then quake 2 mos is illegal , AS when the game is out under a gpl liscense , THE SOURCES should be out te same minute, i will go and request em NOW!...

cheers


Whats up with all the hate!
 

Offline Warface

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Re: Dissapointed with Hyperion - Quake II
« Reply #52 on: July 21, 2003, 03:13:07 PM »
@lempkee

While expecting others not to attack hyperion and spread fud, please restrict yourself from the same concerning MOS. What I stated still stands, and I don't even care if the MOS port is based on the Hyperion sources, I tried both and both is fine, that's it.

As to legal troubles, by that I meant that (my impression, and that's why I used "AFAIR") the many mods freely available for the Hyperion Quake2 suddenly disappeared.

Point out please where I blamed Hyperion.
 

Offline Jupp3

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Re: Dissapointed with Hyperion - Quake II
« Reply #53 on: July 21, 2003, 03:24:31 PM »
>wrong , i beta tested quake 2 at this time last year, if not even
>longer ago.

Umm, what exactly is wrong? It seems you're refering to some claim, I
didn't make...

>it was released in november 2002 at woase. (quake2 by hyperion)

Guess, that's true :-)

>the source code was released the same day under gpl

...But that's not.

Sources were NOT distributed with Quake 2, and neither were they
freely available somewhere...

iirc, you needed to have binary of Hyperions' port (bought or not) and
only then you could request the sources...

Eventually, someone did that, and uploaded them to AmiNet
(as I said before)



>anyway if what you are saying, then kewl ...mos people can do ports
>in less than 4 weeks time...

Well, I did NOT say that... IF you do some maths with first public
Quake 2 MOS version demonstration and day, Hyperions' sources were
made available, you'll end up with NEGATIVE number

(But I guess that just proves, MOS developers are even faster? :-) )

>i SeriOUSLy hope they port more now as that will then make me very
>happy, descent 2 , descent 3 , descent freespace 2 ..all is open for
>porting. duke nukem 3d also , racer is another one...

Yep, of course, if any of those games will get ported to any platform,
and results are made public, you're absolutely free to request their
source codes...


>also , if what you are saying...is correct, then quake 2 mos is
>illegal , AS when the game is out under a gpl liscense , THE SOURCES
>should be out te same minute, i will go and request em NOW!...

Eh...?

It is publicly known (And also mentioned in this thread) that beta
version of Hyperion's Quake 2 port was leaked during development
(Just like with MOS port now)

BUT did Hyperion provide sources immediately after that leak?

I dare doubt that...
 

Offline ORBSTAH

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Re: Dissapointed with Hyperion - Quake II
« Reply #54 on: July 21, 2003, 04:11:41 PM »
I follow amiga avidly. But reading the lastfew posts on this page have led me to become annoyed. No wonder people refuse to port things to Amiga if this is the sort of bickering that goes on. It would seem to me that there is no community spirit any more. why port a game twice for the same system? am i missing something. this is just stupid when there are so many other games that could be ported. maybe we should have a big hat and each porter should pick a game out of the hat and develop that one. blah
 

Offline AmiGR

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Re: Dissapointed with Hyperion - Quake II
« Reply #55 on: July 21, 2003, 04:24:44 PM »
Ehm, why do people have to fight over... PORTS!?
There are two VERY good ports for 2 different
API compatible platforms! Why do people have to think
that one "stole" code!? I have both ports for quite
a long time, they both rock. No port is inferior.
Get over it. No code was stolen.
DO NOT FIGHT OVER STUPID THINGS!!!!
- AMiGR

Evil, biased mod from hell.
 

Offline redrumloa

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Re: Dissapointed with Hyperion - Quake II
« Reply #56 on: July 21, 2003, 04:33:21 PM »
@ORBSTAH

Welcome to Amiga.org! i hope you enjoy your stay :-)
Someone has to state the obvious and that someone is me!
 

Offline redrumloa

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Re: Dissapointed with Hyperion - Quake II
« Reply #57 on: July 21, 2003, 04:36:10 PM »
BTW this has gotten off the original topic. If anyone has anything to say on the original topic, please do it now. I see no reason to have a thread in triple digits with a topic like "Disapointed in Hyperion", when the thread isn't even on that topic really:-)

So say it now, or start a new thread. This topic will self destruct in 10...9...8...
Someone has to state the obvious and that someone is me!
 

Offline lempkee

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Re: Dissapointed with Hyperion - Quake II
« Reply #58 on: July 21, 2003, 04:47:08 PM »
jupp: i aint talking about stolen betas , i am talking about releasing something under gpl , and myself like many others (i guess) requested the sources for the hyperion port of quake 2 ,
and you all of a sudden claims there is not a mos port now ? , ok so its in beta , that proves i aint following quake 2 mos port since most of all i was led to what u wrote that IT WAS RELEASED (full game) for mos.

so basically you can't buy this for mos yet, so buy hyperion port and stop moaning , but all i know is that it wont run other than in sw mode on most 3d cards due to no support for them...
voodoo3 works i guess.. but i aint sure.

hyperion released the source code the same day it went officially on sale , under gpl rights ...to all who buy it or to all who request em per email/mail etc.

also i was never talking about a leaked (STOLEN) beta , sure i knew one was out for hyperion version but that shows more of how to thrust people at this point ,also if this happened to mos version..well then its the same guy (MY GUESS) .


anyway i will stop answering here now i guess, since we are off topic, but i will request the sources the day its released out of curiosity, but then again it wont be as spectacular as it was before i got to know it was a lEAKED mos release, since that doesnt bend over due to gpl issues.

sorry for all the fuzz and slaughtering, but i guess alot of other people also got upset in here due to what was written by OTHERS than me, and some on me i guess...



pps:good luck on the quake2 mos version,i hope it will live up to whats expected and that people will actually use it (since there is allready 1 leaked hyperion version , 1 leaked mos version and finally 1 commercial (gpl) version from hyperion.

Whats up with all the hate!
 

Offline lempkee

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Re: Dissapointed with Hyperion - Quake II
« Reply #59 on: July 21, 2003, 04:51:58 PM »
amigr: sorry but u should know that (since u beta it) that porting the same game twice is crazy when we are allready limited to a few people to do the work, sure if its better then no prob.
but why not just port something we need instead? , like compressors / more games ]/ apps etc.

anyway the discussion was who ported it first, hypeion did, that u should know better than all the other in this thread..

anyway i give up for now... close thread....dead end.
Whats up with all the hate!