sorry ive forgot, didnt use that for long.
now, im not sure there is much to report. say, putting up stack and running warptest i choose 16bit screen as only available and get a black screen (turns dirty yellow after a click) thats all..
W3D_CheckDriver
Wazp3D->drivertype=4
Hardware driver available
W3D_GetDrivers
Available drivers:
Wazp3D - Alain Thellier - Paris France 2012 - Beta 52
Supports format 0x7FFF
Hardware Driver
Primitives supported:
W3D_QueryDriver
destfmt=2
query=1
W3D_Q_DRAW_POINT
support=W3D_FULLY_SUPPORTED
[POINT] W3D_QueryDriver
destfmt=2
query=2
W3D_Q_DRAW_LINE
support=W3D_FULLY_SUPPORTED
[LINE] W3D_QueryDriver
destfmt=2
query=3
W3D_Q_DRAW_TRIANGLE
support=W3D_FULLY_SUPPORTED
[TRIANGLE]
Filtering:
W3D_QueryDriver
destfmt=2
query=13
W3D_Q_BILINEARFILTER
support=W3D_FULLY_SUPPORTED
[BI-FILTER] W3D_QueryDriver
destfmt=2
query=14
W3D_Q_MMFILTER
support=W3D_FULLY_SUPPORTED
[MM-FILTER]
W3D_RequestMode
W3D_SMR_TYPE,4,
W3D_SMR_SIZEFILTER,1,
W3D_SMR_DESTFMT,-2,
ASLSM_MinWidth,640,
ASLSM_MaxWidth,641,
ASLSM_MinHeight,480,
ASLSM_MaxHeight,481,
ScreenModeFilter[69632]320 X 200 X 8
ScreenModeFilter[102400]640 X 200 X 8
ScreenModeFilter[102432]1280 X 200 X 8
ScreenModeFilter[135168]320 X 256 X 8
ScreenModeFilter[167936]640 X 256 X 8
ScreenModeFilter[167968]1280 X 256 X 8
ScreenModeFilter[69636]320 X 400 X 8
ScreenModeFilter[102404]640 X 400 X 8
ScreenModeFilter[102436]1280 X 400 X 8
ScreenModeFilter[135172]320 X 512 X 8
ScreenModeFilter[167940]640 X 512 X 8
ScreenModeFilter[167972]1280 X 512 X 8
ScreenModeFilter[268439808]320 X 200 X 8
ScreenModeFilter[268442112]320 X 200 X 16
ScreenModeFilter[268505344]320 X 240 X 8
ScreenModeFilter[268507648]320 X 240 X 16
ScreenModeFilter[269029632]320 X 256 X 8
ScreenModeFilter[269031936]320 X 256 X 16
ScreenModeFilter[268570880]640 X 400 X 8
ScreenModeFilter[268573184]640 X 400 X 16
ScreenModeFilter[268636416]640 X 480 X 8
ScreenModeFilter[268638720]640 X 480 X 16
ScreenModeFilter[269095168]640 X 512 X 8
ScreenModeFilter[269097472]640 X 512 X 16
ScreenModeFilter[277025024]720 X 480 X 8
ScreenModeFilter[277027328]720 X 480 X 16
ScreenModeFilter[277090560]720 X 576 X 8
ScreenModeFilter[277092864]720 X 576 X 16
ScreenModeFilter[268701952]800 X 600 X 8
ScreenModeFilter[268704256]800 X 600 X 16
ScreenModeFilter[268767488]1024 X 768 X 8
ScreenModeFilter[268769792]1024 X 768 X 16
ScreenModeFilter[268833024]1152 X 864 X 8
ScreenModeFilter[268835328]1152 X 864 X 16
ScreenModeFilter[277745920]1280 X 720 X 8
ScreenModeFilter[277748224]1280 X 720 X 16
ScreenModeFilter[277811456]1280 X 768 X 8
ScreenModeFilter[277813760]1280 X 768 X 16
ScreenModeFilter[277876992]1280 X 800 X 8
ScreenModeFilter[277879296]1280 X 800 X 16
ScreenModeFilter[278008064]1280 X 960 X 8
ScreenModeFilter[278010368]1280 X 960 X 16
ScreenModeFilter[268898560]1280 X 1024 X 8
ScreenModeFilter[268900864]1280 X 1024 X 16
ScreenModeFilter[278991104]1360 X 768 X 8
ScreenModeFilter[278993408]1360 X 768 X 16
ScreenModeFilter[279580928]1600 X 900 X 8
ScreenModeFilter[279583232]1600 X 900 X 16
ScreenModeFilter[285151488]1600 X 1024 X 8
ScreenModeFilter[285153792]1600 X 1024 X 16
ScreenModeFilter[278270208]1600 X 1200 X 8
ScreenModeFilter[278272512]1600 X 1200 X 16
ScreenModeFilter[278335744]1680 X 1050 X 8
ScreenModeFilter[278338048]1680 X 1050 X 16
ScreenModeFilter[278401280]1920 X 1080 X 8
ScreenModeFilter[278403584]1920 X 1080 X 16
ScreenModeFilter[278466816]1920 X 1200 X 8
ScreenModeFilter[278469120]1920 X 1200 X 16
ModeID=268638720
W3D_CreateContext
error=146790520
taglist=146790380
tag=-2145386488
data=268638720
W3D_CC_MODEID,268638720,
tag=-2145386496
data=139786000
W3D_CC_BITMAP,139786000,
tag=-2145386495
data=0
W3D_CC_YOFFSET,0,
tag=-2145386494
data=2
W3D_CC_DRIVERTYPE,2,
tag=-2145386490
data=0
W3D_CC_DOUBLEHEIGHT,0,
tag=-2145386489
data=1
W3D_CC_FAST,1,
context->drivertype=W3D_DRIVER_BEST
WC->window->LeftEdge=0
WC->window->TopEdge=0
WC->window->Width=640
WC->window->Height=480
sizeof(struct WAZP3D_context)=85990
sizeof(struct WAZP3D_texture)=252
sizeof(struct WAZP3D_blendstage)=18
sizeof(struct state3D)=56
SetDrawRegion
setting the bitmap
StateON(W3D_DOUBLEHEIGHT)=0
yoffset=0
context->width=640
context->height=480
WC->large=0
WC->high=0
SameSize=0
WC->large=640
WC->high=480
no scissor yet
context->scissor.left=0
context->scissor.top=0
context->scissor.width=640
context->scissor.height=480
sizeof(union pixel3D)=106
sizeof(union oper3D )=4
sizeof(struct fragbuffer3D)=24
sizeof(struct HARD3D_context)=68246
sizeof(struct SOFT3D_context)=2525636
sizeof(struct SOFT3D_mipmap)=3072
sizeof(struct SOFT3D_texture)=36936
sizeof(struct state3D)=56
SOFT3D_Start
PrefsWazp3D=140103048
SOFT3D_Start:OK
Bitmap size changed !!!!
SOFT3D_AllocImageBuffer
large=640
high=480
SetImage
Image8=149316592
x=0
y=0
large=640
high=480
bits=32
offset=0
SC->Image8=149316592
SOFT3D_SetBitmap
bm=139786000
bmdata=270330368
bmformat=5
SetImage to ImageBuffer32
SetImage
Image8=149316592
x=0
y=0
large=640
high=480
bits=32
offset=0
SC->Image8=149316592
SOFT3D_SetClipping
xmin=0
xmax=639
ymin=0
ymax=479
context->width=640
context->height=480
context->depth=16
context->bprow=80
context->format=0
context->drawregion->BytesPerRow=80
context->drawregion->Rows=480
context->drawregion->Flags=146
context->drawregion->Depth=8
context->drawregion->pad=24904