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Author Topic: Quake on the older Amigas  (Read 2836 times)

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Offline CU_AMiGATopic starter

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Quake on the older Amigas
« on: September 29, 2004, 02:53:14 PM »
Hi,

Was wondering whether Quake would run on the A2000, A500 and A600 with the aid of an accelerator and graphics card? I would imagine it would be possible with an A2000 and A500, with the Blizzard accelerator and Cybervision graphics card. Not too certain about the A600 though...

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A1200D / AGA / B1260 / 64MB RAM / KS 3.1 / AOS 3.9 / 4GB HD
 

Offline ltstanfo

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Re: Quake on the older Amigas
« Reply #1 on: September 29, 2004, 02:57:17 PM »
If you have an '060 accellerator and a graphics card (Cybervision PPC, PicassoIV, etc..) the game is playable although there are some very minor screen lags on occasion.  I have never attempted to run the game on an '040 with AGA only but I have read that gameplay is not really good due to severe lag.  I suspect (opinion only) that play on ECS / OCS is not even a consideration.

Clickboom says that the minimum CPU is an '020 but I don't even want to think about that.

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Offline Lemmink

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Re: Quake on the older Amigas
« Reply #2 on: September 29, 2004, 03:00:14 PM »
In theory it can be startet with a mere 020 and 8 MB fastram on PAL / NTSC (that at least what is stated on the packageing of the official clickboom Version) but that would only be a really slow slideshow.
I played it through on a Blizzard1240 @ 40MHz on a Picasso IV back then and it was damn slow (nearly 1 second beween each shot of the nailgun)
Playable it is only on a 060 with GFX-card in 320x240.
Not really interesting, but it`s there.
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Offline CU_AMiGATopic starter

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Re: Quake on the older Amigas
« Reply #3 on: September 29, 2004, 03:01:15 PM »
Hello,

I still own Quake, even though i have no Amiga to play it on. But it was fairly playable on my A1200 with 060 and AGA, i got between 10-20fps. It was okay, but a 060 AGA is the bare minimum i reckon. It flies pretty well on PPC, i got 30-40fps on my 160. The minimum hardware requirements for Quake are: 020+FPU, AGA and 8meg RAM. So this game will not run on OCS/ECS. That is why a complex setup on A2000 and A500 seems more likely.
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Offline Argus

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Re: Quake on the older Amigas
« Reply #4 on: September 29, 2004, 03:01:55 PM »
I'm going to try tonight and run it on my A2000 with a GVP030/40MHz/PicassoII+/16MB under CybergraphXv.4.  afaik there is no ECS/OCS version.  The AA version is playable with a 68060 and lots of RAM in low-res mode (320x200).  The best AA/CyberGraphX/P96 version is the one on Aminet (Quake68K by Steffen Hauser, et al.).  The Clickboom versions are buggy and slow, imho.
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Offline CU_AMiGATopic starter

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Re: Quake on the older Amigas
« Reply #5 on: September 29, 2004, 03:03:16 PM »
Hi mate,

That would be cool. I would love to know what happens, any chance of posting a video clip?

Regards,

-EDIT-

The Quake on Aminet was the version i used as well. It flies compared to the Clickboom version. Apparently, Quake 2 runs better than the first one, but this needs a GFX card. I recently copied the WAD files from my Amiga CD to my iMAC to play iMAC, and it is full speed! :-) I have also heard that Clickbooms WAD files also uses special tricks in order for the speed to be good? Is this true?
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Offline ltstanfo

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Re: Quake on the older Amigas
« Reply #6 on: September 29, 2004, 03:08:05 PM »
Quote

Argus wrote:
The Clickboom versions are buggy and slow, imho.


Curious...my experience is the opposite.  I have on '060 A4000T with CybervisionPPC video (CyberGrafx4) and always got better performance with the Clickboom version over the aminet versions.  interesting....

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ltstanfo
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Offline CU_AMiGATopic starter

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Re: Quake on the older Amigas
« Reply #7 on: September 29, 2004, 03:10:16 PM »
interesting.....
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Offline CU_AMiGATopic starter

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Re: Quake on the older Amigas
« Reply #8 on: September 29, 2004, 03:13:28 PM »
Would Quake at all run on a A600? I was thinking about that Shapeshifter card - as that can display 256, the same as AGA and GFX cards.

Regards,
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Offline billt

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Re: Quake on the older Amigas
« Reply #9 on: September 29, 2004, 04:14:26 PM »
> If you have an '060 accellerator and a graphics card
> (Cybervision PPC, PicassoIV, etc..) the game is playable
> although there are some very minor screen lags on occasion.

Clickboom's Quake ran about 9FPS average on my 060/66MHz/PicassoIV A4000T. Wasn't smooth at times, but I played through the whole game. There were supposedly ways to improve FPS a bit with certain settings, but I never found a good howto or anything on how to do that and it never happened for me, but perhaps there's some tips to help on a web site somewhere that I never found... There's also been ports of the GPLed codebase that may have been better optimized, and I imagine there's an OpenGL version that would take advantage of a Voodoo3 and maybe even Cybervision64-3d card.
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Offline Argus

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Re: Quake on the older Amigas
« Reply #10 on: September 29, 2004, 04:31:52 PM »
The Clickboom version wasn't stable on my GVPTRexx060 w/ PIV card under CGX.  The Aminet Quake68K version was much quicker overall and more stable.  The OpenGL 3D versions of Quake need a PPC running WarpOS to work, afaik.   This is not true for QuakeII, which you can run on a 68K under Hyperion's MiniGL with a Voodoo3 card (as I've done via a Prometheus card).  The one caveat is that you need a lot of free fast RAM (64MB+).
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Offline kd7ota

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Re: Quake on the older Amigas
« Reply #11 on: September 29, 2004, 04:43:41 PM »
I dont know where I heard this from.....

But I was told that if you do a PCI upgrade, and a voodoo card, then I think it was Doom that would be fully playable?? But not sure if Doom is an intensive as Quake.
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Offline redrumloa

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Re: Quake on the older Amigas
« Reply #12 on: September 29, 2004, 04:47:55 PM »
On older systems you mentiond (A500, 600, 2000) it is rather painful any way you cut it. The bare minimum I'd recomend is a 060 and Voodoo 3(Via Prometheus). Also newer Quake ports like GLQuake are MUCH better than Clickbooms.

HERE is an old benchmark comparison I did a few years back.

Quote
Test system:
A3000 MK-II 060/66 64meg ram
Prometheus w/Voodoo3 3000(SGRAM)

All tests done in full screen(no size reduction), the GLQuake68K version is using the fastrender option.

screenmode | Clickboom fps | GLQuake fps
320x240------------10.8-------------23.0
400x300-------------7.8--------------21.1
512x384-------------------------------21.1
640x480-------------------------------19.9
800x600-------------------------------16.0
1024x768-----------------------------11.9
 


 :-o


-edit-
Removed Quake II results, irrelevant. Oops;-)
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Offline redrumloa

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Re: Quake on the older Amigas
« Reply #13 on: September 29, 2004, 04:53:38 PM »
Quote

kd7ota wrote:
I dont know where I heard this from.....

But I was told that if you do a PCI upgrade, and a voodoo card, then I think it was Doom that would be fully playable?? But not sure if Doom is an intensive as Quake.


Actually Doom was fairly(barely) playable on my old A500 with GVP A530(030/50). Any Amiga with 040 should be sufficient, even only ECS.
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Offline Argus

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Re: Quake on the older Amigas
« Reply #14 on: September 29, 2004, 06:10:56 PM »
Well, I just got Clickboom's Quake installed on the A2000.  It works with the GVP Combo030/40MHz, 16MB Fastram and PicassoII+ combination in my machine on a 320x200 CGX screenmode, but it's really not playable.  It crawls along even in the smallest window size at low-resolution.  I think a 68040 would probably make it playable though, but I my 040 Combo board doesn't work anymore.  Well,  in any case since there are no 040 or graphics cards for the a600, I think that pretty much tells the story.
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