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Author Topic: Quake on the older Amigas  (Read 2842 times)

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Offline Argus

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Re: Quake on the older Amigas
« Reply #14 on: September 29, 2004, 06:10:56 PM »
Well, I just got Clickboom's Quake installed on the A2000.  It works with the GVP Combo030/40MHz, 16MB Fastram and PicassoII+ combination in my machine on a 320x200 CGX screenmode, but it's really not playable.  It crawls along even in the smallest window size at low-resolution.  I think a 68040 would probably make it playable though, but I my 040 Combo board doesn't work anymore.  Well,  in any case since there are no 040 or graphics cards for the a600, I think that pretty much tells the story.
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Offline CU_AMiGATopic starter

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Re: Quake on the older Amigas
« Reply #15 on: September 30, 2004, 11:27:51 AM »
Quote

Argus wrote:
Well, I just got Clickboom's Quake installed on the A2000.  It works with the GVP Combo030/40MHz, 16MB Fastram and PicassoII+ combination in my machine on a 320x200 CGX screenmode, but it's really not playable.  It crawls along even in the smallest window size at low-resolution.  I think a 68040 would probably make it playable though, but I my 040 Combo board doesn't work anymore.  Well,  in any case since there are no 040 or graphics cards for the a600, I think that pretty much tells the story.


lol :-) Yes, but it ran! Have you tried the GLQuake version on A2000 yet? That may speed it up a frame or two. Doesn't the Graffiti card count as a GFX card for A600? Graffiti GFX

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Offline Argus

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Re: Quake on the older Amigas
« Reply #16 on: September 30, 2004, 12:13:51 PM »
@CU_AMiGA

Oh yes, it runs quite nicely and loads in less than a minute; the problem is playability (speed), maybe get a couple frames per second.  I take back what I said about Clickboom's version, it's their 060 version that I remember being not too stable.

I'll check out GLQuake 68K  and let you know how fast it is, or if it works at all (it may need 3D hardware). I only have a SVGA card (PicassoII+) in the A2000.  The only Zorro II 3D capable card is the Cybervision3D/Virge card from Phase 5.  Hopefully, there is a software renderer but that is probably going to be slow.

As for the Graffiti card, it plugs into the RGB external port on all Amigas (including A600) and gives chunky modes. afaik there is no Quake support for this card.  Some earlier 2D games (NemacIV, Gloom) do work with it.  Perhaps a driver could be written but again it would be probably very sloooooww with Quake.
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Offline orange

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Re: Quake on the older Amigas
« Reply #17 on: September 30, 2004, 12:39:41 PM »
I really dont understand why are so many Amiga users fascinated with FPS games. All of them seem like crap to me.
(they make me wanna throw up, especially when they are fast)

The only one I do like is Call of Duty mupltiplayer in LAN, but thats [OT]

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Offline darksun9210

Re: Quake on the older Amigas
« Reply #18 on: September 30, 2004, 01:32:05 PM »
i dunno, i got a good enuff FPS on my warpengine040/40 + CV64/3D to network play my then gf on her P2/333. GL quake requires gut loads of ram and preferably a faster card than the CV64/3D. but it still works. i'm not sure if Clickbooms quake could deal with the ECS chipset, otherwise i think it would be a laugh to see it running on an A500, even if it is a slideshow. "the ol' girls still got it! :-D"

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Offline keropi

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Re: Quake on the older Amigas
« Reply #19 on: September 30, 2004, 02:35:18 PM »
not true... pc glquake needs just a voodoo class gfx.... I suspect terrible porting of Q to amiga, I remember playing it on my 486@100Mhz ~30-35fps, with a mere VLB 5428 Vga... Afterwards I upgraded to a p200mmx/voodoo2 card and was playing at a steady glquake 60fps...
 

Offline whabang

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Re: Quake on the older Amigas
« Reply #20 on: September 30, 2004, 02:44:54 PM »
Quote

keropi wrote:
not true... pc glquake needs just a voodoo class gfx.... I suspect terrible porting of Q to amiga, I remember playing it on my 486@100Mhz ~30-35fps, with a mere VLB 5428 Vga... Afterwards I upgraded to a p200mmx/voodoo2 card and was playing at a steady glquake 60fps...

Bus speed is an important faxtor here. VESA is much faster than Zorro.
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Offline CU_AMiGATopic starter

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Re: Quake on the older Amigas
« Reply #21 on: September 30, 2004, 03:09:02 PM »
Would the GLQuake run on the AGA chipset? I remember on 060 update of Quake 060, but this was bugged (especially with the water/scramble effect. I remember a few Quake hacks available to puch AmiQuake to the edge.
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Offline TjLaZer

Re: Quake on the older Amigas
« Reply #22 on: September 30, 2004, 04:32:09 PM »
@redrumloa

I want to try out that GLQuake to see if it is faster on my 4000!  I have a 060/66MHz, 272MB RAM and CV64/3D.  Where can I get the latest update?  I am also interested in a PCI board!  When I get my 3000T soon we shall talk! ;)
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Offline CU_AMiGATopic starter

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Re: Quake on the older Amigas
« Reply #23 on: October 04, 2004, 03:38:31 PM »
Quote

Argus wrote:
I'll check out GLQuake 68K  and let you know how fast it is, or if it works at all (it may need 3D hardware). I only have a SVGA card (PicassoII+) in the A2000.  The only Zorro II 3D capable card is the Cybervision3D/Virge card from Phase 5.  Hopefully, there is a software renderer but that is probably going to be slow.


Any news?
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Offline adolescent

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Re: Quake on the older Amigas
« Reply #24 on: October 04, 2004, 09:58:06 PM »
Quote

whabang wrote:

Bus speed is an important faxtor here. VESA is much faster than Zorro.


Maybe Zorro 2, but not Zorro 3.  IIRC, VESA bus theoretical max was ~16MB/sec.
Time to move on.  Bye Amiga.org.  :(
 

Offline B00tDisk

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Re: Quake on the older Amigas
« Reply #25 on: October 04, 2004, 10:02:18 PM »
Y'know it's funny - when the first leaked Quake builds got "into the wild" and people were compiling/converting the game for the Amiga, I seem to recall the framerates that people were reporting - 320x200 @ 8-10fps, that sort of thing, and describing it as eminently playable (a fact that I found just astounding considering the standards most PC gamers put on FPS's, even back then).

One man's slideshow is another's gaming dream, I reckon.

EDIT:

Lest anyone think I'm slagging off the Amiga, I'm not - I mean, there's platform games on the PC that "look" just fine to me yet don't move as smoothly as some for the Ami circa '88, so I know there's different kinds of parity.
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Offline Lemmink

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Re: Quake on the older Amigas
« Reply #26 on: October 04, 2004, 11:09:35 PM »
Quote

Maybe Zorro 2, but not Zorro 3. IIRC, VESA bus theoretical max was ~16MB/sec.

Well and how much do you expect from ZIII in real live ??? Theoretical it should be something like 25 MB/s but you won`t get near it even with an 11 Buster that could need some fixes.
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Offline yogisumo

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Re: Quake on the older Amigas
« Reply #27 on: October 04, 2004, 11:14:52 PM »
PCI is supposed to be 135mb/s max but I think real world it's @85.  ISA was supposed to be about 8mb/s but real world was @4.  At least this is what I recall reading about different buses.  Makes sense and is probably the reason why 10/100 ISA network cards were never made.
 

Offline redrumloa

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Re: Quake on the older Amigas
« Reply #28 on: October 04, 2004, 11:16:27 PM »
Quote

Lemmink wrote:
Well and how much do you expect from ZIII in real live ??? Theoretical it should be something like 25 MB/s but you won`t get near it even with an 11 Buster that could need some fixes.


It depends on the ZIII card being used and the accelerator. I am getting about ~14MB/sec on my setup writting to the VRAM on the Voodoo 3(in the Prometheus).
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Offline adolescent

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Re: Quake on the older Amigas
« Reply #29 from previous page: October 04, 2004, 11:32:51 PM »
Quote

yogisumo wrote:

Makes sense and is probably the reason why 10/100 ISA network cards were never made.


Wrong.  10/100 ISA netcards have been made by Intel, HP, etc.  
Time to move on.  Bye Amiga.org.  :(