From the Register
http://www.theregister.co.uk/2015/06/25/antique_code_show_retro_gaming_shadow_of_the_beast/?page=1Antique Code Show Let’s state one fact clearly from the start: for all its virtues, Shadow of the Beast did not play especially well. Its often half-baked platform action appeared promising at first, but was let down ultimately by having no game-save positions, a frustratingly high difficulty level and a general lack of fair and progressive gameplay.
Yet Shadow of the Beast still rates as one of the Amiga’s most important titles, principally because it must have sold thousands of Commodore’s dearly loved machines all by itself.
In those days, rolling demos in shop windows were marketing gold-dust, with kiddies transfixed by the title’s smooth-scrolling, multi-parallax layered backgrounds, more akin to the latest hit in a games arcade.
Could you really have this thing of beauty in your own home? “Of course, of course,” whispered those smooth-talking Dixons dickheads.
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Official Sony Page for Shadow of the Beast remake.
https://www.playstation.com/en-gb/games/shadow-of-the-beast-ps4/The legend of Aarbron is told once more
Explore the eerie, yet beautiful, world of Karamoon as you discover hidden quests and unravel its darkest secrets in your bid to overthrow Maletoth. Along the way, you will battle hordes of enemies in ferocious adrenaline-fuelled combat, unlocking increasingly brutal moves as you draw power from the blood of your enemies.
Discover the souls of other players and summon them to fight at your side, or to lead the way to new locations, plus enter Survival mode to put yourself to the test against increasingly cunning enemies in endless, brutal combat.