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Author Topic: C64 games that were better than thier Amiga counterparts ?  (Read 8450 times)

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Offline fishy_fizTopic starter

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Re: C64 games that were better than thier Amiga counterparts ?
« Reply #29 from previous page: April 10, 2011, 06:21:44 AM »
Ah, Turbo Outrun, dunno how I forgot about that one. Also SCSI (Chase HQ2) was better on the c64 than amiga (although it was almost good on the amiga I thought).
Thunderblade and Powerdrift I have to agree with as well (both Chris Butler games). Despite the hardware restrictions I actually like C64 Thunderblade above all other home versions.
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline mailman

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Re: C64 games that were better than thier Amiga counterparts ?
« Reply #30 on: April 10, 2011, 07:07:04 AM »
I'd go for "Power Drift". On the contrary to C64 version, this game is unplayable on Amiga.
 

Offline itix

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Re: C64 games that were better than thier Amiga counterparts ?
« Reply #31 on: April 10, 2011, 08:29:11 AM »
Tetris. Awesome music.

Then there are loads of games which never made it to Amiga like Rally Speedway.
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Offline foleyjo

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Re: C64 games that were better than thier Amiga counterparts ?
« Reply #32 on: April 10, 2011, 08:29:33 AM »
Quote from: runequester;630580
Are we factoring in loading times and dodgy tapes ? :)


I hate the whole loading times and dodgy tape talk of today.
It was very rare for an original tape to fail loading unless it was on the Spectrum or Acorn Electron.
The C64's datasette helped prevent load errors as they were usually caused by incorrect volume settings.There was just as many disc read errors from dodgy disks or drives.

Loading times were also not as long as people think. True there were some games that had stupid load times but then developers started to add turbo load features and multiload features.
People also forget that you had some great music while the games were loading and sometimes a game to play (Invade-a-Load). Both things I miss when using an emulator.
 

Offline itix

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Re: C64 games that were better than thier Amiga counterparts ?
« Reply #33 on: April 10, 2011, 08:45:26 AM »
Quote from: foleyjo;630643

The C64's datasette helped prevent load errors as they were usually caused by incorrect volume settings.There was just as many disc read errors from dodgy disks or drives.

Load-It was insanely expensive. I recall it was about twice as much compared to standard version.

Quote

Loading times were also not as long as people think.


They were long. I have got real C64 here and loading time from the original is 15 minutes.

Heck, sometimes games even load faster from tape deck than from a disk.

Quote

True there were some games that had stupid load times but then developers started to add turbo load features and multiload features.


Usually you could load games faster if it is pirated copy. I got an original Operation Wolf when it was released... loading time is about 15 minutes. Day after I got a pirated copy you could load in 5 minutes. But admittely I preferred loading from the original because of Ocean loader tune. They were always great.
My Amigas: A500, Mac Mini and PowerBook
 

Offline foleyjo

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Re: C64 games that were better than thier Amiga counterparts ?
« Reply #34 on: April 10, 2011, 09:27:42 AM »
Name me 3 games that take 15 minutes to load.

Ocean games took about 4 - 5 mins

30 seconds to start the intro music 3 - 4 min tune 30 seconds to load the final bits
 

Offline Ral-Clan

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Re: C64 games that were better than thier Amiga counterparts ?
« Reply #35 on: April 10, 2011, 01:22:34 PM »
Another vote for Archon on the C64.

Also, I like the simpler, solid-colour clean graphics of Ultima IV on the C64 versus the multicolour graphics on the Amiga.  Sometimes more complicated, cluttered looking graphics aren't better.

But I also prefer Sword of Fargoal on the VIC-20 to the C64 version for the same reason!
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Offline itix

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Re: C64 games that were better than thier Amiga counterparts ?
« Reply #36 on: April 10, 2011, 03:14:34 PM »
Quote from: foleyjo;630651
Name me 3 games that take 15 minutes to load.

Ocean games took about 4 - 5 mins

30 seconds to start the intro music 3 - 4 min tune 30 seconds to load the final bits


Operation Wolf, Turbo Outrun and Airborne Ranger. Everything.
My Amigas: A500, Mac Mini and PowerBook
 

Offline motrucker

Re: C64 games that were better than thier Amiga counterparts ?
« Reply #37 on: April 10, 2011, 03:45:29 PM »
Quote from: utri007;630514
Air borne ranger, C64 had better playability and graphics quality was quite much same

This is the best (worse) case I can think of. I remember being amazed at how bad the Amiga version was.
A2000 GVP 40MHz \'030, 21Mb RAM SD/FF, 2 floppies, internal CD-ROM drive, micromys v3 w/laser mouse
A1000 Microbotics Starboard II w/2Mb 1080, & external floppy (AIRdrive)
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Offline Franko

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Re: C64 games that were better than thier Amiga counterparts ?
« Reply #38 on: April 10, 2011, 03:51:48 PM »
Quote from: foleyjo;630651
Name me 3 games that take 15 minutes to load.

Ocean games took about 4 - 5 mins

30 seconds to start the intro music 3 - 4 min tune 30 seconds to load the final bits


There were/are hunderds of C64 games that took nearly 15 minutes to load before the "Turbo loaders" were written... :)

I wrote my own Turbo loader (Screen Turbo it was called) way back in the 80s which takes a maximum of 34 seconds to load any game from tape on the real C64 (full memory load including under the roms)... :)
 

Offline foleyjo

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Re: C64 games that were better than thier Amiga counterparts ?
« Reply #39 on: April 10, 2011, 03:57:13 PM »
Quote from: itix;630724
Operation Wolf, Turbo Outrun and Airborne Ranger. Everything.


I am going to load these up and time them when I get the chance

Will need a spare 45 mins
 

Offline ChaosLord

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Re: C64 games that were better than thier Amiga counterparts ?
« Reply #40 on: April 10, 2011, 04:51:05 PM »
Quote from: itix;630642
Then there are loads of games which never made it to Amiga like Rally Speedway.
Rally Speedway was a great game!

But there are numerous games that are similar on the Amiga.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: C64 games that were better than thier Amiga counterparts ?
« Reply #41 on: April 10, 2011, 04:54:33 PM »
Quote from: ral-clan;630706
But I also prefer Sword of Fargoal on the VIC-20 to the C64 version for the same reason!
I never played VIC-20 version but I loved Sword of Fargoal on C64!  Even though it was entirely to hard.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline runequester

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Re: C64 games that were better than thier Amiga counterparts ?
« Reply #42 on: April 10, 2011, 07:32:57 PM »
Quote from: foleyjo;630643
I hate the whole loading times and dodgy tape talk of today.
It was very rare for an original tape to fail loading unless it was on the Spectrum or Acorn Electron.
The C64's datasette helped prevent load errors as they were usually caused by incorrect volume settings.There was just as many disc read errors from dodgy disks or drives.
 
Loading times were also not as long as people think. True there were some games that had stupid load times but then developers started to add turbo load features and multiload features.
People also forget that you had some great music while the games were loading and sometimes a game to play (Invade-a-Load). Both things I miss when using an emulator.

Back in the day, I seem to recall more errors from tape games than disks but that may be all anecdotal evidence of course.
 
Load times werent the 15 minutes that someone else mentioned, but they /are/ longer than it'd usually be on the amiga, whcih is what the topic was :)
 
 
I guess the reason I brought it up is that for a game that plays pretty identical, the quicker one to load would be the preferable, I'd imagine.
 

Offline Franko

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Re: C64 games that were better than thier Amiga counterparts ?
« Reply #43 on: April 10, 2011, 07:42:17 PM »
Quote from: runequester;630787
Load times werent the 15 minutes that someone else mentioned, but they /are/ longer than it'd usually be on the amiga, whcih is what the topic was :)


Oh yes they were... ;)

I've got 2 C64s set up here and games before the introduction of turbo loaders that require the full memory of the C64 do take from 12 to 15 minutes to load, buy a real C64 and some old non turbo games and see for yourself... :)
 

Offline runequester

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Re: C64 games that were better than thier Amiga counterparts ?
« Reply #44 on: April 10, 2011, 07:47:01 PM »
Maybe my memory is due to most of my friends games being cracked :)