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Author Topic: Voting time for the Amiga Games Making Competition  (Read 8204 times)

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Offline Amiduffer

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Re: Voting time for the Amiga Games Making Competition
« Reply #14 on: January 15, 2010, 06:38:59 PM »
Congratulations to all those who can actually crank out a game in 2 weeks. I just had an idea for one. But, have zero programming skills. Maybe next year.
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Offline Philski

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Re: Voting time for the Amiga Games Making Competition
« Reply #15 on: January 15, 2010, 06:44:08 PM »
Quote from: Amiduffer;538495
Congratulations to all those who can actually crank out a game in 2 weeks. I just had an idea for one. But, have zero programming skills. Maybe next year.


Didn't stop me :p
 

Offline Rebel-CD32

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Re: Voting time for the Amiga Games Making Competition
« Reply #16 on: January 16, 2010, 01:45:19 AM »
Quote from: Robert1234;538475
Hi! I would like to ask what is the estimated time of making the CD compilation of the contest games? I ask because I'm the author of one of the games and would like to improve the game before the CD is created.


Hi Robert, I'd like to help with the graphics in your game if you'd like. I work in Personal Paint, usually in 16 or 32 colours, so OCS/AGA graphics are no problem.

I'd also like to offer to help anyone else with their Christmas games, if they need new or improved graphics.
Amiga user forever.
 

Offline Philski

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Re: Voting time for the Amiga Games Making Competition
« Reply #17 on: January 18, 2010, 01:24:02 PM »
@ Rebel-CD32

That's a very generous offer.  If you have the time I'd love a nicer looking control panel for Sam & Max.

No worries if you're busy though :)
 

Offline Philski

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Re: Voting time for the Amiga Games Making Competition
« Reply #18 on: January 18, 2010, 01:28:15 PM »
On a separate note, does anyone know how to make an inventory item usable with an object/character on screen in GRAC?  It's driving me nuts!

Thanks in advance.
 

Offline CammyTopic starter

Re: Voting time for the Amiga Games Making Competition
« Reply #19 on: January 30, 2010, 12:47:58 PM »
Quote from: Robert1234;538475
Hi! I would like to ask what is the estimated time of making the CD compilation of the contest games? I ask because I'm the author of one of the games and would like to improve the game before the CD is created.


Hi Robert,

There's no real hurry to get your game finished as long as it's done by Christmas this year. It would be even better if it was submitted a few months earlier so we have more time to get all the games together and ready for the Christmas CD.

Please feel free to take your time improving your game, and this goes for everyone who entered the Christmas competition last year. If anyone needs help with their game in any way, please let us know so we can help you!

We will be announcing the next exciting Amiga game making competition in a couple of days, so anyone who missed out on entering the last one can have a go at this new contest, or you can enter again if you already entered the last one (just keep in mind you'll have two games to finish then).
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Offline XDelusion

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Re: Voting time for the Amiga Games Making Competition
« Reply #20 on: March 01, 2011, 09:02:45 PM »
Quote from: Cammy;535787
Remember, if you can't play one of the games for any reason, let us know here on the forum so we can help you get them all working!


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Offline XDelusion

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Re: Voting time for the Amiga Games Making Competition
« Reply #21 on: March 01, 2011, 09:15:32 PM »
Oh, and the link does not work for me either.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline hbarcellos

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Re: Voting time for the Amiga Games Making Competition
« Reply #22 on: June 28, 2011, 07:07:10 PM »
Is this dead?
I said before I'll say again:
Create a contest restricting entries to pure OCS/A500 512k 1 floppy games.
Simpler games need less time/effort to produce. 99% of us are still working 9 to 5, so...

*PS* Just like MSXDEV does year after year...
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Offline CammyTopic starter

Re: Voting time for the Amiga Games Making Competition
« Reply #23 on: June 28, 2011, 07:52:36 PM »
Do it yourself and see how it goes.
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Offline hbarcellos

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Re: Voting time for the Amiga Games Making Competition
« Reply #24 on: June 28, 2011, 08:26:16 PM »
My free time (what's left after 9to5, kids and wife) is being spent on iOS coding (http://www.hbstark.com/live) and playing with MorphOS on a quicksilver. I would If I could doe.
Nevertheless, the Amiga scene seems much larger and active than the MSX one. Maybe it's someone out there that could take this idea ahead (again, BTW), as you did in 2009 Cammy. What happened?
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Offline hbarcellos

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Re: Voting time for the Amiga Games Making Competition
« Reply #25 on: June 28, 2011, 08:33:53 PM »
I just went up on the thread.
Why it failed (in my single opinion of course):
1) too short! A contest per year should be more than enough. Maybe one every 1.5 years. With that time frame and enough advertisement throughout the community, it would be easier to gather great prizes like a Sam board, a mac mini with MorphOS license or maybe an AROSone...
2) Restrict it, so, coding will be simpler and quicker.
3) get a group of people to help. Create rules for judging the games by a group of selected people. Voting, if allowed, should only be used as "another judge". Don't publish results before the final announcement.
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Offline commodorejohn

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Re: Voting time for the Amiga Games Making Competition
« Reply #26 on: June 28, 2011, 08:38:28 PM »
Problem is that a lot of the active coders for the Amiga community seem to be more into "next-gen" systems (i.e. PPC & MOS/OS4.) Even the 68k stuff seems to be directed at 040/060 systems with RTG. Personally, I'd like to do some development for stock A500 (I already have some projects in mind, but I'm tied down with MSXDev and other stuff at the moment,) but I seem to be in the minority...

Still, maybe if one were to set up something more analagous to MSXDev, with the community-donated pot and assorted prizes, it might get a bit more attention...
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Offline Hattig

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Re: Voting time for the Amiga Games Making Competition
« Reply #27 on: June 28, 2011, 10:25:56 PM »
I approve of game writing competitions, especially if specifically restricted to certain hardware, or with categories of prizes/competition (e.g., Best 64kb game, Best OCS game, Best AGA game, Best Audio, Best Graphics, Best New Idea). I also agree that people need reasonable time limits to implement things.

It's easy for the MSX dudes to do games for competitions - the computer's resources are limited. You could do a game on the MSX in a month of evenings (and the same for other eight bitters) if you already knew the system. On the Amiga the graphics takes four times as long and the game can be ten times more complex.

So I suggest - Porting Old 8-Bit Games Competition. You find a game on any 8-bit platform and create an Amiga version. This also opens the competition up for Amos and Blitz Basic users as even a stock A500 has enough performance here. We can therefore also add "Most Faithful Conversion" as a prize!
 

Offline XDelusion

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Re: Voting time for the Amiga Games Making Competition
« Reply #28 on: June 28, 2011, 10:27:54 PM »
THat page will not load for me. I hope the new incarnation of Alien Fish Finger has been submitted. ;)
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Offline CammyTopic starter

Re: Voting time for the Amiga Games Making Competition
« Reply #29 from previous page: June 29, 2011, 12:14:43 AM »
Of course the page won't work, the competition was in 2009, voting for the winner finished a long time ago. Alien Fish Finger would not have fit in with the competition rules, it would be unfair to enter something like that against entries that were only recently started.

I wish people would stop posting in this thread, these competitions were a complete disaster.
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