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Amiga News and Community Announcements => Amiga News and Community Announcements => Topic started by: x303 on March 03, 2011, 07:17:51 PM

Title: WinUAE 2.3.1 Released
Post by: x303 on March 03, 2011, 07:17:51 PM
Tony Wilen released another version of his amiga emulator, WinUAE.

WinUAE 2.3.1 released

=================

New features:

- Directory filesystem ACTION_LOCK_RECORD and ACTION_FREE_RECORD.
- Gamepad joystick type for games that support 2nd fire button but
  can't read it without pullup resistor. (for example Aladdin)
- Manual filter configuration fully implemented.
- Autoresolution supported (automatically selects lowest used
  resolution on the fly)
- MIDI device names are stored in configuration file.



Updates:

- Custom chipset undocumented feature compatibility updates.
  (For example Magic Demo / Diabolics, MoreNewStuffy by PlasmaForce,
  Kefrens Party Intro by Wiz)
- M68K AROS compatible IDE and RTG emulation.
- Statefile compatiblity updates. (Initial audio glitches, mouse
  counters updated correctly, CPU exact mid-instruction state saved,
  active disk DMA state saved)
- New filter defaults, 1x (not FS) and always scale if selected
  screen/window size is very small or large enough.
- Auto resize and center filter modes 1x/2x.. modifiers now
  adjust window size.
- Attempt to load disk image and harddisk paths in state files from
  current directory, current adf/hardfile path and finally state
  file directory if original path or file is missing.
- SCSI emulation physical drive tray load/eject passthrough.
- SCSI emulation CD audio support improved.
  (for example T-Zero and The Shadow of the Third Moon)
- Clipboard sharing disable option in GUI.

2.3.0 bugs fixed:

- Audio pitch errors if audio period rate was near minimum audio
  DMA limit.
- Very heavy CPU usage if program continuously plays really short
  audio samples.
- ROM scanner again detects *.rom files in root directory.
- Sample ripper works again.



Bugs fixed:

- Directory filesystem was slow on most modern multicore systems.
- CDTV CDA playback didn't work if play ending track was set to
  last track. (Prehistorik CDTV)
- 2352 byte sector plain ISO images didn't mount correctly.
- Some drives had problems reading Mode 2 Form 1 data tracks.
- SPTI+SCSI SCAN didn't detect any non-CD devices (broke in 2.2.1)
- Automatic resize filter didn't always work correctly.
- Topmost scanline was usually not visible in autoscale modes.
- GamePorts parallel port joystick configuration crash fix.
- Random RTG color errors when switching to/from fullscreen 8-bit
  RTG modes.
- Archive mounting crashed if something prevented complete unpack
  (for example non-dos dms image file)
- Harddrive state files didn't save correctly if more than one
  harddrive was configured.
- A2065 Z2 board emulation fixes. (Lost interrupts, broadcast
  packets getting ignored, transmitter dropping big packets.)
- A500 power led fade tricks really work now.
- HRTMon didn't work in cycle-exact modes.

And more...


You can download it here: http://www.winuae.net/files/WinUAE2310.zip
Title: Re: WinUAE 2.3.1 Released
Post by: cicero790 on March 04, 2011, 07:04:31 AM
Can not thank enough for this miracle of a program.
Title: Re: WinUAE 2.3.1 Released
Post by: Gryfon on March 04, 2011, 12:46:13 PM
Quote from: cicero790;619529
Can not thank enough for this miracle of a program.


I second that motion!
Title: Re: WinUAE 2.3.1 Released
Post by: nicholas on March 04, 2011, 12:56:51 PM
Works great under Wine 1.3 on OSX and Linux.

Thanks! :)
Title: Re: WinUAE 2.3.1 Released
Post by: bloodline on March 04, 2011, 01:43:49 PM
Quote from: nicholas;619601
Works great under Wine 1.3 on OSX and Linux.

Thanks! :)
Wine!?! I may have to reinstall!!! Cheers x
Title: Re: WinUAE 2.3.1 Released
Post by: nicholas on March 04, 2011, 02:15:52 PM
Quote from: bloodline;619609
Wine!?! I may have to reinstall!!! Cheers x


Use the Wine.app that comes with this mate.

http://winebottler.kronenberg.org/

It creates a nice WinUAE.app from WinUAE.exe in a couple of clicks.
Title: Re: WinUAE 2.3.1 Released
Post by: Templario on March 04, 2011, 02:17:26 PM
Well, I'll donwload this new version to see the new improvements.
Title: Re: WinUAE 2.3.1 Released
Post by: bloodline on March 04, 2011, 02:24:49 PM
Quote from: nicholas;619616
Use the Wine.app that comes with this mate.

http://winebottler.kronenberg.org/

It creates a nice WinUAE.app from WinUAE.exe in a couple of clicks.
Oooh! Oooh! Oooh! Why have I not been informed about this before? This sounds like the perfect solution! Goodbye Windows :D
Title: Re: WinUAE 2.3.1 Released
Post by: AmiKit on March 04, 2011, 02:25:49 PM
Quote from: nicholas;619601
Works great under Wine 1.3 on OSX and Linux.

Thanks! :)


What is the speed of emulation if given solution is used on Mac, let's say on basic white MacBook? Especially if compared to native E-UAE 0.8.29?
Title: Re: WinUAE 2.3.1 Released
Post by: nicholas on March 04, 2011, 04:02:58 PM
Quote from: AmiKit;619621
What is the speed of emulation if given solution is used on Mac, let's say on basic white MacBook? Especially if compared to native E-UAE 0.8.29?


Not used it extensively yet but it seemed the same (if not better) at 3am today when I gave it a quick test with a clone of my 3.1 A3000 setup.

I'll see if I can get Amikit working tonight after the kids have gone to bed and report back.

I have a 2.6 GHz Core2Duo Macbook Pro 4,1 so I doubt any slow down would be noticeable though.
Title: Re: WinUAE 2.3.1 Released
Post by: nicholas on March 04, 2011, 04:04:27 PM
Quote from: bloodline;619620
Oooh! Oooh! Oooh! Why have I not been informed about this before? This sounds like the perfect solution! Goodbye Windows :D


:D
Title: Re: WinUAE 2.3.1 Released
Post by: AmiKit on March 04, 2011, 05:42:27 PM
Quote from: nicholas;619639
Not used it extensively yet but it seemed the same (if not better) at 3am today when I gave it a quick test with a clone of my 3.1 A3000 setup.

I'll see if I can get Amikit working tonight after the kids have gone to bed and report back.

I have a 2.6 GHz Core2Duo Macbook Pro 4,1 so I doubt any slow down would be noticeable though.


WinUAE tells me to install newer DirectX... is it really required? And if so, how can I install it into Mac???
Title: Re: WinUAE 2.3.1 Released
Post by: Digiman on March 04, 2011, 06:05:31 PM
Is the output to AVI captures any better/faster or do I still need an i7 etc?
Title: Re: WinUAE 2.3.1 Released
Post by: nicholas on March 04, 2011, 06:52:56 PM
Quote from: AmiKit;619677
WinUAE tells me to install newer DirectX... is it really required? And if so, how can I install it into Mac???


You can but there is no need, just change Graphics API to Direct Draw on the Miscellaneous screen.
Title: Re: WinUAE 2.3.1 Released
Post by: wawrzon on March 04, 2011, 07:12:27 PM
this release seems to be aimed mostly at better aros68k support. hope we will have it working on real hw soon after the speed issues have been solved.
Title: Re: WinUAE 2.3.1 Released
Post by: hbarcellos on March 04, 2011, 07:53:11 PM
Why there's not an effort to port it to OSX?
BTW, Apple approves emulators on OSX App Store?
Title: Re: WinUAE 2.3.1 Released
Post by: nicholas on March 04, 2011, 08:08:00 PM
Quote from: hbarcellos;619709
Why there's not an effort to port it to OSX?
BTW, Apple approves emulators on OSX App Store?


There are E-UAE and P-UAE for OSX, and Hi-Toro for a WinUAE type GUI.

Apple's App Store policy is incompatible with the GPL.

http://zdnet.com/blog/open-source/no-gpl-apps-for-apples-app-store/8046
Title: Re: WinUAE 2.3.1 Released
Post by: bloodline on March 04, 2011, 11:04:14 PM
Quote from: nicholas;619616
Use the Wine.app that comes with this mate.

http://winebottler.kronenberg.org/

It creates a nice WinUAE.app from WinUAE.exe in a couple of clicks.
Bugger me!!! WineBottler is f*cktasticly amazing... if you have a Mac... you need this app... It should be law or something!!!!
Title: Re: WinUAE 2.3.1 Released
Post by: klx300r on March 04, 2011, 11:06:19 PM
wishing for a E-UAE update too
Title: Re: WinUAE 2.3.1 Released
Post by: nicholas on March 04, 2011, 11:12:05 PM
Quote from: bloodline;619747
Bugger me!!! WineBottler is f*cktasticly amazing... if you have a Mac... you need this app... It should be law or something!!!!

I dare you to upload it to the new Mac App Store! :D
Title: Re: WinUAE 2.3.1 Released
Post by: bloodline on March 04, 2011, 11:15:26 PM
I'm relying on my developer licence to pay the bills at the moment... So I'm reluctant to piss Apple off, at this time ;)
Title: Re: WinUAE 2.3.1 Released
Post by: nicholas on March 04, 2011, 11:26:15 PM
Quote from: bloodline;619755
I'm relying on my developer licence to pay the bills at the moment... So I'm reluctant to piss Apple off, at this time ;)

You make enough just from app sales to not have to do the 9 to 5?

Wow! :)
Title: Re: WinUAE 2.3.1 Released
Post by: bloodline on March 04, 2011, 11:31:29 PM
Quote from: nicholas;619756
You make enough just from app sales to not have to do the 9 to 5?

Wow! :)
No, I have to have the 9 to 5 as well :(
Title: Re: WinUAE 2.3.1 Released
Post by: nicholas on March 04, 2011, 11:38:10 PM
Quote from: bloodline;619759
No, I have to have the 9 to 5 as well :(

Move up north like we did.

Our rent in NW London, £1800.  Our rent in Manchester, £800.

No brainer. ;)
Title: Re: WinUAE 2.3.1 Released
Post by: bloodline on March 04, 2011, 11:47:09 PM
Quote from: nicholas;619760
Move up north like we did.

Our rent in NW London, £1800.  Our rent in Manchester, £800.

No brainer. ;)
I couldn't leave London, I need the diversity and vibrancy of the city. :)

-edit- they wouldnt want an Apple loving ponce like me up north... :lol:
Title: Re: WinUAE 2.3.1 Released
Post by: nicholas on March 04, 2011, 11:48:18 PM
Quote from: bloodline;619764
I couldn't leave London, I need the diversity and vibrancy of the city. :)

You don't know about Manchester?

It makes London look like Royston Vasey! ;)
Title: Re: WinUAE 2.3.1 Released
Post by: stefcep2 on March 04, 2011, 11:56:46 PM
I'm still suing 1.54 on an Athlon X2 4800 and XP.  Goes like the blazes.  I've heard every version gets slower than then one before.  Is it worth upgrading on my system?
Title: Re: WinUAE 2.3.1 Released
Post by: nicholas on March 04, 2011, 11:59:19 PM
Quote from: stefcep2;619768
I'm still suing 1.54 on an Athlon X2 4800 and XP.  Goes like the blazes.  I've heard every version gets slower than then one before.  Is it worth upgrading on my system?

Why don't you download it and run some benchmarks against it?
Title: Re: WinUAE 2.3.1 Released
Post by: stefcep2 on March 05, 2011, 12:17:47 AM
^^^.  Does it wipe the old installation when you install the new?
Title: Re: WinUAE 2.3.1 Released
Post by: nicholas on March 05, 2011, 12:20:57 AM
Quote from: stefcep2;619775
^^^.  Does it wipe the old installation when you install the new?

It's just a zip with an .exe inside it.
Title: Re: WinUAE 2.3.1 Released
Post by: hbarcellos on March 05, 2011, 01:44:46 AM
Quote from: bloodline;619755
I'm relying on my developer licence to pay the bills at the moment... So I'm reluctant to piss Apple off, at this time ;)


Are you really paying the bills with just that app?

Take a look at this:
http://www.amiga.org/forums/showthread.php?t=56785

Gun&Fun has a lite version, more than 100 ratings and sells only 2.91 per day. That's 60 USD per month...
What bills exactly you're referring to? :)


BTW, this guy:
http://itunes.apple.com/us/app/falling-gems/id315286463?mt=8

friend of mine and ex Amiga coder is paying all of his bills!