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Author Topic: AROS natively booting on Raspberry Pi  (Read 22993 times)

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Offline commodorejohn

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Re: AROS natively booting on Raspberry Pi
« Reply #29 from previous page: May 29, 2013, 09:09:41 PM »
Quote from: nicholas;736340
C.
What he said.
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Offline goldfish

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Re: AROS natively booting on Raspberry Pi
« Reply #30 on: May 29, 2013, 09:26:49 PM »
Cool I have seen a Raspberry Pi image on the broadway site for Aros. I have a Pi so will try this soon and let you know how it goes.

 

Offline zylesea

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Re: AROS natively booting on Raspberry Pi
« Reply #31 on: May 29, 2013, 10:07:18 PM »
Quote from: nicholas;736340
C.

C is probably not sexy enough. C++ has a bit more public appeal.

What about E - while no industry standard though, stillt rather simple and powerful (from what i heard, never tried it myself).
Also Lua could get some love.

Offline smartroad

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Re: AROS natively booting on Raspberry Pi
« Reply #32 on: August 04, 2013, 09:59:59 AM »
Anyone know of any updates to this? Really excited about running AROS on my spare RPi :D
 

Offline bison

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Re: AROS natively booting on Raspberry Pi
« Reply #33 on: September 05, 2015, 05:58:37 PM »
What happened with this?  I just checked the AROS nightly build page and did not see anything for Raspberry Pi.
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Offline smartroad

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Re: AROS natively booting on Raspberry Pi
« Reply #34 on: September 05, 2015, 10:05:50 PM »
Found one here on the snapshots page on the aros site but it s dated 2013 so maybe it has been dropped?
 

Offline Terminills

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Re: AROS natively booting on Raspberry Pi
« Reply #35 on: September 05, 2015, 10:11:19 PM »
Quote from: smartroad;795049
Found one here on the snapshots page on the aros site but it s dated 2013 so maybe it has been dropped?



It's being worked on still... Last I heard certain parts were being updated in order to properly support the hardware.
Support AROS sponsor a developer.

edited by mod: this has been addressed
 

Offline bison

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Re: AROS natively booting on Raspberry Pi
« Reply #36 on: September 05, 2015, 11:05:19 PM »
Quote from: Terminills;795050
It's being worked on still... Last I heard certain parts were being updated in order to properly support the hardware.
Well that's good to hear.  I've been exploring all things Pi the past week or so; never has $70 caused me so much distraction. :)
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Offline XDelusion

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Re: AROS natively booting on Raspberry Pi
« Reply #37 on: September 06, 2015, 03:09:51 AM »
My Pi 2 B experience thus far.

Raspian (Debian Distro) runs really well actually, quite well. Web browsing is a little slow, but that aside it leaves me thinking that the Haiku and AROS ports are really going to have room to shine hear... assuming they tackle the video chip and can provide more than crappy Vesa support.

RetroPi is able to run 99% of the Sony games I have thrown at it with no or very very very minimal flaws. I had to tweak a few config files, but once done, I had the perfect PSX (and some) emulation machine.

OpenElec is a tiny linux distro for the Pi that boots into Kodi plays back video at 1080P with no problem. Something that can not be done in Raspian.

Quake 3 runs very very well, Dosbox runs great... I'm saying AROS and MorphOS need to be on here long with Haiku ASAP!!!
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Offline Cass

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Re: AROS natively booting on Raspberry Pi
« Reply #38 on: September 06, 2015, 11:20:30 AM »
This is a great step forward!
It will be easier to port more and more utilities & programs to ARM AROS. From a user`s point of view, distributions like AmiKIT will be more usefull.
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Offline OlafS3

Re: AROS natively booting on Raspberry Pi
« Reply #39 on: September 06, 2015, 11:34:43 AM »
Quote from: Cass;795087
This is a great step forward!
It will be easier to port more and more utilities & programs to ARM AROS. From a user`s point of view, distributions like AmiKIT will be more usefull.

Amikit will never run on Raspberry except in emulation. Amikit is a 68k distribution needing original files and roms.
 

Offline Haranguer

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Re: AROS natively booting on Raspberry Pi
« Reply #40 on: December 12, 2015, 11:37:41 PM »
Quote from: lou_dias;736338
Now AROS needs a common/universal programming language that can run on any hardware but is powerful enough to create professional software...

Hollywood, perhaps?


The problem with C, C++ & E is that apps written in these languages will need to be recompiled for the target hardware.

Hollywood compiles to a bytecode (a lot like Java) which is interpreted, so doesn't need to be recompiled.  It just needs a player for the target hardware.

Being interpreted, of course, it's a little slower, but it makes up for that by being absolutely gorgeous.

So I must agree with lou_dias.  Hooray for Hollywood.

Oh, and Hollywood apps will run under Windows, Mac OS and Linux as well without re-coding or recompiling.