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Author Topic: Cinemaware's Wings Remastered coming to Amiga NG platforms  (Read 20024 times)

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Offline Daytona675x

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Re: Cinemaware's Wings Remastered coming to Amiga NG platforms
« Reply #29 on: February 03, 2016, 09:25:50 AM »
To those who don't follow the development diary too often:
it's model-conversion and -optimization time :p
I just put some new screenshots online, more to come for each new model. First I'm going to finish up the conversion tool though. Today I'll add an automatic optimize-model-for-iso-view command :)
« Last Edit: February 03, 2016, 12:04:22 PM by Daytona675x »
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Offline Daytona675x

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Re: Cinemaware's Wings Remastered coming to Amiga NG platforms
« Reply #30 on: February 13, 2016, 02:19:02 PM »
I just added a pretty detailed photo-session illustrating the model conversion process.
For more information also check out the diary's entries since yesterday :razz:

Cheers,
Daniel
AmigaOS 4.1 FE (sam440ep, sam460ex, X5000, Tabor,  R200 / RadeonHD), MorphOS 3.9 (PowerMac G4 733MHz R200), AROS (x86), A1200 (060 80MHz Indivision MK2), A600 Vampire2 / Furia, A500, CDTV
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Offline Acill

Re: Cinemaware's Wings Remastered coming to Amiga NG platforms
« Reply #31 on: February 13, 2016, 03:12:59 PM »
Its looking awesome! I cant wait to get this game! Is it to late to order a 2nd copy? I want to keep one sealed now thinking of it.

I've also sent you a PM with a new mailing address :)
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Offline Daytona675x

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Re: Cinemaware's Wings Remastered coming to Amiga NG platforms
« Reply #32 on: February 13, 2016, 03:37:25 PM »
@Acill
I wish it was different, but no: plenty of units remaining (124 to be exact) so there's no reason not to order another one ;)
AmigaOS 4.1 FE (sam440ep, sam460ex, X5000, Tabor,  R200 / RadeonHD), MorphOS 3.9 (PowerMac G4 733MHz R200), AROS (x86), A1200 (060 80MHz Indivision MK2), A600 Vampire2 / Furia, A500, CDTV
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Offline TheMagicM

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Re: Cinemaware's Wings Remastered coming to Amiga NG platforms
« Reply #33 on: February 14, 2016, 03:12:50 AM »
Are you going to change the bullets to something more realistic?
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Offline Daytona675x

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Re: Cinemaware's Wings Remastered coming to Amiga NG platforms
« Reply #34 on: February 14, 2016, 04:46:49 AM »
@TheMagicM
Quote
Are you going to change the bullets to something more realistic?
Which ones do you mean?
If you're talking about the strafing bullets in the demo version: those were placeholders, in the original those look different and will be changed accordingly.
Generally speaking: I'm not going to do significant changes to the game. With one exception maybe: the explosions sometimes have weird colors and way too much sparks etc. that make it look pretty ugly IMHO.
But in general I don't mess with the artwork other than to technically adjust it to match my needs.
AmigaOS 4.1 FE (sam440ep, sam460ex, X5000, Tabor,  R200 / RadeonHD), MorphOS 3.9 (PowerMac G4 733MHz R200), AROS (x86), A1200 (060 80MHz Indivision MK2), A600 Vampire2 / Furia, A500, CDTV
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Offline TheMagicM

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Re: Cinemaware's Wings Remastered coming to Amiga NG platforms
« Reply #35 on: February 14, 2016, 02:00:26 PM »
Quote from: Daytona675x;803980
@TheMagicM
If you're talking about the strafing bullets in the demo version: those were placeholders, in the original those look different and will be changed accordingly.


Yep..those...Excellent!
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Offline Daytona675x

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Re: Cinemaware's Wings Remastered coming to Amiga NG platforms
« Reply #36 on: February 16, 2016, 05:17:16 PM »
Hi all,

fresh stuff in the dev-diary: progress and madness with the level-conversion :)

Have fun,
Daniel
AmigaOS 4.1 FE (sam440ep, sam460ex, X5000, Tabor,  R200 / RadeonHD), MorphOS 3.9 (PowerMac G4 733MHz R200), AROS (x86), A1200 (060 80MHz Indivision MK2), A600 Vampire2 / Furia, A500, CDTV
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Offline Aegis

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Re: Cinemaware's Wings Remastered coming to Amiga NG platforms
« Reply #37 on: February 16, 2016, 06:46:15 PM »
I just got the demo up and running in WinUAE/OS4 using Wazp3D - it's a little shonky (lots of missing graphics and it's pretty ugly @ 320x240) but I'll be damned if if doesn't work - it's actually kinda playable too :D
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Offline Daytona675x

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Re: Cinemaware's Wings Remastered coming to Amiga NG platforms
« Reply #38 on: February 18, 2016, 08:13:56 AM »
@Aegis
on WinUAE with Wazp3D? You're crazy :)
Well, I don't know the detailed latest limitations of such a setup right now, but AFAIK there's still that VRAM limit. And the game requires quite some VRAM (otherwise you get your missing gfx). Maybe Wazp3D could get around that if doing pure software rendering. Although that's certainly not one of the target systems, it's fun nevertheless. I have an OS4 Classic licence here, so out of curiosity I'll give it a try myself.
Although you're certainly better off by using the PC version on a PC :)
AmigaOS 4.1 FE (sam440ep, sam460ex, X5000, Tabor,  R200 / RadeonHD), MorphOS 3.9 (PowerMac G4 733MHz R200), AROS (x86), A1200 (060 80MHz Indivision MK2), A600 Vampire2 / Furia, A500, CDTV
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Offline Aegis

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Re: Cinemaware's Wings Remastered coming to Amiga NG platforms
« Reply #39 on: February 18, 2016, 12:30:21 PM »
Quote from: Daytona675x;804197
@Aegis
on WinUAE with Wazp3D? You're crazy :)
Well, I don't know the detailed latest limitations of such a setup right now, but AFAIK there's still that VRAM limit. And the game requires quite some VRAM (otherwise you get your missing gfx). Maybe Wazp3D could get around that if doing pure software rendering.


Call it curiosity :D The beta of WinUAE 3.3.0 allows you to use uaegfx with OS4 so 512mb video RAM's now possible (I was running Wings with 32). The real bottleneck is speed - even on an i7, the emulated PPC + software rendering is too slow to really 'play' wings but as you say, it's fun to see it running.

Toni plans to implement Voodoo 3 emulation at some point - presumably running on its own core - that should open the door to a few more apps and games running nicely on OS4/WinUAE (although fast RAM's still stuck at 128mb until Hyperion patch it).
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Offline Niding

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Re: Cinemaware's Wings Remastered coming to Amiga NG platforms
« Reply #40 on: February 18, 2016, 01:45:42 PM »
A bit offtopic, but somewhat not :)

With the current level of emulation, nerds like me that aint forking out the money needed for PPC machines, but owns AOS4 FE Classic; the customer base for people like Daytona just expanded quite a bit.

@Aegis

Looking forward to the pdf or whatever format of "how to best setup WinUAE/AOS4.1FE Classic", which I belive you mentioned somewhere. :)
 

Offline Aegis

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Re: Cinemaware's Wings Remastered coming to Amiga NG platforms
« Reply #41 on: February 18, 2016, 02:22:42 PM »
Quote from: Niding;804209
A bit offtopic, but somewhat not :)

With the current level of emulation, nerds like me that aint forking out the money needed for PPC machines, but owns AOS4 FE Classic; the customer base for people like Daytona just expanded quite a bit.


There's three big limitations unfortunately: speed, fast RAM and hardware accelerated 2D/3D.

My WinUAE setup (which is a nice compromise between freeing up precious RAM and not strip-mining the OS of all its functionality) boots with 81mb free - by turning off a few things I can get that up to around 96mb. You can do a lot with that - I've even run Blender and done a few (small) renders with it (and of course, Wings loads and runs :D). But there's some OS4 software that expects large amounts of free RAM and emulation currently falls over there - maybe Hyperion will fix that - we'll see.

uaegfx doesn't support hardware compositing and whilst you can emulate 3D with Wazp and compositing with patchcompositetags, these are being run at the expense of CPU power which given that the PPC emulation is somewhat comparable to a SAM460 is a problem for games like Wings - there simply isn't enough grunt left over to run a complex game at playable speeds with these overheads.

Or to put it another way - on my i7, the OS4 port of Quake gets around 28fps @ 320x200 - quite playable but still much slower than hardware-accelerated systems.

I would however urge devs to look into the possibility of running their apps/games without compositing - some stuff like BubbleShooterDX looks like it should run easily under emulation but in my tests it was unplayable. On the flipside, Chocolate Doom runs blazingly fast and even Hyperion's Freespace port is playable under WinUAE.

Quote from: Niding;804209
Looking forward to the pdf or whatever format of "how to best setup WinUAE/AOS4.1FE Classic", which I belive you mentioned somewhere. :)


Stay tuned ;)
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Offline Acill

Re: Cinemaware's Wings Remastered coming to Amiga NG platforms
« Reply #42 on: May 13, 2016, 03:59:29 PM »
Any news on a ship date for this yet?
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Offline Niding

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Re: Cinemaware's Wings Remastered coming to Amiga NG platforms
« Reply #43 on: May 13, 2016, 04:09:25 PM »
Daniel got a diary page for the development;

http://www.goldencode.de/amiga/

Scroll all the way down to see last notation.
 

Offline Acill

Re: Cinemaware's Wings Remastered coming to Amiga NG platforms
« Reply #44 from previous page: February 03, 2018, 11:34:05 PM »
So between the money spend on this, defender of the crown and Rocket Ranger I am out a lot of cash for three items that never got sent. Whats the story on these titles??
Proud Retired Navy Chief!

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