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AuthorTopic: ALS, a new graphics system - RELEASED!  (Read 4228 times)

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Offline Louis Dias

Re: ALS, a new graphics system
« Reply #15 on: October 15, 2020, 05:00:13 PM »
Very impressive!!!

Offline F1Lupo

Re: ALS, a new graphics system
« Reply #16 on: October 19, 2020, 07:47:59 AM »
looking great!
____________________________________________________________________
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! My Master Miggies-Amiga 1000 & AmigaOne X1000 !
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Offline saimo

Re: ALS, a new graphics system - RELEASED!
« Reply #17 on: November 01, 2020, 11:01:21 AM »
It took longer than I thought, but finally ALS is out!
Get it for free from https://www.retream.com/ALS.
I hope that it will be useful to somebody, and that some day I'll get to see a cool game made with it ;)

FINAL VIDEO
RETREAM - retro games for Amiga, Commodore 64 and PC
 
The following users thanked this post: F1Lupo, TribbleSmasher

Offline F1Lupo

Re: ALS, a new graphics system - RELEASED!
« Reply #18 on: November 03, 2020, 07:53:56 PM »
big time congrats on the release of ALS ;D
____________________________________________________________________
c64-dual sids, A1000, A1200-060@50, A4000-CSMKIII
Indivision AGA & Catweasel MK4+= Amazing
! My Master Miggies-Amiga 1000 & AmigaOne X1000 !
--- www.mancave-ramblings.blogspot.ca ---
  -AspireOS.com & Amikit- Amiga for your netbook-
***X1000- I BELIEVE *** :angel:
 

Offline saimo

Re: ALS, a new graphics system - RELEASED!
« Reply #19 on: March 22, 2021, 03:52:00 PM »
I have released a minor bugfix update for ALS which fixes a few minor issues.

v1.89 (21.03.2021)
* Fixed bug in ALS_SET_DISPLAY_COLORS_RANGE_FROM_PALETTE_SEGMENT[], which caused the low 12 bits of the colors to be set to the same value as the high 12 bits (because the instruction Areg(0)=PSA was placed just after the beginning of a loop, despite the comment just above said: "Areg(0) is set only once before the loop thanks to the fact that it is updated by Call with the value returned by ALS_SETCOLORXXRANGE()").
* Replaced all End/Pop Proc[False] with End/Pop Proc[0], as False might crash the Compiler in some circumstances.
* Fixed a comment in the ALS code.
* Fixed the metadata of a couple of ILBM files.
* Added a note to the demo3 program.
RETREAM - retro games for Amiga, Commodore 64 and PC